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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // Low-latency audio rendering unit utilizing audio output stream provided | 5 // Low-latency audio rendering unit utilizing audio output stream provided |
| 6 // by browser process through IPC. | 6 // by browser process through IPC. |
| 7 // | 7 // |
| 8 // Relationship of classes. | 8 // Relationship of classes. |
| 9 // | 9 // |
| 10 // AudioOutputController AudioDevice | 10 // AudioOutputController AudioDevice |
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| 74 #include "content/renderer/media/audio_message_filter.h" | 74 #include "content/renderer/media/audio_message_filter.h" |
| 75 #include "media/audio/audio_parameters.h" | 75 #include "media/audio/audio_parameters.h" |
| 76 | 76 |
| 77 class CONTENT_EXPORT AudioDevice | 77 class CONTENT_EXPORT AudioDevice |
| 78 : public AudioMessageFilter::Delegate, | 78 : public AudioMessageFilter::Delegate, |
| 79 public base::DelegateSimpleThread::Delegate, | 79 public base::DelegateSimpleThread::Delegate, |
| 80 public base::RefCountedThreadSafe<AudioDevice> { | 80 public base::RefCountedThreadSafe<AudioDevice> { |
| 81 public: | 81 public: |
| 82 class CONTENT_EXPORT RenderCallback { | 82 class CONTENT_EXPORT RenderCallback { |
| 83 public: | 83 public: |
| 84 virtual void Render(const std::vector<float*>& audio_data, | 84 // Fills entire buffer of length |number_of_frames| but returns actual |
| 85 size_t number_of_frames, | 85 // number of frames it got from its source (|number_of_frames| in case of |
| 86 size_t audio_delay_milliseconds) = 0; | 86 // continuous stream). That actual number of frames is passed to host |
| 87 // together with PCM audio data and host is free to use or ignore it. |
| 88 virtual size_t Render(const std::vector<float*>& audio_data, |
| 89 size_t number_of_frames, |
| 90 size_t audio_delay_milliseconds) = 0; |
| 87 protected: | 91 protected: |
| 88 virtual ~RenderCallback() {} | 92 virtual ~RenderCallback() {} |
| 89 }; | 93 }; |
| 90 | 94 |
| 91 // Methods called on main render thread ------------------------------------- | 95 // Methods called on main render thread ------------------------------------- |
| 92 | 96 |
| 93 // Minimal constructor where Initialize() must be called later. | 97 // Minimal constructor where Initialize() must be called later. |
| 94 AudioDevice(); | 98 AudioDevice(); |
| 95 | 99 |
| 96 AudioDevice(size_t buffer_size, | 100 AudioDevice(size_t buffer_size, |
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| 152 // be executed on that thread. They interact with AudioMessageFilter and | 156 // be executed on that thread. They interact with AudioMessageFilter and |
| 153 // sends IPC messages on that thread. | 157 // sends IPC messages on that thread. |
| 154 void InitializeOnIOThread(const AudioParameters& params); | 158 void InitializeOnIOThread(const AudioParameters& params); |
| 155 void PlayOnIOThread(); | 159 void PlayOnIOThread(); |
| 156 void PauseOnIOThread(bool flush); | 160 void PauseOnIOThread(bool flush); |
| 157 void ShutDownOnIOThread(base::WaitableEvent* completion); | 161 void ShutDownOnIOThread(base::WaitableEvent* completion); |
| 158 void SetVolumeOnIOThread(double volume); | 162 void SetVolumeOnIOThread(double volume); |
| 159 | 163 |
| 160 void Send(IPC::Message* message); | 164 void Send(IPC::Message* message); |
| 161 | 165 |
| 162 // Method called on the audio thread (+ one call on the IO thread) ---------- | 166 // Method called on the audio thread ---------------------------------------- |
| 163 // Calls the client's callback for rendering audio. There will also be one | 167 // Calls the client's callback for rendering audio. |
| 164 // initial call on the IO thread before the audio thread has been created. | 168 // Returns actual number of filled frames that callback returned. This length |
| 165 void FireRenderCallback(int16* data); | 169 // is passed to host at the end of the shared memory (i.e. buffer). In case of |
| 170 // continuous stream host just ignores it and assumes buffer is always filled |
| 171 // to its capacity. |
| 172 size_t FireRenderCallback(int16* data); |
| 166 | 173 |
| 167 // DelegateSimpleThread::Delegate implementation. | 174 // DelegateSimpleThread::Delegate implementation. |
| 168 virtual void Run() OVERRIDE; | 175 virtual void Run() OVERRIDE; |
| 169 | 176 |
| 170 // Closes socket and joins with the audio thread. | 177 // Closes socket and joins with the audio thread. |
| 171 void ShutDownAudioThread(); | 178 void ShutDownAudioThread(); |
| 172 | 179 |
| 173 // Format | 180 // Format |
| 174 size_t buffer_size_; // in sample-frames | 181 size_t buffer_size_; // in sample-frames |
| 175 int channels_; | 182 int channels_; |
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| 218 | 225 |
| 219 // Protects lifetime of: | 226 // Protects lifetime of: |
| 220 // socket_handle_ | 227 // socket_handle_ |
| 221 // audio_thread_ | 228 // audio_thread_ |
| 222 base::Lock lock_; | 229 base::Lock lock_; |
| 223 | 230 |
| 224 DISALLOW_COPY_AND_ASSIGN(AudioDevice); | 231 DISALLOW_COPY_AND_ASSIGN(AudioDevice); |
| 225 }; | 232 }; |
| 226 | 233 |
| 227 #endif // CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ | 234 #endif // CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ |
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