OLD | NEW |
---|---|
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/threading/platform_thread.h" | 5 #include "base/threading/platform_thread.h" |
6 | 6 |
7 #include <errno.h> | 7 #include <errno.h> |
8 #include <sched.h> | 8 #include <sched.h> |
9 | 9 |
10 #include "base/lazy_instance.h" | 10 #include "base/lazy_instance.h" |
(...skipping 147 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
158 sleep_time.tv_sec = duration_ms / 1000; | 158 sleep_time.tv_sec = duration_ms / 1000; |
159 duration_ms -= sleep_time.tv_sec * 1000; | 159 duration_ms -= sleep_time.tv_sec * 1000; |
160 | 160 |
161 // Contains the portion of duration_ms < 1 sec. | 161 // Contains the portion of duration_ms < 1 sec. |
162 sleep_time.tv_nsec = duration_ms * 1000 * 1000; // nanoseconds. | 162 sleep_time.tv_nsec = duration_ms * 1000 * 1000; // nanoseconds. |
163 | 163 |
164 while (nanosleep(&sleep_time, &remaining) == -1 && errno == EINTR) | 164 while (nanosleep(&sleep_time, &remaining) == -1 && errno == EINTR) |
165 sleep_time = remaining; | 165 sleep_time = remaining; |
166 } | 166 } |
167 | 167 |
168 // static | |
169 void PlatformThread::Sleep(TimeDelta duration) { | |
170 // NOTE: This function is intended to supplant the other version of Sleep | |
171 // in the future. See issue 108171 for more information. | |
172 Sleep(duration.InMillisecondsRoundedUp()); | |
brettw
2011/12/28 20:10:27
It seems like this is backwards. Sleep(ms) should
| |
173 } | |
174 | |
168 #if defined(OS_LINUX) | 175 #if defined(OS_LINUX) |
169 // static | 176 // static |
170 void PlatformThread::SetName(const char* name) { | 177 void PlatformThread::SetName(const char* name) { |
171 // have to cast away const because ThreadLocalPointer does not support const | 178 // have to cast away const because ThreadLocalPointer does not support const |
172 // void* | 179 // void* |
173 current_thread_name.Pointer()->Set(const_cast<char*>(name)); | 180 current_thread_name.Pointer()->Set(const_cast<char*>(name)); |
174 tracked_objects::ThreadData::InitializeThreadContext(name); | 181 tracked_objects::ThreadData::InitializeThreadContext(name); |
175 | 182 |
176 // On linux we can get the thread names to show up in the debugger by setting | 183 // On linux we can get the thread names to show up in the debugger by setting |
177 // the process name for the LWP. We don't want to do this for the main | 184 // the process name for the LWP. We don't want to do this for the main |
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
242 // Mac OS X uses lower-level mach APIs | 249 // Mac OS X uses lower-level mach APIs |
243 | 250 |
244 // static | 251 // static |
245 void PlatformThread::SetThreadPriority(PlatformThreadHandle, ThreadPriority) { | 252 void PlatformThread::SetThreadPriority(PlatformThreadHandle, ThreadPriority) { |
246 // TODO(crogers): implement | 253 // TODO(crogers): implement |
247 NOTIMPLEMENTED(); | 254 NOTIMPLEMENTED(); |
248 } | 255 } |
249 #endif | 256 #endif |
250 | 257 |
251 } // namespace base | 258 } // namespace base |
OLD | NEW |