| Index: ui/aura_shell/window_util.h
|
| diff --git a/ui/aura_shell/window_util.h b/ui/aura_shell/window_util.h
|
| index 0c95912ad4d61b3f72b1cab8fc323a4aba07bfa8..bfe987e8fcaf16e2e861678a5c2faa615e905489 100644
|
| --- a/ui/aura_shell/window_util.h
|
| +++ b/ui/aura_shell/window_util.h
|
| @@ -14,6 +14,8 @@ class Window;
|
|
|
| namespace aura_shell {
|
|
|
| +// TODO(jamescook): Put all these functions in namespace window_util.
|
| +
|
| // Returns true if |window| is in the maximized state.
|
| AURA_SHELL_EXPORT bool IsWindowMaximized(aura::Window* window);
|
|
|
| @@ -30,6 +32,9 @@ AURA_SHELL_EXPORT aura::Window* GetActiveWindow();
|
| // this is probably what you're looking for.
|
| AURA_SHELL_EXPORT aura::Window* GetActivatableWindow(aura::Window* window);
|
|
|
| +// Update window bounds based on a change in show state.
|
| +AURA_SHELL_EXPORT void UpdateBoundsFromShowState(aura::Window* window);
|
| +
|
| } // namespace aura_shell
|
|
|
| #endif // UI_AURA_SHELL_WINDOW_UTIL_H_
|
|
|