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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // Low-latency audio rendering unit utilizing audio output stream provided | 5 // Low-latency audio rendering unit utilizing audio output stream provided |
6 // by browser process through IPC. | 6 // by browser process through IPC. |
7 // | 7 // |
8 // Relationship of classes. | 8 // Relationship of classes. |
9 // | 9 // |
10 // AudioOutputController AudioDevice | 10 // AudioOutputController AudioDevice |
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74 #include "content/renderer/media/audio_message_filter.h" | 74 #include "content/renderer/media/audio_message_filter.h" |
75 #include "media/audio/audio_parameters.h" | 75 #include "media/audio/audio_parameters.h" |
76 | 76 |
77 class CONTENT_EXPORT AudioDevice | 77 class CONTENT_EXPORT AudioDevice |
78 : public AudioMessageFilter::Delegate, | 78 : public AudioMessageFilter::Delegate, |
79 public base::DelegateSimpleThread::Delegate, | 79 public base::DelegateSimpleThread::Delegate, |
80 public base::RefCountedThreadSafe<AudioDevice> { | 80 public base::RefCountedThreadSafe<AudioDevice> { |
81 public: | 81 public: |
82 class CONTENT_EXPORT RenderCallback { | 82 class CONTENT_EXPORT RenderCallback { |
83 public: | 83 public: |
84 virtual void Render(const std::vector<float*>& audio_data, | 84 // Always fills entire buffer but returns actual number of frames it got |
85 size_t number_of_frames, | 85 // from source. That actual number of frames is passed to host at the end |
86 size_t audio_delay_milliseconds) = 0; | 86 // of the shared memory (i.e. buffer), and host is free to use or ignore it. |
Chris Rogers
2011/12/15 00:32:52
nit: the implementation details of "shared memory"
enal1
2011/12/15 16:54:40
Done.
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87 virtual size_t Render(const std::vector<float*>& audio_data, | |
88 size_t number_of_frames, | |
89 size_t audio_delay_milliseconds) = 0; | |
87 protected: | 90 protected: |
88 virtual ~RenderCallback() {} | 91 virtual ~RenderCallback() {} |
89 }; | 92 }; |
90 | 93 |
91 // Methods called on main render thread ------------------------------------- | 94 // Methods called on main render thread ------------------------------------- |
92 | 95 |
93 // Minimal constructor where Initialize() must be called later. | 96 // Minimal constructor where Initialize() must be called later. |
94 AudioDevice(); | 97 AudioDevice(); |
95 | 98 |
96 AudioDevice(size_t buffer_size, | 99 AudioDevice(size_t buffer_size, |
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153 // sends IPC messages on that thread. | 156 // sends IPC messages on that thread. |
154 void InitializeOnIOThread(const AudioParameters& params); | 157 void InitializeOnIOThread(const AudioParameters& params); |
155 void PlayOnIOThread(); | 158 void PlayOnIOThread(); |
156 void PauseOnIOThread(bool flush); | 159 void PauseOnIOThread(bool flush); |
157 void ShutDownOnIOThread(base::WaitableEvent* completion); | 160 void ShutDownOnIOThread(base::WaitableEvent* completion); |
158 void SetVolumeOnIOThread(double volume); | 161 void SetVolumeOnIOThread(double volume); |
159 | 162 |
160 void Send(IPC::Message* message); | 163 void Send(IPC::Message* message); |
161 | 164 |
162 // Method called on the audio thread (+ one call on the IO thread) ---------- | 165 // Method called on the audio thread (+ one call on the IO thread) ---------- |
163 // Calls the client's callback for rendering audio. There will also be one | 166 // Calls the client's callback for rendering audio. |
164 // initial call on the IO thread before the audio thread has been created. | 167 // Returns actual number of filled frames, see comment on |
165 void FireRenderCallback(int16* data); | 168 // RenderCallback::Render(). |
Chris Rogers
2011/12/15 00:32:52
See my comment above.
enal1
2011/12/15 16:54:40
Done.
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169 size_t FireRenderCallback(int16* data); | |
166 | 170 |
167 // DelegateSimpleThread::Delegate implementation. | 171 // DelegateSimpleThread::Delegate implementation. |
168 virtual void Run() OVERRIDE; | 172 virtual void Run() OVERRIDE; |
169 | 173 |
170 // Closes socket and joins with the audio thread. | 174 // Closes socket and joins with the audio thread. |
171 void ShutDownAudioThread(); | 175 void ShutDownAudioThread(); |
172 | 176 |
173 // Format | 177 // Format |
174 size_t buffer_size_; // in sample-frames | 178 size_t buffer_size_; // in sample-frames |
175 int channels_; | 179 int channels_; |
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218 | 222 |
219 // Protects lifetime of: | 223 // Protects lifetime of: |
220 // socket_handle_ | 224 // socket_handle_ |
221 // audio_thread_ | 225 // audio_thread_ |
222 base::Lock lock_; | 226 base::Lock lock_; |
223 | 227 |
224 DISALLOW_COPY_AND_ASSIGN(AudioDevice); | 228 DISALLOW_COPY_AND_ASSIGN(AudioDevice); |
225 }; | 229 }; |
226 | 230 |
227 #endif // CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ | 231 #endif // CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ |
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