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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/aura_shell/activation_controller.h" | |
| 6 | |
| 7 #include "base/auto_reset.h" | |
| 8 #include "ui/aura/client/activation_delegate.h" | |
| 9 #include "ui/aura/client/aura_constants.h" | |
| 10 #include "ui/aura/root_window.h" | |
| 11 #include "ui/aura/window.h" | |
| 12 #include "ui/aura/window_delegate.h" | |
| 13 #include "ui/aura_shell/shell.h" | |
| 14 #include "ui/aura_shell/shell_window_ids.h" | |
| 15 #include "ui/aura_shell/window_util.h" | |
| 16 | |
| 17 namespace aura_shell { | |
| 18 namespace internal { | |
| 19 namespace { | |
| 20 | |
| 21 aura::Window* GetContainer(int id) { | |
| 22 return Shell::GetInstance()->GetContainer(id); | |
| 23 } | |
| 24 | |
| 25 // Returns true if children of |window| can be activated. | |
| 26 bool SupportsChildActivation(aura::Window* window) { | |
| 27 return window->id() == kShellWindowId_DefaultContainer || | |
| 28 window->id() == kShellWindowId_AlwaysOnTopContainer || | |
| 29 window->id() == kShellWindowId_ModalContainer || | |
| 30 window->id() == kShellWindowId_LockModalContainer; | |
| 31 } | |
| 32 | |
| 33 // Returns true if |window| can be activated or deactivated. | |
| 34 // A window manager typically defines some notion of "top level window" that | |
| 35 // supports activation/deactivation. | |
| 36 bool CanActivateWindow(aura::Window* window) { | |
| 37 return window && | |
| 38 window->IsVisible() && | |
| 39 (!aura::ActivationDelegate::GetActivationDelegate(window) || | |
| 40 aura::ActivationDelegate::GetActivationDelegate(window)-> | |
| 41 ShouldActivate(NULL)) && | |
| 42 SupportsChildActivation(window->parent()); | |
| 43 } | |
| 44 | |
| 45 } // namespace | |
| 46 | |
| 47 //////////////////////////////////////////////////////////////////////////////// | |
| 48 // ActivationController, public: | |
| 49 | |
| 50 ActivationController::ActivationController() | |
| 51 : updating_activation_(false), | |
| 52 default_container_for_test_(NULL) { | |
| 53 aura::ActivationClient::SetActivationClient(this); | |
| 54 aura::RootWindow::GetInstance()->AddRootWindowObserver(this); | |
| 55 } | |
| 56 | |
| 57 ActivationController::~ActivationController() { | |
| 58 aura::RootWindow::GetInstance()->RemoveRootWindowObserver(this); | |
| 59 } | |
| 60 | |
| 61 // static | |
| 62 aura::Window* ActivationController::GetActivatableWindow(aura::Window* window) { | |
| 63 aura::Window* parent = window->parent(); | |
| 64 aura::Window* child = window; | |
| 65 while (parent) { | |
| 66 if (SupportsChildActivation(parent)) | |
| 67 return child; | |
| 68 // If |child| isn't activatable, but has transient parent, trace | |
| 69 // that path instead. | |
| 70 if (child->transient_parent()) | |
| 71 return GetActivatableWindow(child->transient_parent()); | |
| 72 parent = parent->parent(); | |
| 73 child = child->parent(); | |
| 74 } | |
| 75 return NULL; | |
| 76 } | |
| 77 | |
| 78 //////////////////////////////////////////////////////////////////////////////// | |
| 79 // StackingController, aura::ActivationClient implementation: | |
| 80 | |
| 81 void ActivationController::ActivateWindow(aura::Window* window) { | |
| 82 // Prevent recursion when called from focus. | |
| 83 if (updating_activation_) | |
| 84 return; | |
| 85 | |
| 86 AutoReset<bool> in_activate_window(&updating_activation_, true); | |
| 87 if (!window) | |
| 88 return; | |
| 89 // Nothing may actually have changed. | |
| 90 aura::Window* old_active = GetActiveWindow(); | |
| 91 if (old_active == window) | |
| 92 return; | |
| 93 // The stacking client may impose rules on what window configurations can be | |
| 94 // activated or deactivated. | |
| 95 if (!CanActivateWindow(window)) | |
| 96 return; | |
| 97 | |
| 98 if (!window->Contains(window->GetFocusManager()->GetFocusedWindow())) | |
| 99 window->GetFocusManager()->SetFocusedWindow(window); | |
| 100 aura::RootWindow::GetInstance()->SetProperty(aura::kRootWindowActiveWindow, | |
| 101 window); | |
| 102 // Invoke OnLostActive after we've changed the active window. That way if the | |
| 103 // delegate queries for active state it doesn't think the window is still | |
| 104 // active. | |
| 105 if (old_active && aura::ActivationDelegate::GetActivationDelegate(old_active)) | |
| 106 aura::ActivationDelegate::GetActivationDelegate(old_active)->OnLostActive(); | |
| 107 if (window) { | |
| 108 window->parent()->StackChildAtTop(window); | |
| 109 if (aura::ActivationDelegate::GetActivationDelegate(window)) | |
| 110 aura::ActivationDelegate::GetActivationDelegate(window)->OnActivated(); | |
| 111 } | |
| 112 } | |
| 113 | |
| 114 void ActivationController::DeactivateWindow(aura::Window* window) { | |
| 115 if (window) | |
| 116 ActivateNextWindow(window); | |
| 117 } | |
| 118 | |
| 119 aura::Window* ActivationController::GetActiveWindow() { | |
| 120 return reinterpret_cast<aura::Window*>( | |
| 121 aura::RootWindow::GetInstance()->GetProperty( | |
| 122 aura::kRootWindowActiveWindow)); | |
| 123 } | |
| 124 | |
| 125 bool ActivationController::CanFocusWindow(aura::Window* window) const { | |
| 126 return CanActivateWindow(GetActivatableWindow(window)); | |
| 127 } | |
| 128 | |
| 129 //////////////////////////////////////////////////////////////////////////////// | |
| 130 // ActivationController, aura::WindowObserver implementation: | |
| 131 | |
| 132 void ActivationController::OnWindowVisibilityChanged(aura::Window* window, | |
| 133 bool visible) { | |
| 134 if (!visible) | |
| 135 ActivateNextWindow(window); | |
| 136 } | |
| 137 | |
| 138 void ActivationController::OnWindowDestroyed(aura::Window* window) { | |
| 139 if (IsActiveWindow(window)) { | |
| 140 // Clear the property before activating something else, since | |
| 141 // ActivateWindow() will attempt to notify the window stored in this value | |
| 142 // otherwise. | |
| 143 aura::RootWindow::GetInstance()->SetProperty(aura::kRootWindowActiveWindow, | |
| 144 NULL); | |
| 145 ActivateWindow(GetTopmostWindowToActivate(window)); | |
| 146 } | |
| 147 window->RemoveObserver(this); | |
| 148 } | |
| 149 | |
| 150 //////////////////////////////////////////////////////////////////////////////// | |
| 151 // ActivationController, aura::RootWindowObserver implementation: | |
| 152 | |
| 153 void ActivationController::OnWindowInitialized(aura::Window* window) { | |
| 154 window->AddObserver(this); | |
| 155 } | |
| 156 | |
| 157 void ActivationController::OnWindowFocused(aura::Window* window) { | |
| 158 ActivateWindow(GetActivatableWindow(window)); | |
| 159 } | |
| 160 | |
| 161 //////////////////////////////////////////////////////////////////////////////// | |
| 162 // ActivationController, private: | |
| 163 | |
| 164 void ActivationController::ActivateNextWindow(aura::Window* window) { | |
| 165 if (IsActiveWindow(window)) | |
| 166 ActivateWindow(GetTopmostWindowToActivate(window)); | |
| 167 } | |
| 168 | |
| 169 aura::Window* ActivationController::GetTopmostWindowToActivate( | |
| 170 aura::Window* ignore) const { | |
| 171 const aura::Window* container = | |
| 172 default_container_for_test_ ? default_container_for_test_ : | |
| 173 GetContainer(kShellWindowId_DefaultContainer); | |
| 174 for (aura::Window::Windows::const_reverse_iterator i = | |
| 175 container->children().rbegin(); | |
| 176 i != container->children().rend(); | |
| 177 ++i) { | |
| 178 if (*i != ignore && CanActivateWindow(*i)) | |
| 179 return *i; | |
| 180 } | |
| 181 return NULL; | |
| 182 } | |
| 183 | |
| 184 } // namespace internal | |
| 185 } // namespace aura_shell | |
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