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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/media/audio_renderer_impl.h" | 5 #include "content/renderer/media/audio_renderer_impl.h" |
| 6 | 6 |
| 7 #include <math.h> | 7 #include <math.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 | 10 |
| (...skipping 20 matching lines...) Expand all Loading... |
| 31 if (sample_rate <= 48000) | 31 if (sample_rate <= 48000) |
| 32 return kNominalBufferSize; | 32 return kNominalBufferSize; |
| 33 else if (sample_rate <= 96000) | 33 else if (sample_rate <= 96000) |
| 34 return kNominalBufferSize * 2; | 34 return kNominalBufferSize * 2; |
| 35 return kNominalBufferSize * 4; | 35 return kNominalBufferSize * 4; |
| 36 } | 36 } |
| 37 | 37 |
| 38 AudioRendererImpl::AudioRendererImpl() | 38 AudioRendererImpl::AudioRendererImpl() |
| 39 : AudioRendererBase(), | 39 : AudioRendererBase(), |
| 40 bytes_per_second_(0), | 40 bytes_per_second_(0), |
| 41 stopped_(false) { | 41 stopped_(false), |
| 42 prepopulated_(false) { |
| 42 // We create the AudioDevice here because it must be created in the | 43 // We create the AudioDevice here because it must be created in the |
| 43 // main thread. But we don't yet know the audio format (sample-rate, etc.) | 44 // main thread. But we don't yet know the audio format (sample-rate, etc.) |
| 44 // at this point. Later, when OnInitialize() is called, we have | 45 // at this point. Later, when OnInitialize() is called, we have |
| 45 // the audio format information and call the AudioDevice::Initialize() | 46 // the audio format information and call the AudioDevice::Initialize() |
| 46 // method to fully initialize it. | 47 // method to fully initialize it. |
| 47 audio_device_ = new AudioDevice(); | 48 audio_device_ = new AudioDevice(); |
| 48 } | 49 } |
| 49 | 50 |
| 50 AudioRendererImpl::~AudioRendererImpl() { | 51 AudioRendererImpl::~AudioRendererImpl() { |
| 51 } | 52 } |
| (...skipping 133 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 185 } | 186 } |
| 186 | 187 |
| 187 void AudioRendererImpl::DoSeek() { | 188 void AudioRendererImpl::DoSeek() { |
| 188 earliest_end_time_ = base::Time::Now(); | 189 earliest_end_time_ = base::Time::Now(); |
| 189 | 190 |
| 190 // Pause and flush the stream when we seek to a new location. | 191 // Pause and flush the stream when we seek to a new location. |
| 191 DCHECK(audio_device_.get()); | 192 DCHECK(audio_device_.get()); |
| 192 audio_device_->Pause(true); | 193 audio_device_->Pause(true); |
| 193 } | 194 } |
| 194 | 195 |
| 195 void AudioRendererImpl::Render(const std::vector<float*>& audio_data, | 196 size_t AudioRendererImpl::Render(const std::vector<float*>& audio_data, |
| 196 size_t number_of_frames, | 197 size_t number_of_frames, |
| 197 size_t audio_delay_milliseconds) { | 198 size_t audio_delay_milliseconds) { |
| 199 // Ignore first pre-populating call. |
| 200 // It is issued when creating the stream, and there was no request for data |
| 201 // from AudioSyncReader. We will get that first request when player issue |
| 202 // "play" command. |
| 203 if (!prepopulated_) { |
| 204 prepopulated_ = true; |
| 205 return 0; |
| 206 } |
| 198 if (stopped_ || GetPlaybackRate() == 0.0f) { | 207 if (stopped_ || GetPlaybackRate() == 0.0f) { |
| 199 // Output silence if stopped. | 208 // Output silence if stopped. |
| 200 for (size_t i = 0; i < audio_data.size(); ++i) | 209 for (size_t i = 0; i < audio_data.size(); ++i) |
| 201 memset(audio_data[i], 0, sizeof(float) * number_of_frames); | 210 memset(audio_data[i], 0, sizeof(float) * number_of_frames); |
| 202 return; | 211 return 0; |
| 203 } | 212 } |
| 204 | 213 |
| 205 // Adjust the playback delay. | 214 // Adjust the playback delay. |
| 206 base::Time current_time = base::Time::Now(); | 215 base::Time current_time = base::Time::Now(); |
| 207 | 216 |
| 208 base::TimeDelta request_delay = | 217 base::TimeDelta request_delay = |
| 209 base::TimeDelta::FromMilliseconds(audio_delay_milliseconds); | 218 base::TimeDelta::FromMilliseconds(audio_delay_milliseconds); |
| 210 | 219 |
| 211 // Finally we need to adjust the delay according to playback rate. | 220 // Finally we need to adjust the delay according to playback rate. |
| 212 if (GetPlaybackRate() != 1.0f) { | 221 if (GetPlaybackRate() != 1.0f) { |
| 213 request_delay = base::TimeDelta::FromMicroseconds( | 222 request_delay = base::TimeDelta::FromMicroseconds( |
| 214 static_cast<int64>(ceil(request_delay.InMicroseconds() * | 223 static_cast<int64>(ceil(request_delay.InMicroseconds() * |
| 215 GetPlaybackRate()))); | 224 GetPlaybackRate()))); |
| 216 } | 225 } |
| 217 | 226 |
| 218 uint32 bytes_per_frame = | 227 uint32 bytes_per_frame = |
| 219 audio_parameters_.bits_per_sample * audio_parameters_.channels / 8; | 228 audio_parameters_.bits_per_sample * audio_parameters_.channels / 8; |
| 220 | 229 |
| 221 const size_t buf_size = number_of_frames * bytes_per_frame; | 230 const size_t buf_size = number_of_frames * bytes_per_frame; |
| 222 scoped_array<uint8> buf(new uint8[buf_size]); | 231 scoped_array<uint8> buf(new uint8[buf_size]); |
| 223 | 232 |
| 224 base::Time time_now = base::Time::Now(); | 233 base::Time time_now = base::Time::Now(); |
| 225 uint32 filled = FillBuffer(buf.get(), | 234 uint32 filled = FillBuffer(buf.get(), |
| 226 buf_size, | 235 buf_size, |
| 227 request_delay, | 236 request_delay, |
| 228 time_now >= earliest_end_time_); | 237 time_now >= earliest_end_time_); |
| 229 DCHECK_LE(filled, buf_size); | 238 DCHECK_LE(filled, buf_size); |
| 239 UpdateEarliestEndTime(filled, request_delay, time_now); |
| 230 | 240 |
| 231 uint32 filled_frames = filled / bytes_per_frame; | 241 uint32 filled_frames = filled / bytes_per_frame; |
| 232 | 242 |
| 233 // Deinterleave each audio channel. | 243 // Deinterleave each audio channel. |
| 234 int channels = audio_data.size(); | 244 int channels = audio_data.size(); |
| 235 for (int channel_index = 0; channel_index < channels; ++channel_index) { | 245 for (int channel_index = 0; channel_index < channels; ++channel_index) { |
| 236 media::DeinterleaveAudioChannel(buf.get(), | 246 media::DeinterleaveAudioChannel(buf.get(), |
| 237 audio_data[channel_index], | 247 audio_data[channel_index], |
| 238 channels, | 248 channels, |
| 239 channel_index, | 249 channel_index, |
| 240 bytes_per_frame / channels, | 250 bytes_per_frame / channels, |
| 241 filled_frames); | 251 filled_frames); |
| 242 | 252 |
| 243 // If FillBuffer() didn't give us enough data then zero out the remainder. | 253 // If FillBuffer() didn't give us enough data then zero out the remainder. |
| 244 if (filled_frames < number_of_frames) { | 254 if (filled_frames < number_of_frames) { |
| 245 int frames_to_zero = number_of_frames - filled_frames; | 255 int frames_to_zero = number_of_frames - filled_frames; |
| 246 memset(audio_data[channel_index], 0, sizeof(float) * frames_to_zero); | 256 memset(audio_data[channel_index], 0, sizeof(float) * frames_to_zero); |
| 247 } | 257 } |
| 248 } | 258 } |
| 259 return filled_frames; |
| 249 } | 260 } |
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