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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_MAC_H_ | 5 #ifndef CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_MAC_H_ |
6 #define CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_MAC_H_ | 6 #define CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_MAC_H_ |
7 | 7 |
8 #include "build/build_config.h" | 8 #include "build/build_config.h" |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
11 #include "base/mac/scoped_cftyperef.h" | 11 #include "base/mac/scoped_cftyperef.h" |
12 #include "content/browser/gamepad/data_fetcher.h" | 12 #include "content/browser/gamepad/data_fetcher.h" |
13 #include "content/common/gamepad_hardware_buffer.h" | 13 #include "content/common/gamepad_hardware_buffer.h" |
14 | 14 |
15 #include <CoreFoundation/CoreFoundation.h> | 15 #include <CoreFoundation/CoreFoundation.h> |
16 #include <IOKit/hid/IOHIDManager.h> | 16 #include <IOKit/hid/IOHIDManager.h> |
17 | 17 |
18 #if defined(__OBJC__) | 18 #if defined(__OBJC__) |
19 @class NSArray; | 19 @class NSArray; |
20 #else | 20 #else |
21 class NSArray; | 21 class NSArray; |
22 #endif | 22 #endif |
23 | 23 |
24 namespace content { | 24 namespace content { |
25 | 25 |
26 class GamepadDataFetcherMac : public GamepadDataFetcher { | 26 class GamepadPlatformDataFetcherMac : public GamepadDataFetcher { |
27 public: | 27 public: |
28 GamepadDataFetcherMac(); | 28 GamepadPlatformDataFetcherMac(); |
29 virtual ~GamepadDataFetcherMac(); | 29 virtual ~GamepadPlatformDataFetcherMac(); |
30 virtual void GetGamepadData(WebKit::WebGamepads* pads, | 30 virtual void GetGamepadData(WebKit::WebGamepads* pads, |
31 bool devices_changed_hint) OVERRIDE; | 31 bool devices_changed_hint) OVERRIDE; |
32 virtual void PauseHint(bool paused) OVERRIDE; | 32 virtual void PauseHint(bool paused) OVERRIDE; |
33 private: | 33 private: |
34 bool enabled_; | 34 bool enabled_; |
35 base::mac::ScopedCFTypeRef<IOHIDManagerRef> hid_manager_ref_; | 35 base::mac::ScopedCFTypeRef<IOHIDManagerRef> hid_manager_ref_; |
36 | 36 |
37 static GamepadDataFetcherMac* InstanceFromContext(void* context); | 37 static GamepadPlatformDataFetcherMac* InstanceFromContext(void* context); |
38 static void DeviceAddCallback(void* context, | 38 static void DeviceAddCallback(void* context, |
39 IOReturn result, | 39 IOReturn result, |
40 void* sender, | 40 void* sender, |
41 IOHIDDeviceRef ref); | 41 IOHIDDeviceRef ref); |
42 static void DeviceRemoveCallback(void* context, | 42 static void DeviceRemoveCallback(void* context, |
43 IOReturn result, | 43 IOReturn result, |
44 void* sender, | 44 void* sender, |
45 IOHIDDeviceRef ref); | 45 IOHIDDeviceRef ref); |
46 static void ValueChangedCallback(void* context, | 46 static void ValueChangedCallback(void* context, |
47 IOReturn result, | 47 IOReturn result, |
(...skipping 18 matching lines...) Expand all Loading... |
66 IOHIDElementRef axis_elements[WebKit::WebGamepad::buttonsLengthCap]; | 66 IOHIDElementRef axis_elements[WebKit::WebGamepad::buttonsLengthCap]; |
67 CFIndex axis_minimums[WebKit::WebGamepad::axesLengthCap]; | 67 CFIndex axis_minimums[WebKit::WebGamepad::axesLengthCap]; |
68 CFIndex axis_maximums[WebKit::WebGamepad::axesLengthCap]; | 68 CFIndex axis_maximums[WebKit::WebGamepad::axesLengthCap]; |
69 }; | 69 }; |
70 AssociatedData associated_[WebKit::WebGamepads::itemsLengthCap]; | 70 AssociatedData associated_[WebKit::WebGamepads::itemsLengthCap]; |
71 }; | 71 }; |
72 | 72 |
73 } // namespace content | 73 } // namespace content |
74 | 74 |
75 #endif // CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_MAC_H_ | 75 #endif // CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_MAC_H_ |
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