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Side by Side Diff: ui/aura/client/activation_client.h

Issue 8894018: Move the concept of Activation to the Shell. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_AURA_CLIENT_ACTIVATION_CLIENT_H_
6 #define UI_AURA_CLIENT_ACTIVATION_CLIENT_H_
7 #pragma once
8
9 #include "ui/aura/aura_export.h"
10
11 namespace aura {
12
13 class Window;
14
15 // An interface implemented by an object that manages window activation.
16 class AURA_EXPORT ActivationClient {
17 public:
18 // Sets/Gets the activation client on the RootWindow.
19 static void SetActivationClient(ActivationClient* client);
20 static ActivationClient* GetActivationClient();
21
22 // Activates |window|. If |window| is NULL, nothing happens.
23 virtual void ActivateWindow(Window* window) = 0;
24
25 // Deactivates |window|. What (if anything) is activated next is up to the
26 // client. If |window| is NULL, nothing happens.
27 virtual void DeactivateWindow(Window* window) = 0;
28
29 // Retrieves the active window, or NULL if there is none.
30 virtual aura::Window* GetActiveWindow() = 0;
31
32 // Returns true if |window| can be focused. To be focusable, |window| must
33 // exist inside an activatable window.
34 virtual bool CanFocusWindow(Window* window) const = 0;
35
36 protected:
37 virtual ~ActivationClient() {}
38 };
39
40 } // namespace aura
41
42 #endif // UI_AURA_CLIENT_ACTIVATION_CLIENT_H_
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