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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <stdio.h> | 7 #include <stdio.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <list> | 10 #include <list> |
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4576 void GLES2DecoderImpl::CopyRealGLErrorsToWrapper() { | 4576 void GLES2DecoderImpl::CopyRealGLErrorsToWrapper() { |
4577 GLenum error; | 4577 GLenum error; |
4578 while ((error = glGetError()) != GL_NO_ERROR) { | 4578 while ((error = glGetError()) != GL_NO_ERROR) { |
4579 SetGLError(error, NULL); | 4579 SetGLError(error, NULL); |
4580 } | 4580 } |
4581 } | 4581 } |
4582 | 4582 |
4583 void GLES2DecoderImpl::ClearRealGLErrors() { | 4583 void GLES2DecoderImpl::ClearRealGLErrors() { |
4584 GLenum error; | 4584 GLenum error; |
4585 while ((error = glGetError()) != GL_NO_ERROR) { | 4585 while ((error = glGetError()) != GL_NO_ERROR) { |
4586 NOTREACHED() << "GL error " << error << " was unhandled."; | 4586 if (error != GL_OUT_OF_MEMORY) { |
| 4587 // GL_OUT_OF_MEMORY can legally happen on lost device. |
| 4588 NOTREACHED() << "GL error " << error << " was unhandled."; |
| 4589 } |
4587 } | 4590 } |
4588 } | 4591 } |
4589 | 4592 |
4590 bool GLES2DecoderImpl::SetBlackTextureForNonRenderableTextures() { | 4593 bool GLES2DecoderImpl::SetBlackTextureForNonRenderableTextures() { |
4591 DCHECK(current_program_); | 4594 DCHECK(current_program_); |
4592 // Only check if there are some unrenderable textures. | 4595 // Only check if there are some unrenderable textures. |
4593 if (!texture_manager()->HaveUnrenderableTextures()) { | 4596 if (!texture_manager()->HaveUnrenderableTextures()) { |
4594 return false; | 4597 return false; |
4595 } | 4598 } |
4596 bool textures_set = false; | 4599 bool textures_set = false; |
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7857 | 7860 |
7858 } | 7861 } |
7859 | 7862 |
7860 // Include the auto-generated part of this file. We split this because it means | 7863 // Include the auto-generated part of this file. We split this because it means |
7861 // we can easily edit the non-auto generated parts right here in this file | 7864 // we can easily edit the non-auto generated parts right here in this file |
7862 // instead of having to edit some template or the code generator. | 7865 // instead of having to edit some template or the code generator. |
7863 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 7866 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
7864 | 7867 |
7865 } // namespace gles2 | 7868 } // namespace gles2 |
7866 } // namespace gpu | 7869 } // namespace gpu |
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