Chromium Code Reviews| Index: chrome/browser/component_updater/swiftshader_component_installer.cc |
| diff --git a/chrome/browser/component_updater/swiftshader_component_installer.cc b/chrome/browser/component_updater/swiftshader_component_installer.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..9f2c512cbf8c522aaf06175694943727b41feff7 |
| --- /dev/null |
| +++ b/chrome/browser/component_updater/swiftshader_component_installer.cc |
| @@ -0,0 +1,216 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "chrome/browser/component_updater/swiftshader_component_installer.h" |
| + |
| +#include "base/bind.h" |
| +#include "base/base_paths.h" |
| +#include "base/compiler_specific.h" |
| +#include "base/file_path.h" |
| +#include "base/file_util.h" |
| +#include "base/logging.h" |
| +#include "base/path_service.h" |
| +#include "base/string_util.h" |
| +#include "base/values.h" |
| +#include "chrome/browser/component_updater/component_updater_service.h" |
| +#include "chrome/common/chrome_paths.h" |
| +#include "content/public/browser/browser_thread.h" |
| +#include "content/browser/gpu/gpu_data_manager.h" |
| + |
| +using content::BrowserThread; |
| + |
| +namespace { |
| + |
| +// CRX hash. The extension id is: nhfgdggnnopgbfdlpeoalgcjdgfafocg. |
| +const uint8 sha2_hash[] = {0xd7, 0x56, 0x36, 0x6d, 0xde, 0xf6, 0x15, 0x3b, |
| + 0xf4, 0xe0, 0xb6, 0x29, 0x36, 0x50, 0x5e, 0x26, |
| + 0xbd, 0x77, 0x8b, 0x8e, 0x35, 0xc2, 0x7e, 0x43, |
| + 0x52, 0x47, 0x62, 0xed, 0x12, 0xca, 0xcc, 0x6a}; |
| + |
| +// File name of the internal SwiftShader plugin on different platforms. |
| +const FilePath::CharType kSwiftShaderEglName[] = |
| + FILE_PATH_LITERAL("libegl.dll"); |
| +const FilePath::CharType kSwiftShaderGlesName[] = |
| + FILE_PATH_LITERAL("libglesv2.dll"); |
| + |
| +const char kSwiftShaderManifestName[] = "SwiftShader"; |
| + |
| +const FilePath::CharType kSwiftShaderBaseDirectory[] = |
| + FILE_PATH_LITERAL("SwiftShader"); |
| + |
| +// If we don't have a SwiftShader component, this is the version we claim. |
| +const char kNullVersion[] = "0.0.0.0"; |
| + |
| +// The base directory on windows looks like: |
| +// <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\. |
| +FilePath GetSwiftShaderBaseDirectory() { |
| + FilePath result; |
| + PathService::Get(chrome::DIR_USER_DATA, &result); |
| + return result.Append(kSwiftShaderBaseDirectory); |
| +} |
| + |
| +// SwiftShader has version encoded in the path itself |
| +// so we need to enumerate the directories to find the full path. |
| +// On success it returns something like: |
| +// <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\10.3.44.555\. |
| +bool GetLatestSwiftShaderDirectory(FilePath* result, Version* latest) { |
| + *result = GetSwiftShaderBaseDirectory(); |
| + bool found = false; |
| + file_util::FileEnumerator |
| + file_enumerator(*result, false, file_util::FileEnumerator::DIRECTORIES); |
| + for (FilePath path = file_enumerator.Next(); !path.value().empty(); |
| + path = file_enumerator.Next()) { |
| + Version version(path.BaseName().MaybeAsASCII()); |
| + if (!version.IsValid()) |
| + continue; |
| + if (version.CompareTo(*latest) > 0 && |
| + file_util::PathExists(path.Append(kSwiftShaderEglName)) && |
| + file_util::PathExists(path.Append(kSwiftShaderGlesName))) { |
| + *latest = version; |
| + *result = path; |
| + found = true; |
| + } |
| + } |
| + return found; |
| +} |
| + |
| +void RegisterSwiftShaderWithChrome(const FilePath& path) { |
| + DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); |
| + |
|
cpu_(ooo_6.6-7.5)
2011/12/13 20:09:16
remove space
|
| + GpuDataManager::GetInstance()->RegisterSwiftShaderPath(path); |
| +} |
| + |
| +} // namespace |
| + |
| +class SwiftShaderComponentInstaller : public ComponentInstaller { |
| + public: |
| + explicit SwiftShaderComponentInstaller(const Version& version); |
| + |
| + virtual ~SwiftShaderComponentInstaller() {} |
| + |
| + virtual void OnUpdateError(int error) OVERRIDE; |
| + |
| + virtual bool Install(base::DictionaryValue* manifest, |
| + const FilePath& unpack_path) OVERRIDE; |
| + |
| + private: |
| + Version current_version_; |
| +}; |
| + |
| +SwiftShaderComponentInstaller::SwiftShaderComponentInstaller( |
| + const Version& version) : current_version_(version) { |
| + DCHECK(version.IsValid()); |
| +} |
| + |
| +void SwiftShaderComponentInstaller::OnUpdateError(int error) { |
| + NOTREACHED() << "SwiftShader update error: " << error; |
| +} |
| + |
| +bool SwiftShaderComponentInstaller::Install(base::DictionaryValue* manifest, |
| + const FilePath& unpack_path) { |
| + std::string name; |
| + manifest->GetStringASCII("name", &name); |
| + if (name != kSwiftShaderManifestName) |
| + return false; |
| + std::string proposed_version; |
| + manifest->GetStringASCII("version", &proposed_version); |
| + Version version(proposed_version.c_str()); |
| + if (!version.IsValid()) |
| + return false; |
| + if (current_version_.CompareTo(version) >= 0) |
| + return false; |
| + if (!file_util::PathExists(unpack_path.Append(kSwiftShaderEglName)) || |
| + !file_util::PathExists(unpack_path.Append(kSwiftShaderGlesName))) |
| + return false; |
| + // Passed the basic tests. Time to install it. |
| + FilePath path = |
| + GetSwiftShaderBaseDirectory().AppendASCII(version.GetString()); |
| + if (file_util::PathExists(path)) |
| + return false; |
| + if (!file_util::Move(unpack_path, path)) |
| + return false; |
| + // Installation is done. Now tell the rest of chrome. |
| + current_version_ = version; |
| + BrowserThread::PostTask(BrowserThread::UI, FROM_HERE, |
| + base::Bind(&RegisterSwiftShaderWithChrome, path)); |
| + return true; |
| +} |
| + |
| +void FinishSwiftShaderUpdateRegistration(ComponentUpdateService* cus, |
| + const Version& version) { |
| + DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); |
| + |
| + CrxComponent swiftshader; |
| + swiftshader.name = "Swift Shader"; |
| + swiftshader.installer = new SwiftShaderComponentInstaller(version); |
| + swiftshader.version = version; |
| + swiftshader.pk_hash.assign(sha2_hash, &sha2_hash[sizeof(sha2_hash)]); |
| + if (cus->RegisterComponent(swiftshader) != ComponentUpdateService::kOk) { |
| + NOTREACHED() << "SwiftShader component registration fail"; |
| + } |
| +} |
| + |
| +class UpdateChecker : public GpuDataManager::Observer { |
| + public: |
| + explicit UpdateChecker(ComponentUpdateService* cus); |
| + |
| + virtual void OnGpuInfoUpdate() OVERRIDE; |
| + |
| + private: |
| + ComponentUpdateService* cus_; |
| +}; |
| + |
| +UpdateChecker::UpdateChecker(ComponentUpdateService* cus) |
| + : cus_(cus) { |
| +} |
| + |
| +void UpdateChecker::OnGpuInfoUpdate() { |
| + GpuDataManager *gpu_data_manager = GpuDataManager::GetInstance(); |
| + |
| + if (!gpu_data_manager->GpuAccessAllowed() || |
| + (gpu_data_manager->GetGpuFeatureFlags().flags() & |
| + GpuFeatureFlags::kGpuFeatureWebgl) || |
| + gpu_data_manager->software_rendering()) { |
| + gpu_data_manager->RemoveObserver(this); |
| + DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE)); |
| + FilePath path = GetSwiftShaderBaseDirectory(); |
| + |
| + Version version(kNullVersion); |
| + GetLatestSwiftShaderDirectory(&path, &version); |
| + |
| + BrowserThread::PostTask(BrowserThread::UI, FROM_HERE, |
| + base::Bind(&FinishSwiftShaderUpdateRegistration, cus_, version)); |
| + } |
| +} |
| + |
| +UpdateChecker *g_update_checker; |
|
cpu_(ooo_6.6-7.5)
2011/12/13 20:09:16
remove this from being a global variable.
|
| + |
| +// Check if there already is a version of swiftshader installed, |
| +// and if so register it. |
| +void RegisterSwiftShaderPath(ComponentUpdateService* cus) { |
| + DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE)); |
| + FilePath path = GetSwiftShaderBaseDirectory(); |
| + if (!file_util::PathExists(path)) { |
| + if (!file_util::CreateDirectory(path)) { |
| + NOTREACHED() << "Could not create SwiftShader directory."; |
| + return; |
| + } |
| + } |
| + |
| + Version version(kNullVersion); |
| + if (GetLatestSwiftShaderDirectory(&path, &version)) |
| + BrowserThread::PostTask(BrowserThread::UI, FROM_HERE, |
| + base::Bind(&RegisterSwiftShaderWithChrome, path)); |
| + |
| + g_update_checker = new UpdateChecker(cus); |
|
cpu_(ooo_6.6-7.5)
2011/12/13 20:09:16
this is effectively a local variable, that we leak
|
| + GpuDataManager::GetInstance()->AddObserver(g_update_checker); |
| + g_update_checker->OnGpuInfoUpdate(); |
| +} |
| + |
| +void RegisterSwiftShaderComponent(ComponentUpdateService* cus) { |
| +#if defined(ENABLE_SWIFTSHADER) |
| + BrowserThread::PostTask(BrowserThread::FILE, FROM_HERE, |
| + base::Bind(&RegisterSwiftShaderPath, cus)); |
| +#endif |
| +} |