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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 6 | 6 |
| 7 #include <stdio.h> | 7 #include <stdio.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <list> | 10 #include <list> |
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| 4576 void GLES2DecoderImpl::CopyRealGLErrorsToWrapper() { | 4576 void GLES2DecoderImpl::CopyRealGLErrorsToWrapper() { |
| 4577 GLenum error; | 4577 GLenum error; |
| 4578 while ((error = glGetError()) != GL_NO_ERROR) { | 4578 while ((error = glGetError()) != GL_NO_ERROR) { |
| 4579 SetGLError(error, NULL); | 4579 SetGLError(error, NULL); |
| 4580 } | 4580 } |
| 4581 } | 4581 } |
| 4582 | 4582 |
| 4583 void GLES2DecoderImpl::ClearRealGLErrors() { | 4583 void GLES2DecoderImpl::ClearRealGLErrors() { |
| 4584 GLenum error; | 4584 GLenum error; |
| 4585 while ((error = glGetError()) != GL_NO_ERROR) { | 4585 while ((error = glGetError()) != GL_NO_ERROR) { |
| 4586 NOTREACHED() << "GL error " << error << " was unhandled."; | 4586 if (error != GL_OUT_OF_MEMORY) { |
| 4587 // GL_OUT_OF_MEMORY can legally happen on lost device. |
| 4588 NOTREACHED() << "GL error " << error << " was unhandled."; |
| 4589 } |
| 4587 } | 4590 } |
| 4588 } | 4591 } |
| 4589 | 4592 |
| 4590 bool GLES2DecoderImpl::SetBlackTextureForNonRenderableTextures() { | 4593 bool GLES2DecoderImpl::SetBlackTextureForNonRenderableTextures() { |
| 4591 DCHECK(current_program_); | 4594 DCHECK(current_program_); |
| 4592 // Only check if there are some unrenderable textures. | 4595 // Only check if there are some unrenderable textures. |
| 4593 if (!texture_manager()->HaveUnrenderableTextures()) { | 4596 if (!texture_manager()->HaveUnrenderableTextures()) { |
| 4594 return false; | 4597 return false; |
| 4595 } | 4598 } |
| 4596 bool textures_set = false; | 4599 bool textures_set = false; |
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| 7857 | 7860 |
| 7858 } | 7861 } |
| 7859 | 7862 |
| 7860 // Include the auto-generated part of this file. We split this because it means | 7863 // Include the auto-generated part of this file. We split this because it means |
| 7861 // we can easily edit the non-auto generated parts right here in this file | 7864 // we can easily edit the non-auto generated parts right here in this file |
| 7862 // instead of having to edit some template or the code generator. | 7865 // instead of having to edit some template or the code generator. |
| 7863 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 7866 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
| 7864 | 7867 |
| 7865 } // namespace gles2 | 7868 } // namespace gles2 |
| 7866 } // namespace gpu | 7869 } // namespace gpu |
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