| Index: ui/aura_shell/activation_controller_unittest.cc
|
| ===================================================================
|
| --- ui/aura_shell/activation_controller_unittest.cc (revision 0)
|
| +++ ui/aura_shell/activation_controller_unittest.cc (revision 0)
|
| @@ -0,0 +1,214 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ui/aura_shell/activation_controller.h"
|
| +
|
| +#include "ui/aura/client/aura_constants.h"
|
| +#include "ui/aura/root_window.h"
|
| +#include "ui/aura/test/event_generator.h"
|
| +#include "ui/aura/test/test_windows.h"
|
| +#include "ui/aura/test/test_window_delegate.h"
|
| +#include "ui/aura_shell/test/aura_shell_test_base.h"
|
| +#include "ui/aura_shell/test/test_activation_delegate.h"
|
| +#include "ui/aura_shell/window_util.h"
|
| +
|
| +#if defined(OS_WIN)
|
| +// Windows headers define macros for these function names which screw with us.
|
| +#if defined(CreateWindow)
|
| +#undef CreateWindow
|
| +#endif
|
| +#endif
|
| +
|
| +namespace aura_shell {
|
| +namespace test {
|
| +
|
| +typedef test::AuraShellTestBase ActivationControllerTest;
|
| +
|
| +// Utilities for a set of tests that test
|
| +// ActivationController::GetTopmostWindowToActivate().
|
| +class GetTopmostWindowToActivateTest : public ActivationControllerTest {
|
| + public:
|
| + GetTopmostWindowToActivateTest() : ad_1_(false), ad_3_(false) {}
|
| + virtual ~GetTopmostWindowToActivateTest() {}
|
| +
|
| + // Overridden from ActivationControllerTest:
|
| + virtual void SetUp() OVERRIDE {
|
| + ActivationControllerTest::SetUp();
|
| + CreateWindows();
|
| + }
|
| + virtual void TearDown() OVERRIDE {
|
| + DestroyWindows();
|
| + ActivationControllerTest::TearDown();
|
| + }
|
| +
|
| + protected:
|
| + aura::Window* w1() { return w1_.get(); }
|
| + aura::Window* w2() { return w2_.get(); }
|
| + aura::Window* w3() { return w3_.get(); }
|
| + aura::Window* w4() { return w4_.get(); }
|
| +
|
| + void DestroyWindow2() {
|
| + w2_.reset();
|
| + }
|
| +
|
| + private:
|
| + void CreateWindows() {
|
| + // Create four windows, the first and third are not activatable, the second
|
| + // and fourth are.
|
| + w1_.reset(CreateWindow(1, &ad_1_));
|
| + w2_.reset(CreateWindow(2, &ad_2_));
|
| + w3_.reset(CreateWindow(3, &ad_3_));
|
| + w4_.reset(CreateWindow(4, &ad_4_));
|
| + }
|
| +
|
| + aura::Window* CreateWindow(int id, TestActivationDelegate* delegate) {
|
| + aura::Window* window = aura::test::CreateTestWindowWithDelegate(
|
| + &delegate_, id, gfx::Rect(), NULL);
|
| + delegate->SetWindow(window);
|
| + return window;
|
| + }
|
| +
|
| + void DestroyWindows() {
|
| + w1_.reset();
|
| + w2_.reset();
|
| + w3_.reset();
|
| + w4_.reset();
|
| + }
|
| +
|
| + aura::test::TestWindowDelegate delegate_;
|
| + TestActivationDelegate ad_1_;
|
| + TestActivationDelegate ad_2_;
|
| + TestActivationDelegate ad_3_;
|
| + TestActivationDelegate ad_4_;
|
| + scoped_ptr<aura::Window> w1_; // Non-activatable.
|
| + scoped_ptr<aura::Window> w2_; // Activatable.
|
| + scoped_ptr<aura::Window> w3_; // Non-activatable.
|
| + scoped_ptr<aura::Window> w4_; // Activatable.
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(GetTopmostWindowToActivateTest);
|
| +};
|
| +
|
| +// Hiding the active window should activate the next valid activatable window.
|
| +TEST_F(GetTopmostWindowToActivateTest, HideActivatesNext) {
|
| + ActivateWindow(w2());
|
| + EXPECT_TRUE(IsActiveWindow(w2()));
|
| +
|
| + w2()->Hide();
|
| + EXPECT_TRUE(IsActiveWindow(w4()));
|
| +}
|
| +
|
| +// Destroying the active window should activate the next valid activatable
|
| +// window.
|
| +TEST_F(GetTopmostWindowToActivateTest, DestroyActivatesNext) {
|
| + ActivateWindow(w2());
|
| + EXPECT_TRUE(IsActiveWindow(w2()));
|
| +
|
| + DestroyWindow2();
|
| + EXPECT_EQ(NULL, w2());
|
| + EXPECT_TRUE(IsActiveWindow(w4()));
|
| +}
|
| +
|
| +// Deactivating the active window should activate the next valid activatable
|
| +// window.
|
| +TEST_F(GetTopmostWindowToActivateTest, DeactivateActivatesNext) {
|
| + ActivateWindow(w2());
|
| + EXPECT_TRUE(IsActiveWindow(w2()));
|
| +
|
| + DeactivateWindow(w2());
|
| + EXPECT_TRUE(IsActiveWindow(w4()));
|
| +}
|
| +
|
| +// Test if the clicking on a menu picks the transient parent as activatable
|
| +// window.
|
| +TEST_F(ActivationControllerTest, ClickOnMenu) {
|
| + aura::test::TestWindowDelegate wd;
|
| + TestActivationDelegate ad1;
|
| + TestActivationDelegate ad2(false);
|
| +
|
| + scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
|
| + &wd, 1, gfx::Rect(100, 100), NULL));
|
| + ad1.SetWindow(w1.get());
|
| + EXPECT_TRUE(IsActiveWindow(NULL));
|
| +
|
| + // Clicking on an activatable window activtes the window.
|
| + aura::test::EventGenerator generator(w1.get());
|
| + generator.ClickLeftButton();
|
| + EXPECT_TRUE(IsActiveWindow(w1.get()));
|
| +
|
| + // Creates a menu that covers the transient parent.
|
| + scoped_ptr<aura::Window> menu(aura::test::CreateTestWindowWithDelegateAndType(
|
| + &wd, aura::WINDOW_TYPE_MENU, 2, gfx::Rect(100, 100), NULL));
|
| + ad2.SetWindow(menu.get());
|
| + w1->AddTransientChild(menu.get());
|
| +
|
| + // Clicking on a menu whose transient parent is active window shouldn't
|
| + // change the active window.
|
| + generator.ClickLeftButton();
|
| + EXPECT_TRUE(IsActiveWindow(w1.get()));
|
| +}
|
| +
|
| +// Various assertions for activating/deactivating.
|
| +TEST_F(ActivationControllerTest, Deactivate) {
|
| + aura::test::TestWindowDelegate d1;
|
| + aura::test::TestWindowDelegate d2;
|
| + scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
|
| + &d1, 1, gfx::Rect(), NULL));
|
| + scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate(
|
| + &d2, 2, gfx::Rect(), NULL));
|
| + aura::Window* parent = w1->parent();
|
| + parent->Show();
|
| + ASSERT_TRUE(parent);
|
| + ASSERT_EQ(2u, parent->children().size());
|
| + // Activate w2 and make sure it's active and frontmost.
|
| + ActivateWindow(w2.get());
|
| + EXPECT_TRUE(IsActiveWindow(w2.get()));
|
| + EXPECT_FALSE(IsActiveWindow(w1.get()));
|
| + EXPECT_EQ(w2.get(), parent->children()[1]);
|
| +
|
| + // Activate w1 and make sure it's active and frontmost.
|
| + ActivateWindow(w1.get());
|
| + EXPECT_TRUE(IsActiveWindow(w1.get()));
|
| + EXPECT_FALSE(IsActiveWindow(w2.get()));
|
| + EXPECT_EQ(w1.get(), parent->children()[1]);
|
| +
|
| + // Deactivate w1 and make sure w2 becomes active and frontmost.
|
| + DeactivateWindow(w1.get());
|
| + EXPECT_FALSE(IsActiveWindow(w1.get()));
|
| + EXPECT_TRUE(IsActiveWindow(w2.get()));
|
| + EXPECT_EQ(w2.get(), parent->children()[1]);
|
| +}
|
| +
|
| +// Verifies that when WindowDelegate::OnLostActive is invoked the window is not
|
| +// active.
|
| +TEST_F(ActivationControllerTest, NotActiveInLostActive) {
|
| + TestActivationDelegate ad1;
|
| + aura::test::TestWindowDelegate wd;
|
| + scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
|
| + &wd, 1, gfx::Rect(10, 10, 50, 50), NULL));
|
| + ad1.SetWindow(w1.get());
|
| + scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate(
|
| + NULL, 1, gfx::Rect(10, 10, 50, 50), NULL));
|
| +
|
| + // Activate w1.
|
| + ActivateWindow(w1.get());
|
| + EXPECT_TRUE(IsActiveWindow(w1.get()));
|
| +
|
| + // Should not have gotten a OnLostActive yet.
|
| + EXPECT_EQ(0, ad1.lost_active_count());
|
| +
|
| + // ActivateWindow(NULL) should not change the active window.
|
| + ActivateWindow(NULL);
|
| + EXPECT_TRUE(IsActiveWindow(w1.get()));
|
| +
|
| + // Now activate another window.
|
| + ActivateWindow(w2.get());
|
| +
|
| + // Should have gotten OnLostActive and w1 should not have been active at that
|
| + // time.
|
| + EXPECT_EQ(1, ad1.lost_active_count());
|
| + EXPECT_FALSE(ad1.window_was_active());
|
| +}
|
| +
|
| +} // namespace test
|
| +} // namespace aura_shell
|
|
|
| Property changes on: ui\aura_shell\activation_controller_unittest.cc
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
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|
|