| Index: content/browser/gamepad/platform_data_fetcher_linux.cc
|
| diff --git a/content/browser/gamepad/platform_data_fetcher_linux.cc b/content/browser/gamepad/platform_data_fetcher_linux.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..9c2a6bf0f99d80847ac89cbfc741f09dfc17b36f
|
| --- /dev/null
|
| +++ b/content/browser/gamepad/platform_data_fetcher_linux.cc
|
| @@ -0,0 +1,228 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "content/browser/gamepad/platform_data_fetcher_linux.h"
|
| +
|
| +#include <dlfcn.h>
|
| +#include <fcntl.h>
|
| +#include <libudev.h>
|
| +#include <linux/joystick.h>
|
| +#include <sys/stat.h>
|
| +#include <sys/types.h>
|
| +
|
| +#include "base/debug/trace_event.h"
|
| +#include "base/eintr_wrapper.h"
|
| +#include "base/message_loop.h"
|
| +#include "base/string_number_conversions.h"
|
| +#include "base/stringprintf.h"
|
| +#include "base/string_util.h"
|
| +#include "base/utf_string_conversions.h"
|
| +#include "content/common/gamepad_hardware_buffer.h"
|
| +
|
| +namespace content {
|
| +
|
| +using WebKit::WebGamepad;
|
| +using WebKit::WebGamepads;
|
| +
|
| +GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() {
|
| + for (size_t i = 0; i < arraysize(device_fds_); ++i)
|
| + device_fds_[i] = -1;
|
| +
|
| + udev_ = udev_new();
|
| +
|
| + monitor_ = udev_monitor_new_from_netlink(udev_, "udev");
|
| + udev_monitor_filter_add_match_subsystem_devtype(monitor_, "input", NULL);
|
| + udev_monitor_enable_receiving(monitor_);
|
| + monitor_fd_ = udev_monitor_get_fd(monitor_);
|
| + MessageLoopForIO::current()->WatchFileDescriptor(monitor_fd_, true,
|
| + MessageLoopForIO::WATCH_READ, &monitor_watcher_, this);
|
| +
|
| + EnumerateDevices();
|
| +}
|
| +
|
| +GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() {
|
| + monitor_watcher_.StopWatchingFileDescriptor();
|
| + udev_unref(udev_);
|
| + for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
|
| + if (device_fds_[i] >= 0)
|
| + close(device_fds_[i]);
|
| + }
|
| +}
|
| +
|
| +void GamepadPlatformDataFetcherLinux::GetGamepadData(WebGamepads* pads, bool) {
|
| + TRACE_EVENT0("GAMEPAD", "GetGamepadData");
|
| +
|
| + data_.length = WebGamepads::itemsLengthCap;
|
| +
|
| + // Update our internal state.
|
| + for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
|
| + if (device_fds_[i] >= 0) {
|
| + ReadDeviceData(i);
|
| + }
|
| + }
|
| +
|
| + // Copy to the current state to the output buffer, using the mapping
|
| + // function, if there is one available.
|
| + pads->length = data_.length;
|
| + for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
|
| + if (mappers_[i])
|
| + mappers_[i](data_.items[i], &pads->items[i]);
|
| + else
|
| + pads->items[i] = data_.items[i];
|
| + }
|
| +}
|
| +
|
| +void GamepadPlatformDataFetcherLinux::OnFileCanReadWithoutBlocking(int fd) {
|
| + // Events occur when devices attached to the system are added, removed, or
|
| + // change state. udev_monitor_receive_device() will return a device object
|
| + // representing the device which changed and what type of change occured.
|
| + DCHECK(monitor_fd_ == fd);
|
| + udev_device* dev = udev_monitor_receive_device(monitor_);
|
| + RefreshDevice(dev);
|
| + udev_device_unref(dev);
|
| +}
|
| +
|
| +void GamepadPlatformDataFetcherLinux::OnFileCanWriteWithoutBlocking(int fd) {
|
| +}
|
| +
|
| +bool GamepadPlatformDataFetcherLinux::IsGamepad(
|
| + udev_device* dev,
|
| + int& index,
|
| + std::string& path) {
|
| + if (!udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK"))
|
| + return false;
|
| +
|
| + const char* node_path = udev_device_get_devnode(dev);
|
| + if (!node_path)
|
| + return false;
|
| +
|
| + static const char kJoystickRoot[] = "/dev/input/js";
|
| + bool is_gamepad =
|
| + strncmp(kJoystickRoot, node_path, sizeof(kJoystickRoot) - 1) == 0;
|
| + if (is_gamepad) {
|
| + const int base_len = sizeof(kJoystickRoot) - 1;
|
| + if (!base::StringToInt(base::StringPiece(
|
| + &node_path[base_len],
|
| + strlen(node_path) - base_len),
|
| + &index))
|
| + return false;
|
| + if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap))
|
| + return false;
|
| + path = std::string(node_path);
|
| + }
|
| + return is_gamepad;
|
| +}
|
| +
|
| +// Used during enumeration, and monitor notifications.
|
| +void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) {
|
| + int index;
|
| + std::string node_path;
|
| + if (IsGamepad(dev, index, node_path)) {
|
| + int& device_fd = device_fds_[index];
|
| + WebGamepad& pad = data_.items[index];
|
| + GamepadStandardMappingFunction& mapper = mappers_[index];
|
| +
|
| + if (device_fd >= 0)
|
| + close(device_fd);
|
| +
|
| + // The device pointed to by dev contains information about the input
|
| + // device. In order to get the information about the USB device, get the
|
| + // parent device with the subsystem/devtype pair of "usb"/"usb_device".
|
| + // This function walks up the tree several levels.
|
| + dev = udev_device_get_parent_with_subsystem_devtype(
|
| + dev,
|
| + "usb",
|
| + "usb_device");
|
| + if (!dev) {
|
| + // Unable to get device information, don't use this device.
|
| + device_fd = -1;
|
| + pad.connected = false;
|
| + return;
|
| + }
|
| +
|
| + device_fd = HANDLE_EINTR(open(node_path.c_str(), O_RDONLY | O_NONBLOCK));
|
| + if (device_fd < 0) {
|
| + // Unable to open device, don't use.
|
| + pad.connected = false;
|
| + return;
|
| + }
|
| +
|
| + const char* vendor_id = udev_device_get_sysattr_value(dev, "idVendor");
|
| + const char* product_id = udev_device_get_sysattr_value(dev, "idProduct");
|
| + mapper = GetGamepadStandardMappingFunction(vendor_id, product_id);
|
| +
|
| + const char* manufacturer =
|
| + udev_device_get_sysattr_value(dev, "manufacturer");
|
| + const char* product = udev_device_get_sysattr_value(dev, "product");
|
| +
|
| + // Driver returns utf-8 strings here, so combine in utf-8 and then convert
|
| + // to WebUChar to build the id string.
|
| + std::string id;
|
| + if (mapper) {
|
| + id = base::StringPrintf("%s %s (STANDARD GAMEPAD)",
|
| + manufacturer,
|
| + product);
|
| + } else {
|
| + id = base::StringPrintf("%s %s (Vendor: %s Product: %s)",
|
| + manufacturer,
|
| + product,
|
| + vendor_id,
|
| + product_id);
|
| + }
|
| + TruncateUTF8ToByteSize(id, WebGamepad::idLengthCap - 1, &id);
|
| + string16 tmp16 = UTF8ToUTF16(id);
|
| + memset(pad.id, 0, sizeof(pad.id));
|
| + tmp16.copy(pad.id, arraysize(pad.id) - 1);
|
| +
|
| + pad.connected = true;
|
| + }
|
| +}
|
| +
|
| +void GamepadPlatformDataFetcherLinux::EnumerateDevices() {
|
| + udev_enumerate* enumerate = udev_enumerate_new(udev_);
|
| + udev_enumerate_add_match_subsystem(enumerate, "input");
|
| + udev_enumerate_scan_devices(enumerate);
|
| +
|
| + udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate);
|
| + for (udev_list_entry* dev_list_entry = devices;
|
| + dev_list_entry != NULL;
|
| + dev_list_entry = udev_list_entry_get_next(dev_list_entry)) {
|
| + // Get the filename of the /sys entry for the device and create a
|
| + // udev_device object (dev) representing it
|
| + const char* path = udev_list_entry_get_name(dev_list_entry);
|
| + udev_device* dev = udev_device_new_from_syspath(udev_, path);
|
| + RefreshDevice(dev);
|
| + udev_device_unref(dev);
|
| + }
|
| + // Free the enumerator object
|
| + udev_enumerate_unref(enumerate);
|
| +}
|
| +
|
| +void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) {
|
| + int& fd = device_fds_[index];
|
| + WebGamepad& pad = data_.items[index];
|
| + DCHECK(fd >= 0);
|
| +
|
| + js_event event;
|
| + while (HANDLE_EINTR(read(fd, &event, sizeof(struct js_event)) > 0)) {
|
| + size_t item = event.number;
|
| + if (event.type & JS_EVENT_AXIS) {
|
| + if (item >= WebGamepad::axesLengthCap)
|
| + continue;
|
| + pad.axes[item] = event.value / 32767.f;
|
| + if (item >= pad.axesLength)
|
| + pad.axesLength = item + 1;
|
| + } else if (event.type & JS_EVENT_BUTTON) {
|
| + if (item >= WebGamepad::buttonsLengthCap)
|
| + continue;
|
| + pad.buttons[item] = event.value ? 1.0 : 0.0;
|
| + if (item >= pad.buttonsLength)
|
| + pad.buttonsLength = item + 1;
|
| + }
|
| + pad.timestamp = event.time;
|
| + }
|
| +}
|
| +
|
| +
|
| +} // namespace content
|
|
|