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Side by Side Diff: content/browser/gamepad/platform_data_fetcher_linux.cc

Issue 8899017: Add gamepad data fetcher for Linux (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: use system.gyp for udev dep Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/browser/gamepad/platform_data_fetcher_linux.h"
6
7 #include "base/debug/trace_event.h"
8 #include "base/string_util.h"
9 #include "base/utf_string_conversions.h"
10 #include "content/common/gamepad_hardware_buffer.h"
11
12 #include <dlfcn.h>
Ryan Sleevi 2011/12/17 04:31:14 style nit: C headers before Chromium headers
scottmg 2011/12/19 19:41:45 Done.
13 #include <fcntl.h>
14 #include <libudev.h>
15 #include <linux/joystick.h>
16 #include <sys/stat.h>
17 #include <sys/types.h>
18
19 namespace content {
20
21 using WebKit::WebGamepad;
22 using WebKit::WebGamepads;
23
24 GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() {
25 for (size_t i = 0; i < arraysize(device_fds_); ++i)
26 device_fds_[i] = -1;
27
28 udev_ = udev_new();
29
30 monitor_ = udev_monitor_new_from_netlink(udev_, "udev");
31 udev_monitor_filter_add_match_subsystem_devtype(monitor_, "input", NULL);
32 udev_monitor_enable_receiving(monitor_);
33 monitor_fd_ = udev_monitor_get_fd(monitor_);
34
35 EnumerateDevices();
36 }
37
38
39 bool GamepadPlatformDataFetcherLinux::IsGamepad(
40 udev_device* dev,
41 size_t& index,
42 std::string& path) {
43 if (!udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK"))
44 return false;
45
46 const char* node_path = udev_device_get_devnode(dev);
47 if (!node_path)
48 return false;
49
50 static const char kJoystickRoot[] = "/dev/input/js";
51 bool is = strncmp(kJoystickRoot, node_path, sizeof(kJoystickRoot) - 1) == 0;
Ryan Sleevi 2011/12/17 04:31:14 nit: is -> is_gamepad ?
scottmg 2011/12/19 19:41:45 Done.
52 if (is) {
53 index = node_path[sizeof(kJoystickRoot) - 1] - '0';
Ryan Sleevi 2011/12/17 04:31:14 BUG? It seems possible for there to be a /dev/inpu
scottmg 2011/12/19 19:41:45 Done.
54 if (index < 0 || index >= WebGamepads::itemsLengthCap)
55 return false;
56 path = std::string(node_path);
57 }
58 return is;
59 }
60
61 // Used during enumeration, and monitor notifications.
62 void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) {
63 size_t index;
64 std::string node_path;
65 if (IsGamepad(dev, index, node_path)) {
66 int& device_fd = device_fds_[index];
67 WebGamepad& pad = data_.items[index];
68 GamepadStandardMappingFunction& mapper = mappers_[index];
69
70 // The device pointed to by dev contains information about the input
71 // device. In order to get the information about the USB device, get the
72 // parent device with the subsystem/devtype pair of "usb"/"usb_device".
73 // This function walks up the tree several levels.
74 dev = udev_device_get_parent_with_subsystem_devtype(
75 dev,
76 "usb",
77 "usb_device");
78 if (!dev) {
79 // Unable to get device information, don't use this device.
80 device_fd = -1;
81 pad.connected = false;
82 return;
83 }
84
85 device_fd = open(node_path.c_str(), O_RDONLY | O_NONBLOCK);
Ryan Sleevi 2011/12/17 04:31:14 Normally these calls are wrapped in the HANDLE_EIN
scottmg 2011/12/19 19:41:45 Done.
86 if (device_fd < 0) {
87 // Unable to open device, don't use.
88 pad.connected = false;
89 return;
90 }
91
92 const char* vendor_id = udev_device_get_sysattr_value(dev, "idVendor");
93 const char* product_id = udev_device_get_sysattr_value(dev, "idProduct");
94 mapper = GetGamepadStandardMappingFunction(vendor_id, product_id);
95
96 const char* manufacturer =
97 udev_device_get_sysattr_value(dev, "manufacturer");
98 const char* product = udev_device_get_sysattr_value(dev, "product");
99
100 // Driver returns utf-8 strings here, so combine in utf-8 and then convert
101 // to WebUChar to build the id string.
Ryan Sleevi 2011/12/17 04:31:14 BUG? Because they're UTF-8 strings, what risk is t
scottmg 2011/12/19 19:41:45 Done. There's no Truncate for utf16 in base so I (
102 char tmp[WebGamepad::idLengthCap];
103 if (mapper) {
104 base::snprintf(tmp,
105 sizeof(tmp),
106 "%s %s (STANDARD GAMEPAD)",
107 manufacturer,
108 product);
109 } else {
110 base::snprintf(tmp,
111 sizeof(tmp),
112 "%s %s (Vendor: %s Product: %s)",
113 manufacturer,
114 product,
115 vendor_id,
116 product_id);
117 }
118 string16 tmp16 = UTF8ToUTF16(tmp);
119 memset(pad.id, 0, sizeof(pad.id));
120 tmp16.copy(pad.id, sizeof(pad.id) - 1);
121
122 pad.connected = true;
123 }
124 }
125
126 void GamepadPlatformDataFetcherLinux::EnumerateDevices() {
127 udev_enumerate* enumerate = udev_enumerate_new(udev_);
128 udev_enumerate_add_match_subsystem(enumerate, "input");
129 udev_enumerate_scan_devices(enumerate);
130
131 udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate);
132 for (udev_list_entry* dev_list_entry = devices;
133 dev_list_entry != NULL;
134 dev_list_entry = udev_list_entry_get_next(dev_list_entry)) {
135 // Get the filename of the /sys entry for the device and create a
136 // udev_device object (dev) representing it
137 const char* path = udev_list_entry_get_name(dev_list_entry);
138 udev_device* dev = udev_device_new_from_syspath(udev_, path);
139 RefreshDevice(dev);
140 udev_device_unref(dev);
141 }
142 // Free the enumerator object
143 udev_enumerate_unref(enumerate);
144 }
145
146 GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() {
Ryan Sleevi 2011/12/17 04:31:14 style nit: There was a big clean-up effort to have
scottmg 2011/12/19 19:41:45 Done.
147 udev_unref(udev_);
148 }
149
150 void GamepadPlatformDataFetcherLinux::CheckForAddRemoveEvents() {
151 // Poll for udev events. Events occur when devices attached to the system
152 // are added, removed, or change state. udev_monitor_receive_device() will
153 // return a device object representing the device which changed and what
154 // type of change occured.
155 //
156 // The select() system call is used to ensure that the call to
157 // udev_monitor_receive_device() will not block.
158 fd_set fds;
159 struct timeval tv;
160 FD_ZERO(&fds);
161 FD_SET(monitor_fd_, &fds);
162 tv.tv_sec = 0;
163 tv.tv_usec = 0;
164
165 // Check if our file descriptor has received data.
166 if (select(monitor_fd_ + 1, &fds, NULL, NULL, &tv) > 0
Ryan Sleevi 2011/12/17 04:31:14 HANDLE_EINTR(select( ? Is there a reason not to u
scottmg 2011/12/19 19:41:45 Done.
167 && FD_ISSET(monitor_fd_, &fds)) {
168 // Make the call to receive the device.
169 // select() ensured that this will not block.
170 udev_device* dev = udev_monitor_receive_device(monitor_);
171 RefreshDevice(dev);
172 udev_device_unref(dev);
173 }
174 }
175
176 void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) {
177 int& fd = device_fds_[index];
178 WebGamepad& pad = data_.items[index];
179 DCHECK(fd >= 0);
180
181 js_event event;
182 while (read(fd, &event, sizeof(struct js_event)) > 0) {
Ryan Sleevi 2011/12/17 04:31:14 HANDLE_EINTR(read( ?
scottmg 2011/12/19 19:41:45 Done.
183 size_t item = event.number;
184 if (event.type & JS_EVENT_AXIS) {
185 if (item >= WebGamepad::axesLengthCap)
186 continue;
187 pad.axes[item] = event.value / 32767.f;
188 if (item >= pad.axesLength)
189 pad.axesLength = item + 1;
190 } else if (event.type & JS_EVENT_BUTTON) {
191 if (item >= WebGamepad::buttonsLengthCap)
192 continue;
193 pad.buttons[item] = event.value ? 1.0 : 0.0;
194 if (item >= pad.buttonsLength)
195 pad.buttonsLength = item + 1;
196 }
197 pad.timestamp = event.time;
198 }
199 }
200
201 void GamepadPlatformDataFetcherLinux::GetGamepadData(WebGamepads* pads, bool) {
202 TRACE_EVENT0("GAMEPAD", "GetGamepadData");
203
204 data_.length = WebGamepads::itemsLengthCap;
205
206 CheckForAddRemoveEvents();
207
208 // Update our internal state.
209 for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
210 if (device_fds_[i] >= 0) {
211 ReadDeviceData(i);
212 }
213 }
214
215 // Copy to the current state to the output buffer, using the mapping
216 // function, if there is one available.
217 pads->length = data_.length;
218 for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
219 if (mappers_[i])
220 mappers_[i](data_.items[i], &pads->items[i]);
221 else
222 pads->items[i] = data_.items[i];
223 }
224 }
225
226 } // namespace content
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