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Side by Side Diff: content/browser/gamepad/gamepad_provider.cc

Issue 8899017: Add gamepad data fetcher for Linux (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: use system.gyp for udev dep Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <cmath> 5 #include <cmath>
6 #include <set> 6 #include <set>
7 #include <vector> 7 #include <vector>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/logging.h" 10 #include "base/logging.h"
11 #include "base/message_loop.h" 11 #include "base/message_loop.h"
12 #include "base/task.h" 12 #include "base/task.h"
13 #include "base/threading/thread.h" 13 #include "base/threading/thread.h"
14 #include "base/threading/thread_restrictions.h" 14 #include "base/threading/thread_restrictions.h"
15 #include "content/browser/gamepad/data_fetcher.h"
16 #include "content/browser/gamepad/gamepad_provider.h"
17 #include "content/browser/gamepad/platform_data_fetcher.h"
18 #include "content/common/gamepad_messages.h"
15 #include "content/public/browser/browser_thread.h" 19 #include "content/public/browser/browser_thread.h"
16 #include "content/browser/gamepad/gamepad_provider.h"
17 #include "content/browser/gamepad/data_fetcher.h"
18 #include "content/common/gamepad_messages.h"
19
20 #if defined(OS_WIN)
21 #include "content/browser/gamepad/data_fetcher_win.h"
22 #elif defined(OS_MACOSX)
23 #include "content/browser/gamepad/data_fetcher_mac.h"
24 #endif
25 20
26 namespace content { 21 namespace content {
27 22
28 // Define the default data fetcher that GamepadProvider will use if none is
29 // supplied. (GamepadPlatformDataFetcher).
30 #if defined(OS_WIN)
31
32 typedef GamepadDataFetcherWindows GamepadPlatformDataFetcher;
33
34 #elif defined(OS_MACOSX)
35
36 typedef GamepadDataFetcherMac GamepadPlatformDataFetcher;
37
38 #else
39
40 class GamepadEmptyDataFetcher : public GamepadDataFetcher {
41 public:
42 void GetGamepadData(WebKit::WebGamepads* pads, bool) {
43 pads->length = 0;
44 }
45 };
46 typedef GamepadEmptyDataFetcher GamepadPlatformDataFetcher;
47
48 #endif
49
50 GamepadProvider::GamepadProvider(GamepadDataFetcher* fetcher) 23 GamepadProvider::GamepadProvider(GamepadDataFetcher* fetcher)
51 : is_paused_(false), 24 : is_paused_(false),
52 devices_changed_(true), 25 devices_changed_(true),
53 provided_fetcher_(fetcher), 26 provided_fetcher_(fetcher),
54 ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)) { 27 ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)) {
55 size_t data_size = sizeof(GamepadHardwareBuffer); 28 size_t data_size = sizeof(GamepadHardwareBuffer);
56 base::SystemMonitor* monitor = base::SystemMonitor::Get(); 29 base::SystemMonitor* monitor = base::SystemMonitor::Get();
57 if (monitor) 30 if (monitor)
58 monitor->AddDevicesChangedObserver(this); 31 monitor->AddDevicesChangedObserver(this);
59 gamepad_shared_memory_.CreateAndMapAnonymous(data_size); 32 gamepad_shared_memory_.CreateAndMapAnonymous(data_size);
(...skipping 109 matching lines...) Expand 10 before | Expand all | Expand 10 after
169 kDesiredSamplingIntervalMs); 142 kDesiredSamplingIntervalMs);
170 } 143 }
171 144
172 GamepadHardwareBuffer* GamepadProvider::SharedMemoryAsHardwareBuffer() { 145 GamepadHardwareBuffer* GamepadProvider::SharedMemoryAsHardwareBuffer() {
173 void* mem = gamepad_shared_memory_.memory(); 146 void* mem = gamepad_shared_memory_.memory();
174 DCHECK(mem); 147 DCHECK(mem);
175 return static_cast<GamepadHardwareBuffer*>(mem); 148 return static_cast<GamepadHardwareBuffer*>(mem);
176 } 149 }
177 150
178 } // namespace content 151 } // namespace content
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