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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This webpage shows layout of YV12 and other YUV formats | 5 // This webpage shows layout of YV12 and other YUV formats |
| 6 // http://www.fourcc.org/yuv.php | 6 // http://www.fourcc.org/yuv.php |
| 7 // The actual conversion is best described here | 7 // The actual conversion is best described here |
| 8 // http://en.wikipedia.org/wiki/YUV | 8 // http://en.wikipedia.org/wiki/YUV |
| 9 // An article on optimizing YUV conversion using tables instead of multiplies | 9 // An article on optimizing YUV conversion using tables instead of multiplies |
| 10 // http://lestourtereaux.free.fr/papers/data/yuvrgb.pdf | 10 // http://lestourtereaux.free.fr/papers/data/yuvrgb.pdf |
| 11 // | 11 // |
| 12 // YV12 is a full plane of Y and a half height, half width chroma planes | 12 // YV12 is a full plane of Y and a half height, half width chroma planes |
| 13 // YV16 is a full plane of Y and a full height, half width chroma planes | 13 // YV16 is a full plane of Y and a full height, half width chroma planes |
| 14 // | 14 // |
| 15 // ARGB pixel format is output, which on little endian is stored as BGRA. | 15 // ARGB pixel format is output, which on little endian is stored as BGRA. |
| 16 // The alpha is set to 255, allowing the application to use RGBA or RGB32. | 16 // The alpha is set to 255, allowing the application to use RGBA or RGB32. |
| 17 | 17 |
| 18 #include "media/base/yuv_convert.h" | 18 #include "media/base/yuv_convert.h" |
| 19 | 19 |
| 20 #include "base/logging.h" | 20 #include "base/logging.h" |
| 21 #include "base/memory/scoped_ptr.h" |
| 21 #include "build/build_config.h" | 22 #include "build/build_config.h" |
| 22 #include "media/base/cpu_features.h" | 23 #include "media/base/cpu_features.h" |
| 23 #include "media/base/simd/convert_rgb_to_yuv.h" | 24 #include "media/base/simd/convert_rgb_to_yuv.h" |
| 24 #include "media/base/simd/convert_yuv_to_rgb.h" | 25 #include "media/base/simd/convert_yuv_to_rgb.h" |
| 25 #include "media/base/simd/filter_yuv.h" | 26 #include "media/base/simd/filter_yuv.h" |
| 26 | 27 |
| 27 #if defined(ARCH_CPU_X86_FAMILY) | 28 #if defined(ARCH_CPU_X86_FAMILY) |
| 28 #if defined(COMPILER_MSVC) | 29 #if defined(COMPILER_MSVC) |
| 29 #include <intrin.h> | 30 #include <intrin.h> |
| 30 #else | 31 #else |
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| 270 linear_scale_proc(y_ptr, u_ptr, v_ptr, dest_pixel, width, source_dx); | 271 linear_scale_proc(y_ptr, u_ptr, v_ptr, dest_pixel, width, source_dx); |
| 271 } else { | 272 } else { |
| 272 scale_proc(y_ptr, u_ptr, v_ptr, dest_pixel, width, source_dx); | 273 scale_proc(y_ptr, u_ptr, v_ptr, dest_pixel, width, source_dx); |
| 273 } | 274 } |
| 274 } | 275 } |
| 275 } | 276 } |
| 276 | 277 |
| 277 EmptyRegisterState(); | 278 EmptyRegisterState(); |
| 278 } | 279 } |
| 279 | 280 |
| 281 // Scale a frame of YV12 to 32 bit ARGB for a specific rectangle. |
| 282 void ScaleYUVToRGB32WithRect(const uint8* y_buf, |
| 283 const uint8* u_buf, |
| 284 const uint8* v_buf, |
| 285 uint8* rgb_buf, |
| 286 int source_width, |
| 287 int source_height, |
| 288 int dest_width, |
| 289 int dest_height, |
| 290 int dest_rect_left, |
| 291 int dest_rect_top, |
| 292 int dest_rect_right, |
| 293 int dest_rect_bottom, |
| 294 int y_pitch, |
| 295 int uv_pitch, |
| 296 int rgb_pitch) { |
| 297 static FilterYUVRowsProc filter_proc = NULL; |
| 298 if (!filter_proc) |
| 299 filter_proc = ChooseFilterYUVRowsProc(); |
| 300 |
| 301 // Fixed-point value of vertical and horizontal scale down factor. |
| 302 // Values are in the format 16.16. |
| 303 int y_step = kFractionMax * source_height / dest_height; |
| 304 int x_step = kFractionMax * source_width / dest_width; |
| 305 |
| 306 // Determine the coordinates of the rectangle in 16.16 coords. |
| 307 // NB: Our origin is the *center* of the top/left pixel, NOT its top/left. |
| 308 // If we're down-scaling by more than a factor of two, we start with a 50% |
| 309 // fraction to avoid degenerating to point-sampling - we should really just |
| 310 // fix the fraction at 50% for all pixels in that case. |
| 311 int source_left = dest_rect_left * x_step; |
| 312 int source_right = dest_rect_right * x_step; |
| 313 if (x_step < kFractionMax * 2) { |
| 314 source_left += ((x_step - kFractionMax) / 2); |
| 315 source_right += ((x_step - kFractionMax) / 2); |
| 316 } else { |
| 317 source_left += kFractionMax / 2; |
| 318 source_right += kFractionMax / 2; |
| 319 } |
| 320 int source_top = dest_rect_top * y_step; |
| 321 if (y_step < kFractionMax * 2) |
| 322 source_top += ((y_step - kFractionMax) / 2); |
| 323 else |
| 324 source_top += kFractionMax / 2; |
| 325 |
| 326 // Determine the parts of the Y, U and V buffers to interpolate. |
| 327 int source_y_left = source_left >> kFractionBits; |
| 328 int source_y_right = std::min(source_width, |
| 329 (source_right + kFractionMax - 1) >> kFractionBits); |
| 330 int source_uv_left = source_y_left / 2; |
| 331 int source_uv_right = std::min((source_width + 1) / 2, |
| 332 (source_right + (kFractionMax*2 - 1)) >> |
| 333 (kFractionBits + 1)); |
| 334 int source_y_width = source_y_right - source_y_left; |
| 335 int source_uv_width = source_uv_right - source_uv_left; |
| 336 |
| 337 // Determine number of pixels in each output row. |
| 338 int dest_rect_width = dest_rect_right - dest_rect_left; |
| 339 |
| 340 // Create intermediate buffer for vertical interpolation. |
| 341 scoped_array<uint8> y_temp(new uint8[source_width]); |
| 342 scoped_array<uint8> u_temp(new uint8[source_width / 2]); |
| 343 scoped_array<uint8> v_temp(new uint8[source_width / 2]); |
| 344 |
| 345 // Move to the top-left pixel of output. |
| 346 rgb_buf += dest_rect_top * rgb_pitch; |
| 347 rgb_buf += dest_rect_left * 4; |
| 348 |
| 349 // For each destination row perform interpolation and color space |
| 350 // conversion to produce the output. |
| 351 for (int row = dest_rect_top; row < dest_rect_bottom; ++row) { |
| 352 // Round the fixed-point y position to get the current row. |
| 353 int source_row = source_top >> kFractionBits; |
| 354 DCHECK(source_row < source_height); |
| 355 |
| 356 // Locate the first row for each plane for interpolation. |
| 357 const uint8* y0_ptr = y_buf + y_pitch * source_row + source_y_left; |
| 358 const uint8* u0_ptr = u_buf + uv_pitch * (source_row / 2) + source_uv_left; |
| 359 const uint8* v0_ptr = v_buf + uv_pitch * (source_row / 2) + source_uv_left; |
| 360 const uint8* y1_ptr = NULL; |
| 361 const uint8* u1_ptr = NULL; |
| 362 const uint8* v1_ptr = NULL; |
| 363 |
| 364 // Locate the second row for interpolation and need to be careful |
| 365 // about bounds checking here. |
| 366 if (source_row + 1 >= source_height) { |
| 367 y1_ptr = y0_ptr; |
| 368 u1_ptr = u0_ptr; |
| 369 v1_ptr = v0_ptr; |
| 370 } else { |
| 371 y1_ptr = y0_ptr + y_pitch; |
| 372 u1_ptr = u0_ptr + uv_pitch; |
| 373 v1_ptr = v0_ptr + uv_pitch; |
| 374 } |
| 375 |
| 376 // Vertical scaler uses 16.8 fixed point. |
| 377 int fraction = (source_top & kFractionMask) >> 8; |
| 378 filter_proc(y_temp.get() + source_y_left, y0_ptr, y1_ptr, |
| 379 source_y_width, fraction); |
| 380 filter_proc(u_temp.get() + source_uv_left, u0_ptr, u1_ptr, |
| 381 source_uv_width, fraction); |
| 382 filter_proc(v_temp.get() + source_uv_left, v0_ptr, v1_ptr, |
| 383 source_uv_width, fraction); |
| 384 |
| 385 // Perform horizontal interpolation and color space conversion. |
| 386 // TODO(hclam): Use the MMX version after more testing. |
| 387 LinearScaleYUVToRGB32RowWithRange_C( |
| 388 y_temp.get(), u_temp.get(), v_temp.get(), rgb_buf, |
| 389 dest_rect_width, source_left, x_step); |
| 390 |
| 391 // Advance vertically in the source and destination image. |
| 392 source_top += y_step; |
| 393 rgb_buf += rgb_pitch; |
| 394 } |
| 395 |
| 396 EmptyRegisterState(); |
| 397 } |
| 398 |
| 280 void ConvertRGB32ToYUV(const uint8* rgbframe, | 399 void ConvertRGB32ToYUV(const uint8* rgbframe, |
| 281 uint8* yplane, | 400 uint8* yplane, |
| 282 uint8* uplane, | 401 uint8* uplane, |
| 283 uint8* vplane, | 402 uint8* vplane, |
| 284 int width, | 403 int width, |
| 285 int height, | 404 int height, |
| 286 int rgbstride, | 405 int rgbstride, |
| 287 int ystride, | 406 int ystride, |
| 288 int uvstride) { | 407 int uvstride) { |
| 289 static void (*convert_proc)(const uint8*, uint8*, uint8*, uint8*, | 408 static void (*convert_proc)(const uint8*, uint8*, uint8*, uint8*, |
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| 382 else | 501 else |
| 383 convert_proc = &ConvertYUVToRGB32_C; | 502 convert_proc = &ConvertYUVToRGB32_C; |
| 384 } | 503 } |
| 385 | 504 |
| 386 convert_proc(yplane, uplane, vplane, rgbframe, | 505 convert_proc(yplane, uplane, vplane, rgbframe, |
| 387 width, height, ystride, uvstride, rgbstride, yuv_type); | 506 width, height, ystride, uvstride, rgbstride, yuv_type); |
| 388 #endif | 507 #endif |
| 389 } | 508 } |
| 390 | 509 |
| 391 } // namespace media | 510 } // namespace media |
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