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Side by Side Diff: ui/aura/window.h

Issue 8894018: Move the concept of Activation to the Shell. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_WINDOW_H_ 5 #ifndef UI_AURA_WINDOW_H_
6 #define UI_AURA_WINDOW_H_ 6 #define UI_AURA_WINDOW_H_
7 #pragma once 7 #pragma once
8 8
9 #include <map> 9 #include <map>
10 #include <string> 10 #include <string>
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85 85
86 // Changes the visibility of the window. 86 // Changes the visibility of the window.
87 void Show(); 87 void Show();
88 void Hide(); 88 void Hide();
89 // Returns true if this window and all its ancestors are visible. 89 // Returns true if this window and all its ancestors are visible.
90 bool IsVisible() const; 90 bool IsVisible() const;
91 91
92 // Returns the window's bounds in screen coordinates. 92 // Returns the window's bounds in screen coordinates.
93 gfx::Rect GetScreenBounds() const; 93 gfx::Rect GetScreenBounds() const;
94 94
95 // Activates this window. Only top level windows can be activated. Requests
96 // to activate a non-top level window are ignored.
97 void Activate();
98
99 // Deactivates this window. Only top level windows can be
100 // deactivated. Requests to deactivate a non-top level window are ignored.
101 void Deactivate();
102
103 // Returns true if this window is active. 95 // Returns true if this window is active.
104 bool IsActive() const; 96 bool IsActive() const;
105 97
106 virtual void SetTransform(const ui::Transform& transform); 98 virtual void SetTransform(const ui::Transform& transform);
107 99
108 // Assigns a LayoutManager to size and place child windows. 100 // Assigns a LayoutManager to size and place child windows.
109 // The Window takes ownership of the LayoutManager. 101 // The Window takes ownership of the LayoutManager.
110 void SetLayoutManager(LayoutManager* layout_manager); 102 void SetLayoutManager(LayoutManager* layout_manager);
111 LayoutManager* layout_manager() { return layout_manager_.get(); } 103 LayoutManager* layout_manager() { return layout_manager_.get(); }
112 104
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128 // the root window. 120 // the root window.
129 void SetParent(Window* parent); 121 void SetParent(Window* parent);
130 122
131 // Stacks the specified child of this Window at the front of the z-order. 123 // Stacks the specified child of this Window at the front of the z-order.
132 void StackChildAtTop(Window* child); 124 void StackChildAtTop(Window* child);
133 125
134 // Stacks |child| above |other|. Does nothing if |child| is already above 126 // Stacks |child| above |other|. Does nothing if |child| is already above
135 // |other|. 127 // |other|.
136 void StackChildAbove(Window* child, Window* other); 128 void StackChildAbove(Window* child, Window* other);
137 129
138 // Returns true if this window can be activated.
139 bool CanActivate() const;
140
141 // Tree operations. 130 // Tree operations.
142 // TODO(beng): Child windows are currently not owned by the hierarchy. We 131 // TODO(beng): Child windows are currently not owned by the hierarchy. We
143 // should change this. 132 // should change this.
144 void AddChild(Window* child); 133 void AddChild(Window* child);
145 void RemoveChild(Window* child); 134 void RemoveChild(Window* child);
146 135
147 const Windows& children() const { return children_; } 136 const Windows& children() const { return children_; }
148 137
149 // Returns true if this Window contains |other| somewhere in its children. 138 // Returns true if this Window contains |other| somewhere in its children.
150 bool Contains(const Window* other) const; 139 bool Contains(const Window* other) const;
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350 // TODO(oshima): Consolidcate ViewProp and aura::window property 339 // TODO(oshima): Consolidcate ViewProp and aura::window property
351 // implementation. 340 // implementation.
352 std::map<const char*, void*> prop_map_; 341 std::map<const char*, void*> prop_map_;
353 342
354 DISALLOW_COPY_AND_ASSIGN(Window); 343 DISALLOW_COPY_AND_ASSIGN(Window);
355 }; 344 };
356 345
357 } // namespace aura 346 } // namespace aura
358 347
359 #endif // UI_AURA_WINDOW_H_ 348 #endif // UI_AURA_WINDOW_H_
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