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Side by Side Diff: content/browser/gamepad/platform_data_fetcher_linux.h

Issue 8899017: Add gamepad data fetcher for Linux (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: use system.gyp for udev dep Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_LINUX_H_
6 #define CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_LINUX_H_
7
8 #include "build/build_config.h"
9
10 #include "base/compiler_specific.h"
11 #include "content/browser/gamepad/data_fetcher.h"
12 #include "content/browser/gamepad/gamepad_standard_mappings_linux.h"
13 #include "content/common/gamepad_hardware_buffer.h"
14
15 #include <string>
Ryan Sleevi 2011/12/17 04:31:14 random drive-by style nit: #include <string> befor
scottmg 2011/12/19 19:41:45 Done.
16 extern "C" {
17 struct udev;
18 struct udev_device;
19 struct udev_monitor;
20 }
21
22 namespace content {
23
24 class GamepadPlatformDataFetcherLinux : public GamepadDataFetcher {
25 public:
26 GamepadPlatformDataFetcherLinux();
27 virtual void GetGamepadData(WebKit::WebGamepads* pads,
Ryan Sleevi 2011/12/17 04:31:14 style nit: Declare DTORs before methods http://go
scottmg 2011/12/19 19:41:45 Done.
28 bool devices_changed_hint) OVERRIDE;
29 virtual ~GamepadPlatformDataFetcherLinux() OVERRIDE;
30
31 private:
32 void EnumerateDevices();
33 void RefreshDevice(udev_device* dev);
34 bool IsGamepad(udev_device* dev, size_t& index, std::string& path);
35 void CheckForAddRemoveEvents();
36 void ReadDeviceData(size_t index);
37
38 // libudev-related items, the main context, and the monitoring context to be
39 // notified about changes to device states.
40 udev* udev_;
41 udev_monitor* monitor_;
42 int monitor_fd_;
43
44 // File descriptors for the /dev/input/js* devices. -1 if not in use.
45 int device_fds_[WebKit::WebGamepads::itemsLengthCap];
46
47 // Functions to map from device data to standard layout, if available. May
48 // be null if no mapping is available.
49 GamepadStandardMappingFunction mappers_[WebKit::WebGamepads::itemsLengthCap];
50
51 // Data that's returned to the consumer.
52 WebKit::WebGamepads data_;
53 };
54
55 } // namespace content
56
57 #endif // CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_LINUX_H_
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