Index: ui/aura/window.h |
=================================================================== |
--- ui/aura/window.h (revision 114022) |
+++ ui/aura/window.h (working copy) |
@@ -92,14 +92,6 @@ |
// Returns the window's bounds in screen coordinates. |
gfx::Rect GetScreenBounds() const; |
- // Activates this window. Only top level windows can be activated. Requests |
- // to activate a non-top level window are ignored. |
- void Activate(); |
- |
- // Deactivates this window. Only top level windows can be |
- // deactivated. Requests to deactivate a non-top level window are ignored. |
- void Deactivate(); |
- |
// Returns true if this window is active. |
bool IsActive() const; |
@@ -135,9 +127,6 @@ |
// |other|. |
void StackChildAbove(Window* child, Window* other); |
- // Returns true if this window can be activated. |
- bool CanActivate() const; |
- |
// Tree operations. |
// TODO(beng): Child windows are currently not owned by the hierarchy. We |
// should change this. |
@@ -248,7 +237,8 @@ |
// Sets the window property |value| for given |name|. Setting NULL or 0 |
// removes the property. It uses |ui::ViewProp| to store the property. |
- // Please see the description of |prop_map_| for more details. |
+ // Please see the description of |prop_map_| for more details. The caller is |
+ // responsible for the lifetime of any object set as a property on the Window. |
void SetProperty(const char* name, void* value); |
void SetIntProperty(const char* name, int value); |