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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains utility functions and classes that help the | 5 // This file contains utility functions and classes that help the |
6 // implementation, and management of the Callback objects. | 6 // implementation, and management of the Callback objects. |
7 | 7 |
8 #ifndef BASE_CALLBACK_INTERNAL_H_ | 8 #ifndef BASE_CALLBACK_INTERNAL_H_ |
9 #define BASE_CALLBACK_INTERNAL_H_ | 9 #define BASE_CALLBACK_INTERNAL_H_ |
10 #pragma once | 10 #pragma once |
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22 // behaves as an existential type that is used by a corresponding | 22 // behaves as an existential type that is used by a corresponding |
23 // DoInvoke function to perform the function execution. This allows | 23 // DoInvoke function to perform the function execution. This allows |
24 // us to shield the Callback class from the types of the bound argument via | 24 // us to shield the Callback class from the types of the bound argument via |
25 // "type erasure." | 25 // "type erasure." |
26 class BindStateBase : public RefCountedThreadSafe<BindStateBase> { | 26 class BindStateBase : public RefCountedThreadSafe<BindStateBase> { |
27 protected: | 27 protected: |
28 friend class RefCountedThreadSafe<BindStateBase>; | 28 friend class RefCountedThreadSafe<BindStateBase>; |
29 virtual ~BindStateBase() {} | 29 virtual ~BindStateBase() {} |
30 }; | 30 }; |
31 | 31 |
32 // This structure exists purely to pass the returned |bind_state_| from | |
33 // Bind() to Callback while avoiding an extra AddRef/Release() pair. | |
34 // | |
35 // To do this, the constructor of Callback<> must take a const-ref. The | |
36 // reference must be to a const object otherwise the compiler will emit a | |
37 // warning about taking a reference to a temporary. | |
38 // | |
39 // Unfortunately, this means that the internal |bind_state_| field must | |
40 // be made mutable. | |
41 template <typename T> | |
42 struct BindStateHolder { | |
43 explicit BindStateHolder(T* bind_state) | |
44 : bind_state_(bind_state) { | |
45 } | |
46 | |
47 mutable scoped_refptr<BindStateBase> bind_state_; | |
48 }; | |
49 | |
50 template <typename T> | |
51 BindStateHolder<T> MakeBindStateHolder(T* o) { | |
52 return BindStateHolder<T>(o); | |
53 } | |
54 | |
55 // Holds the Callback methods that don't require specialization to reduce | 32 // Holds the Callback methods that don't require specialization to reduce |
56 // template bloat. | 33 // template bloat. |
57 class BASE_EXPORT CallbackBase { | 34 class BASE_EXPORT CallbackBase { |
58 public: | 35 public: |
59 // Returns true if Callback is null (doesn't refer to anything). | 36 // Returns true if Callback is null (doesn't refer to anything). |
60 bool is_null() const; | 37 bool is_null() const; |
61 | 38 |
62 // Returns the Callback into an uninitialized state. | 39 // Returns the Callback into an uninitialized state. |
63 void Reset(); | 40 void Reset(); |
64 | 41 |
65 protected: | 42 protected: |
66 // In C++, it is safe to cast function pointers to function pointers of | 43 // In C++, it is safe to cast function pointers to function pointers of |
67 // another type. It is not okay to use void*. We create a InvokeFuncStorage | 44 // another type. It is not okay to use void*. We create a InvokeFuncStorage |
68 // that that can store our function pointer, and then cast it back to | 45 // that that can store our function pointer, and then cast it back to |
69 // the original type on usage. | 46 // the original type on usage. |
70 typedef void(*InvokeFuncStorage)(void); | 47 typedef void(*InvokeFuncStorage)(void); |
71 | 48 |
72 // Returns true if this callback equals |other|. |other| may be null. | 49 // Returns true if this callback equals |other|. |other| may be null. |
73 bool Equals(const CallbackBase& other) const; | 50 bool Equals(const CallbackBase& other) const; |
74 | 51 |
75 CallbackBase(InvokeFuncStorage polymorphic_invoke, | 52 // Allow initializing of |bind_state_| via the constructor to avoid default |
76 scoped_refptr<BindStateBase>* bind_state); | 53 // initialization of the scoped_refptr. We do not also initialize |
| 54 // |polymorphic_invoke_| here because doing a normal assignment in the |
| 55 // derived Callback templates makes for much nicer compiler errors. |
| 56 explicit CallbackBase(BindStateBase* bind_state); |
77 | 57 |
78 // Force the destructor to be instantiated inside this translation unit so | 58 // Force the destructor to be instantiated inside this translation unit so |
79 // that our subclasses will not get inlined versions. Avoids more template | 59 // that our subclasses will not get inlined versions. Avoids more template |
80 // bloat. | 60 // bloat. |
81 ~CallbackBase(); | 61 ~CallbackBase(); |
82 | 62 |
83 scoped_refptr<BindStateBase> bind_state_; | 63 scoped_refptr<BindStateBase> bind_state_; |
84 InvokeFuncStorage polymorphic_invoke_; | 64 InvokeFuncStorage polymorphic_invoke_; |
85 }; | 65 }; |
86 | 66 |
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127 template <typename T> | 107 template <typename T> |
128 struct CallbackParamTraits<T[]> { | 108 struct CallbackParamTraits<T[]> { |
129 typedef const T* ForwardType; | 109 typedef const T* ForwardType; |
130 typedef const T* StorageType; | 110 typedef const T* StorageType; |
131 }; | 111 }; |
132 | 112 |
133 } // namespace internal | 113 } // namespace internal |
134 } // namespace base | 114 } // namespace base |
135 | 115 |
136 #endif // BASE_CALLBACK_INTERNAL_H_ | 116 #endif // BASE_CALLBACK_INTERNAL_H_ |
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