Index: ui/aura_shell/window_util.h |
diff --git a/ui/aura_shell/window_util.h b/ui/aura_shell/window_util.h |
index 0c95912ad4d61b3f72b1cab8fc323a4aba07bfa8..bfe987e8fcaf16e2e861678a5c2faa615e905489 100644 |
--- a/ui/aura_shell/window_util.h |
+++ b/ui/aura_shell/window_util.h |
@@ -14,6 +14,8 @@ class Window; |
namespace aura_shell { |
+// TODO(jamescook): Put all these functions in namespace window_util. |
+ |
// Returns true if |window| is in the maximized state. |
AURA_SHELL_EXPORT bool IsWindowMaximized(aura::Window* window); |
@@ -30,6 +32,9 @@ AURA_SHELL_EXPORT aura::Window* GetActiveWindow(); |
// this is probably what you're looking for. |
AURA_SHELL_EXPORT aura::Window* GetActivatableWindow(aura::Window* window); |
+// Update window bounds based on a change in show state. |
+AURA_SHELL_EXPORT void UpdateBoundsFromShowState(aura::Window* window); |
+ |
} // namespace aura_shell |
#endif // UI_AURA_SHELL_WINDOW_UTIL_H_ |