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Issue 8965025: Refactoring of job dispatch in HostResolverImpl in preparation for DnsClient. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fixed PriorityQueue. Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "net/base/priority_dispatch.h"
6
7 #include "base/logging.h"
8
9 namespace net {
10
11 // We rely on the priority enum values being sequential having starting at 0,
12 // and increasing for lower priorities.
13 COMPILE_ASSERT(HIGHEST == 0u &&
14 LOWEST > HIGHEST &&
15 IDLE > LOWEST &&
16 NUM_PRIORITIES > IDLE,
17 priority_indexes_incompatible);
18
19 // static
20 PriorityDispatch::Limits PriorityDispatch::Limits::MakeAny(
21 size_t max_idle) {
22 Limits limits = {{0, 0, 0, 0, max_idle}};
mmenke 2011/12/21 16:22:58 You're relying on NUM_PRIORITIES being 5 here. Th
szym 2011/12/28 01:24:10 Done.
23 return limits;
24 }
25
26 size_t PriorityDispatch::Limits::Total() const {
27 size_t total = 0;
28 for (size_t i = 0; i < NUM_PRIORITIES; ++i) {
29 total+= reserved_slots[i];
mmenke 2011/12/21 16:22:58 nit: Space before the +=. Applies elsewhere in t
szym 2011/12/28 01:24:10 Done.
30 }
31 return total;
32 }
33
34 PriorityDispatch::PriorityDispatch(const Limits& limits, size_t max_queued)
35 : num_running_jobs_(0), max_queued_jobs_(max_queued) {
36 size_t total = 0;
37 for (size_t i = 0; i < NUM_PRIORITIES; ++i) {
38 total+= limits.reserved_slots[NUM_PRIORITIES - i - 1];
39 max_running_jobs_[NUM_PRIORITIES - i - 1] = total;
40 }
41 }
42
43 PriorityDispatch::~PriorityDispatch() {}
44
45 void PriorityDispatch::SetMaxQueued(size_t max_queued) {
46 DCHECK_EQ(0u, num_queued_jobs());
47 max_queued_jobs_ = max_queued;
48 }
49
50 PriorityDispatch::Handle PriorityDispatch::Add(Job* job,
51 RequestPriority priority) {
52 DCHECK(job);
53 if (num_running_jobs_ < max_running_jobs_[priority]) {
54 ++num_running_jobs_;
55 job->Start();
56 return Handle();
57 }
58 Handle handle = queue_.Insert(job, priority);
59 if (queue_.size() > max_queued_jobs_) {
60 // Evict oldest lowest-priority job.
61 Handle evicted = queue_.OldestLowest();
62 DCHECK(!evicted.is_null());
63 if (evicted.equals(handle))
64 handle = Handle();
65 Job* evicted_job = evicted.value();
66 queue_.Erase(evicted);
67 DCHECK(evicted_job);
68 evicted_job->OnEvicted();
69 }
70 return handle;
71 }
72
73 void PriorityDispatch::Cancel(const Handle& handle) {
74 queue_.Erase(handle);
75 }
76
77 PriorityDispatch::Handle PriorityDispatch::Update(const Handle& handle,
78 RequestPriority priority) {
79 DCHECK(!handle.is_null());
80 DCHECK_GE(num_running_jobs_, max_running_jobs_[handle.priority()]) <<
81 "Job should not be in queue when limits permit it to start.";
82 if (num_running_jobs_ < max_running_jobs_[priority]) {
mmenke 2011/12/21 16:22:58 You're pretty much duplicating half of OnJobFinish
szym 2011/12/28 01:24:10 Done.
83 Job* job = handle.value();
84 queue_.Erase(handle);
85 ++num_running_jobs_;
86 DCHECK(job);
87 job->Start();
88 return Handle();
89 }
90 return queue_.Move(handle, priority);
mmenke 2011/12/21 16:22:58 I think it might be a little simpler, and not all
szym 2011/12/28 01:24:10 Agreed. "Move" would make more sense if it preserv
91 }
92
93 void PriorityDispatch::OnJobFinished() {
94 DCHECK_GT(num_running_jobs_, 0u);
95 --num_running_jobs_;
96 Handle handle = queue_.First();
97 if (handle.is_null()) {
98 DCHECK_EQ(0u, queue_.size());
99 return;
100 }
101 if (num_running_jobs_ < max_running_jobs_[handle.priority()]) {
102 Job* job = handle.value();
103 queue_.Erase(handle);
104 ++num_running_jobs_;
105 DCHECK(job);
106 job->Start();
107 }
108 }
109
110 } // namespace net
111
112
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