| Index: ui/views/controls/button/button_dropdown.cc
|
| diff --git a/ui/views/controls/button/button_dropdown.cc b/ui/views/controls/button/button_dropdown.cc
|
| index a9cbb947d665e9ff929296c34050b65593adb899..83afae88adbe8e23016b4c6c263efd3ca4c988d8 100644
|
| --- a/ui/views/controls/button/button_dropdown.cc
|
| +++ b/ui/views/controls/button/button_dropdown.cc
|
| @@ -49,7 +49,7 @@ ButtonDropDown::~ButtonDropDown() {
|
| ////////////////////////////////////////////////////////////////////////////////
|
|
|
| bool ButtonDropDown::OnMousePressed(const MouseEvent& event) {
|
| - if (IsEnabled() && IsTriggerableEvent(event) && HitTest(event.location())) {
|
| + if (enabled() && IsTriggerableEvent(event) && HitTest(event.location())) {
|
| // Store the y pos of the mouse coordinates so we can use them later to
|
| // determine if the user dragged the mouse down (which should pop up the
|
| // drag down menu immediately, instead of waiting for the timer)
|
| @@ -91,7 +91,7 @@ void ButtonDropDown::OnMouseReleased(const MouseEvent& event) {
|
| if (IsTriggerableEvent(event))
|
| show_menu_factory_.InvalidateWeakPtrs();
|
|
|
| - if (IsEnabled() && event.IsRightMouseButton() && HitTest(event.location())) {
|
| + if (enabled() && event.IsRightMouseButton() && HitTest(event.location())) {
|
| show_menu_factory_.InvalidateWeakPtrs();
|
| ShowDropDownMenu(GetWidget()->GetNativeView());
|
| }
|
|
|