| Index: ui/aura/client/activation_delegate.h
|
| ===================================================================
|
| --- ui/aura/client/activation_delegate.h (revision 0)
|
| +++ ui/aura/client/activation_delegate.h (revision 0)
|
| @@ -0,0 +1,36 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_
|
| +#define UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_
|
| +#pragma once
|
| +
|
| +#include "ui/aura/aura_export.h"
|
| +
|
| +namespace aura {
|
| +
|
| +class Event;
|
| +
|
| +// An interface implemented by an object that configures and responds to changes
|
| +// to a window's activation state.
|
| +class AURA_EXPORT ActivationDelegate {
|
| + public:
|
| + virtual ~ActivationDelegate() {}
|
| +
|
| + // Returns true if the window should be activated. |event| is either the mouse
|
| + // event supplied if the activation is the result of a mouse, or the touch
|
| + // event if the activation is the result of a touch, or NULL if activation is
|
| + // attempted for another reason.
|
| + virtual bool ShouldActivate(Event* event) = 0;
|
| +
|
| + // Sent when the window is activated.
|
| + virtual void OnActivated() = 0;
|
| +
|
| + // Sent when the window loses active status.
|
| + virtual void OnLostActive() = 0;
|
| +};
|
| +
|
| +} // namespace aura
|
| +
|
| +#endif // UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_
|
|
|
| Property changes on: ui\aura\client\activation_delegate.h
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
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|
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|