Chromium Code Reviews| Index: ppapi/api/dev/ppb_message_loop_dev.idl |
| diff --git a/ppapi/api/dev/ppb_message_loop_dev.idl b/ppapi/api/dev/ppb_message_loop_dev.idl |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..691a54bf92eaa7bd1d1d497cda2da24ebfeeb733 |
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| +++ b/ppapi/api/dev/ppb_message_loop_dev.idl |
| @@ -0,0 +1,314 @@ |
| +/* Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +/** |
| + * Defines the PPB_MessageLoop_Dev interface. |
| + */ |
| +label Chrome { |
| + M18 = 0.1 |
| +}; |
| + |
| +/** |
| + * A message loop allows PPAPI calls to be issued on a thread. You may not |
| + * issue any API calls on a thread without creating a message loop. It also |
| + * allows you to post work to threads that will be issued on the message loop. |
| + * |
| + * To process work posted to the message loop, as well as completion callbacks |
| + * for asynchronous operations, you must run the message loop via Run(). |
| + * |
| + * Note the system manages the lifetime of the instance (and all associated |
| + * resources). If the instance is deleted from the page, background threads may |
| + * suddenly see their PP_Resource handles become invalid. In this case, calls |
| + * will fail with PP_ERROR_BADRESOURCE. If you need to access data associated |
| + * with your instance, you will probably want to create some kind of threadsafe |
| + * proxy object that can handle asynchonous destruction of the instance object. |
| + * |
| + * Typical usage: |
| + * On the main thread: |
| + * - Create the thread yourself (using pthreads). |
| + * - Create the message loop resource. |
| + * - Pass the message loop resource to your thread's main function. |
| + * - Call PostWork() on the message loop to run functions on the thread. |
| + * |
| + * From the background thread's main function: |
| + * - Call AttachToCurrentThread() with the message loop resource. |
| + * - Call Run() with the message loop resource. |
| + * |
| + * Your callacks should look like this: |
| + * void DoMyWork(void* user_data, int32_t status) { |
| + * if (status != PP_OK) |
| + * return; |
| + * ... do your work... |
| + * } |
| + * |
| + * (You can also create the message loop resource on the background thread, |
| + * but then the main thread will have no reference to it should you want to |
| + * call PostWork()). |
| + * |
| + * |
| + * THREAD HANDLING |
| + * |
| + * The main thread has an implicitly created message loop. The main thread is |
| + * the thread where PPP_InitializeModule and PPP_Instance functions are called. |
| + * You can retrieve a reference to this message loop by calling |
| + * GetForMainThread() or, if your code is on the main thread, |
| + * GetForCurrentThread() will also work. |
| + * |
| + * Some special threads created by the system can not have message loops. In |
| + * particular, the background thread created for audio processing has this |
| + * requirement because it's intended to be highly responsive to keep up with |
| + * the realtime requirements of audio processing. You can not make PPAPI calls |
| + * from these threads. |
| + * |
| + * Once you associate a message loop for a thread, you don't have to keep a |
| + * reference to it. The system will hold a reference to the message loop for as |
| + * long as the thread is running. The current message loop can be retrieved |
|
dmichael (off chromium)
2012/01/04 04:30:26
"as long as the thread is running" means as long a
brettw
2012/01/05 18:34:38
The latter.
|
| + * using the GetCurrent() function. |
| + * |
| + * It is legal to create threads in your plugin without message loops, but |
| + * PPAPI calls will fail. |
|
dmichael (off chromium)
2012/01/04 04:30:26
It makes me a little sad that we won't allow calls
brettw
2012/01/05 18:34:38
There are two related concepts. The first is regis
|
| + * |
| + * You can create a message loop object on a thread and never actually run the |
| + * message loop. This will allow you to call blocking PPAPI calls (via |
| + * PP_BlockUntilComplete()). If you make any asynchronous calls, the callbacks |
| + * from those calls will be queued in the message loop and never run. The same |
| + * thing will happen if work is scheduled after the message loop exits and |
| + * the message loop is not run again. |
| + * |
| + * |
| + * DESTRUCTION AND ERROR HANDLING |
| + * |
| + * Often, your application will associate memory with completion callbacks. For |
| + * example, the C++ CompletionCallbackFactory has a small amount of |
| + * heap-allocated memory for each callback. This memory will be leaked if the |
| + * callback is never run. To avoid this memory leak, you need to be careful |
| + * about error handling and shutdown. |
| + * |
| + * There are a number of cases where posted callbacks will never be run: |
| + * |
| + * - You tear down the thread (via pthreads) without "destroying" the message |
| + * loop (via PostQuit with should_destroy = PP_TRUE). In this case, any |
| + * tasks in the message queue will be lost. |
| + * |
| + * - You create a message loop, post callbacks to it, and never run it. |
| + * |
| + * - You quit the message loop via QuitNow or PostQuit with should_destroy |
| + * set to PP_FALSE. In this case, the system will assume the message loop |
| + * will be run again later and keep your tasks. |
| + * |
| + * To do proper shutdown, call PostQuit with should_destroy = PP_TRUE. This |
| + * will prohibit future work from being posted, and will allow the message loop |
| + * to run until all pending tasks are run. |
| + * |
| + * If you post a callback to a message loop that's been destroyed, or to an |
| + * invalid message loop, PostTask will return an error and will not run the |
| + * callback. This is true even for callbacks with the "required" flag set, |
| + * since the system may not even know what thread to issue the error callback |
| + * on. |
| + * |
| + * Therefore, you should check for errors from PostWork and destroy any |
| + * associated memory to avoid leaks. If you're using the C++ |
| + * CompletionCallbackFactory, use the following pattern: |
| + * |
| + * pp::CompletionCallback callback = factory_.NewOptionalCallback(...); |
| + * int32_t result = message_loop.PostWork(callback); |
| + * if (result != PP_OK_COMPLETIONPENDING) |
| + * callback.Run(result); |
| + * |
| + * This will run the callback with an error value, and assumes that the |
| + * implementation of your callback checks the "result" argument and returns |
| + * immediately on error. |
| + */ |
| +interface PPB_MessageLoop_Dev { |
| + /** |
| + * Creates a message loop resource. |
| + * |
| + * This may be called from any thread. After your thread starts but before |
| + * issuing any other PPAPI calls on it, you must associate it with a message |
| + * loop by calling AttachToCurrentThread. |
| + */ |
| + PP_Resource Create(PP_Instance instance); |
| + |
| + /** |
| + * Returns a resource identifying the message loop for the main thread. The |
| + * main thread always has a message loop created by the system. |
| + */ |
| + PP_Resource GetForMainThread(); |
| + |
| + /** |
| + * Returns a reference to the PPB_MessageLoop object attached to the current |
| + * thread. If there is no attached message loop, the return value will be 0. |
| + */ |
| + PP_Resource GetCurrent(); |
| + |
| + /** |
| + * Sets the given message loop resource as being the associated message loop |
| + * for the currently running thread. |
| + * |
| + * You must call this function exactly once on a thread before making any |
| + * PPAPI calls. A message loop can only be attached to one thread, and the |
| + * message loop can not be changed later. The message loop will be attached |
| + * as long as the thread is running or until you quit with should_destroy |
| + * est to PP_TRUE. |
|
dmichael (off chromium)
2012/01/04 04:30:26
nit: est->set
|
| + * |
| + * If this function fails, attempting to run the message loop will fail. |
| + * Note that you can still post work to the message loop: it will get queued |
| + * up should the message loop eventually be successfully attached and run. |
| + * |
| + * @return |
| + * - PP_OK: The message loop was successfully attached to the thread and is |
| + * ready to use. |
| + * - PP_ERROR_BADRESOURCE: The given message loop resource is invalid. |
| + * - PP_ERROR_INPROGRESS: The current thread already has a message loop |
| + * attached. This will always be the case for the main thread, which has |
| + * an implicit system-created message loop attached. |
| + * - PP_ERROR_WRONG_THREAD: The current thread type can not have a message |
| + * loop attached to it. See the interface level discussion about these |
| + * special threads, which include realtime audio threads. |
| + */ |
| + int32_t AttachToCurrentThread([in] PP_Resource message_loop); |
| + |
| + /** |
| + * Runs the thread message loop. Running the message loop is required for you |
| + * to get issued completion callbacks on the thread. |
| + * |
| + * The message loop identified by the argument must have been previously |
| + * successfully attached to the current thread. |
| + * |
| + * You may call Run() nested inside another message loop. This nested loop |
| + * will run until it's requested to quit, and control will then return to the |
| + * next outermost message loop on the stack. If you set should_destroy, all |
| + * nested invocations of the message loop will be quit. Nested message loops |
| + * can be tricky, so use with caution. |
| + * |
| + * You may not call Run() on the main thread's message loop. The system |
| + * implicitly runs a message loop on the main thread where it issues PPP_ |
| + * calls, and nested message loops are not permitted on the main thread to |
| + * avoid reentrancy issues with PPAPI calls. |
| + * |
| + * @return |
| + * - PP_OK: The message loop was successfully run. Note that on |
| + * success, the message loop will only exit when you call QuitNow() or |
| + * PostQuit(). |
| + * - PP_ERROR_BADRESOURCE: The given message loop resource is invalid. |
| + * - PP_ERROR_WRONG_THREAD: You are attempting to run a message loop that |
| + * has not been successfully attached to the current thread. Call |
| + * AttachToCurrentThread(). |
| + * - PP_ERROR_BLOCKS_MAIN_THREAD: You are attempting to call this function |
| + * on the main thread. This is not supported as described above. |
| + */ |
| + int32_t Run([in] PP_Resource message_loop); |
| + |
| + /** |
| + * Quits the message loop identified by the given resource without running |
| + * pending work. This function may only be called from within the current |
| + * message loop for the current thread. |
| + * |
| + * This does not "destroy" the message loop, so it will still be possible to |
| + * post work and Run the message loop again. If you do not Run() the loop |
| + * again, those completion callbacks will not be run which may cause leaks. |
| + * Generally this is used to exit nested loops. |
| + * |
| + * See also PostQuit(), which is usually more appropriate for most uses. It |
| + * allows you to properly destroy the loop and will allow pending work to |
| + * complete before exiting. |
| + * |
| + * @return |
| + * - PP_OK if the message loop will be exited. |
| + * - PP_ERROR_BADRESOURCE: The given message loop resource is invalid. |
| + * - PP_ERROR_WRONG_THREAD: The message loop does not identify the message |
| + * loop registered for the current thread, or the current thread is the |
| + * main thread (which you can not exit). |
| + */ |
| + int32_t QuitNow([in] PP_Resource message_loop); |
| + |
| + /** |
| + * Schedules work to run on the given message loop. This may be called from |
| + * any thread. Posted work will be executed in the order it was posted when |
| + * the message loop is Run(). |
| + * |
| + * @arg message_loop The message loop resource. |
| + * |
| + * @arg callback A pointer to the completion callback to execute from the |
| + * message loop. |
| + * |
| + * @arg delay_ms The number of millseconds to delay execution of the given |
| + * completion callback. Passing 0 means it will get queued normally and |
| + * executed in order, as with PostWork(). In error cases, the callback may |
|
dmichael (off chromium)
2012/01/04 04:30:26
nit: don't want "as with PostWork()" anymore.
|
| + * get executed before this timeout. |
| + * |
| + * @arg prevent_nested Controls whether the callback can be executed in a |
| + * nested message loop. If you're not sure what you want, pass PP_FALSE here. |
| + * Normal tasks posted via PostWork() will execute in nested message loops |
| + * (prevent_nested = PP_FALSE). If you pass PP_TRUE, only the outermost |
| + * invocation of the message loop's Run() function on the stack will execute |
| + * the given completion callback. This can be useful if you need to do some |
| + * cleanup (like deleting a pointer) that must be done after all code |
| + * currently on the stack executes. |
| + * |
| + * |
| + * The completion callback will be called with PP_OK as the "result" parameter |
| + * if it is run normally. It is good practice to check for PP_OK and return |
| + * early otherwise. |
| + * |
| + * The "required" flag on the completion callback is ignored. If there is an |
| + * error posting your callback, the error will be returned from PostWork and |
| + * the callback will never be run (because there is no appropriate place to |
| + * run your callback with an error without causing unexpected threading |
| + * problems). If you associate memory with the completion callback (for |
| + * example, you're using the C++ CompletionCallbackFactory), you will need to |
| + * free this or manually run the callback. See "Desctruction and error |
| + * handling" above. |
| + * |
| + * |
| + * You can call this function before the message loop has started and the |
| + * work will get queued until the message loop is run. You can also post |
| + * work after the message loop has exited as long as should_destroy was |
| + * PP_FALSE. It will be queued until the next invocation of Run(). |
| + * |
| + * @return |
| + * - PP_OK_COMPLETIONPENDING: The work was posted to the message loop's |
| + * queue. As described above, this does not mean that the work has been or |
| + * will be executed (if you never run the message loop after posting). |
| + * - PP_ERROR_BADRESOURCE: The given message loop resource is invalid. |
| + * - PP_ERROR_BADARGUMENT: The function pointer for the completion callback |
| + * is null (this will be the case if you pass PP_BlockUntilComplete()). |
| + * - PP_ERROR_FAILED: The message loop has been destroyed. |
| + */ |
| + int32_t PostWork([in] PP_Resource message_loop, |
| + [in] PP_CompletionCallback callback, |
| + [in] int64_t delay_ms, |
| + [in] PP_Bool prevent_nested); |
| + |
| + /** |
| + * Posts a quit message to the given message loop's work queue. Work posted |
| + * before that point will be processed before quitting. |
| + * |
| + * This may be called on the message loop registered for the current thread, |
| + * or it may be called on the message loop registered for another thread. |
| + * |
| + * @arg should_destroy Marks the message loop as being in a destroyed state |
| + * and prevents further posting of messages. |
| + * |
| + * If you quit a message loop without setting should_destroy, it will still |
| + * be attached to the thread and you can still run it again by calling Run() |
| + * again. If you destroy it, it will be detached from the current thread |
| + * as soon as the outermost invocation of Run() exits. |
| + * |
| + * If you are running nested message loops and pass PP_FALSE to |
| + * should_destroy, this will only quit the outermost one. This may not be |
| + * what your calling code expects, so you will need to be extra cautious if |
| + * you run nested message loops. If you are destroying the message loop, |
| + * all nested invocations will be quit. |
| + * |
| + * @return |
| + * - PP_OK: The request to quit was successfully posted. |
| + * - PP_ERROR_BADRESOURCE: The message loop was invalid. |
| + * - PP_ERROR_WRONG_THREAD: You are attempting to quit the main thread. |
| + * The main thread's message loop is managed by the system and can't be |
| + * quit. |
| + */ |
| + int32_t PostQuit([in] PP_Resource message_loop, PP_Bool should_destroy); |
| +}; |