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Side by Side Diff: content/browser/gamepad/platform_data_fetcher_linux.cc

Issue 8899017: Add gamepad data fetcher for Linux (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: review fixes, mostly -> WatchFileDescriptor Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/browser/gamepad/platform_data_fetcher_linux.h"
6
7 #include <dlfcn.h>
8 #include <fcntl.h>
9 #include <libudev.h>
10 #include <linux/joystick.h>
11 #include <sys/stat.h>
12 #include <sys/types.h>
13
14 #include "base/debug/trace_event.h"
15 #include "base/eintr_wrapper.h"
16 #include "base/message_loop.h"
17 #include "base/stringprintf.h"
18 #include "base/string_util.h"
19 #include "base/utf_string_conversions.h"
20 #include "content/common/gamepad_hardware_buffer.h"
21
22 namespace content {
23
24 using WebKit::WebGamepad;
25 using WebKit::WebGamepads;
26
27 GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() {
28 for (size_t i = 0; i < arraysize(device_fds_); ++i)
29 device_fds_[i] = -1;
30
31 udev_ = udev_new();
32
33 monitor_ = udev_monitor_new_from_netlink(udev_, "udev");
34 udev_monitor_filter_add_match_subsystem_devtype(monitor_, "input", NULL);
35 udev_monitor_enable_receiving(monitor_);
36 monitor_fd_ = udev_monitor_get_fd(monitor_);
37 MessageLoopForIO::current()->WatchFileDescriptor(monitor_fd_, true,
38 MessageLoopForIO::WATCH_READ, &monitor_watcher_, this);
39
40 EnumerateDevices();
41 }
42
43 void GamepadPlatformDataFetcherLinux::GetGamepadData(WebGamepads* pads, bool) {
44 TRACE_EVENT0("GAMEPAD", "GetGamepadData");
45
46 data_.length = WebGamepads::itemsLengthCap;
47
48 // Update our internal state.
49 for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
50 if (device_fds_[i] >= 0) {
51 ReadDeviceData(i);
52 }
53 }
54
55 // Copy to the current state to the output buffer, using the mapping
56 // function, if there is one available.
57 pads->length = data_.length;
58 for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
59 if (mappers_[i])
60 mappers_[i](data_.items[i], &pads->items[i]);
61 else
62 pads->items[i] = data_.items[i];
63 }
64 }
65
66 void GamepadPlatformDataFetcherLinux::OnFileCanReadWithoutBlocking(int fd) {
67 // Events occur when devices attached to the system are added, removed, or
68 // change state. udev_monitor_receive_device() will return a device object
69 // representing the device which changed and what type of change occured.
70 DCHECK(monitor_fd_ == fd);
71 udev_device* dev = udev_monitor_receive_device(monitor_);
72 RefreshDevice(dev);
73 udev_device_unref(dev);
74 }
75
76 void GamepadPlatformDataFetcherLinux::OnFileCanWriteWithoutBlocking(int fd) {
77 }
78
79 GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() {
80 monitor_watcher_.StopWatchingFileDescriptor();
81 udev_unref(udev_);
82 }
Ryan Sleevi 2011/12/19 22:51:58 BUG? Did you mean to close() device_fds_ ?
scottmg 2011/12/19 23:23:53 Done.
83
84 bool GamepadPlatformDataFetcherLinux::IsGamepad(
85 udev_device* dev,
86 size_t& index,
87 std::string& path) {
88 if (!udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK"))
89 return false;
90
91 const char* node_path = udev_device_get_devnode(dev);
92 if (!node_path)
93 return false;
94
95 static const char kJoystickRoot[] = "/dev/input/js";
96 bool is_gamepad =
97 strncmp(kJoystickRoot, node_path, sizeof(kJoystickRoot) - 1) == 0;
98 if (is_gamepad) {
99 index = strtoul(&node_path[sizeof(kJoystickRoot) - 1], NULL, 10);
Ryan Sleevi 2011/12/19 22:51:58 See base/string_number_conversions.h It can retur
scottmg 2011/12/19 23:23:53 Done.
100 if (index < 0 || index >= WebGamepads::itemsLengthCap)
101 return false;
102 path = std::string(node_path);
103 }
104 return is_gamepad;
105 }
106
107 // Used during enumeration, and monitor notifications.
108 void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) {
109 size_t index;
110 std::string node_path;
111 if (IsGamepad(dev, index, node_path)) {
112 int& device_fd = device_fds_[index];
113 WebGamepad& pad = data_.items[index];
114 GamepadStandardMappingFunction& mapper = mappers_[index];
115
116 // The device pointed to by dev contains information about the input
117 // device. In order to get the information about the USB device, get the
118 // parent device with the subsystem/devtype pair of "usb"/"usb_device".
119 // This function walks up the tree several levels.
120 dev = udev_device_get_parent_with_subsystem_devtype(
121 dev,
122 "usb",
123 "usb_device");
124 if (!dev) {
125 // Unable to get device information, don't use this device.
126 device_fd = -1;
127 pad.connected = false;
128 return;
129 }
130
131 device_fd = HANDLE_EINTR(open(node_path.c_str(), O_RDONLY | O_NONBLOCK));
Ryan Sleevi 2011/12/19 22:51:58 BUG? If this node path was already opened by a pr
scottmg 2011/12/19 23:23:53 Done.
132 if (device_fd < 0) {
133 // Unable to open device, don't use.
134 pad.connected = false;
135 return;
136 }
137
138 const char* vendor_id = udev_device_get_sysattr_value(dev, "idVendor");
139 const char* product_id = udev_device_get_sysattr_value(dev, "idProduct");
140 mapper = GetGamepadStandardMappingFunction(vendor_id, product_id);
141
142 const char* manufacturer =
143 udev_device_get_sysattr_value(dev, "manufacturer");
144 const char* product = udev_device_get_sysattr_value(dev, "product");
145
146 // Driver returns utf-8 strings here, so combine in utf-8 and then convert
147 // to WebUChar to build the id string.
148 std::string id;
149 if (mapper) {
150 id = base::StringPrintf("%s %s (STANDARD GAMEPAD)",
151 manufacturer,
152 product);
153 } else {
154 id = base::StringPrintf("%s %s (Vendor: %s Product: %s)",
155 manufacturer,
156 product,
157 vendor_id,
158 product_id);
159 }
160 TruncateUTF8ToByteSize(id, WebGamepad::idLengthCap - 1, &id);
161 string16 tmp16 = UTF8ToUTF16(id);
162 memset(pad.id, 0, sizeof(pad.id));
163 tmp16.copy(pad.id, sizeof(pad.id) - 1);
Ryan Sleevi 2011/12/19 22:51:58 BUG: tmp16.copy is copying characters, but you're
scottmg 2011/12/19 23:23:53 Done.
164
165 pad.connected = true;
166 }
167 }
168
169 void GamepadPlatformDataFetcherLinux::EnumerateDevices() {
170 udev_enumerate* enumerate = udev_enumerate_new(udev_);
171 udev_enumerate_add_match_subsystem(enumerate, "input");
172 udev_enumerate_scan_devices(enumerate);
173
174 udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate);
175 for (udev_list_entry* dev_list_entry = devices;
176 dev_list_entry != NULL;
177 dev_list_entry = udev_list_entry_get_next(dev_list_entry)) {
178 // Get the filename of the /sys entry for the device and create a
179 // udev_device object (dev) representing it
180 const char* path = udev_list_entry_get_name(dev_list_entry);
181 udev_device* dev = udev_device_new_from_syspath(udev_, path);
182 RefreshDevice(dev);
183 udev_device_unref(dev);
184 }
185 // Free the enumerator object
186 udev_enumerate_unref(enumerate);
187 }
188
189 void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) {
190 int& fd = device_fds_[index];
191 WebGamepad& pad = data_.items[index];
192 DCHECK(fd >= 0);
193
194 js_event event;
195 while (HANDLE_EINTR(read(fd, &event, sizeof(struct js_event)) > 0)) {
196 size_t item = event.number;
197 if (event.type & JS_EVENT_AXIS) {
198 if (item >= WebGamepad::axesLengthCap)
199 continue;
200 pad.axes[item] = event.value / 32767.f;
201 if (item >= pad.axesLength)
202 pad.axesLength = item + 1;
203 } else if (event.type & JS_EVENT_BUTTON) {
204 if (item >= WebGamepad::buttonsLengthCap)
205 continue;
206 pad.buttons[item] = event.value ? 1.0 : 0.0;
207 if (item >= pad.buttonsLength)
208 pad.buttonsLength = item + 1;
209 }
210 pad.timestamp = event.time;
211 }
212 }
213
214
215 } // namespace content
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