Index: content/browser/gamepad/gamepad_standard_mappings_linux.h |
diff --git a/content/browser/gamepad/gamepad_standard_mappings_linux.h b/content/browser/gamepad/gamepad_standard_mappings_linux.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..59e937118d13d41078fe3c7bf3b3b4eb54ba051b |
--- /dev/null |
+++ b/content/browser/gamepad/gamepad_standard_mappings_linux.h |
@@ -0,0 +1,26 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_LINUX_H_ |
+#define CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_LINUX_H_ |
+ |
+#include "base/string_piece.h" |
+ |
+namespace WebKit { |
+class WebGamepad; |
+} |
+ |
+namespace content { |
+ |
+typedef void (*GamepadStandardMappingFunction)( |
+ const WebKit::WebGamepad& original, |
+ WebKit::WebGamepad* mapped); |
+ |
+GamepadStandardMappingFunction GetGamepadStandardMappingFunction( |
+ const base::StringPiece& vendor_id, |
+ const base::StringPiece& product_id); |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_LINUX_H_ |