OLD | NEW |
---|---|
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura_shell/shelf_layout_manager.h" | 5 #include "ui/aura_shell/shelf_layout_manager.h" |
6 | 6 |
7 #include "base/auto_reset.h" | 7 #include "base/auto_reset.h" |
8 #include "ui/aura/root_window.h" | 8 #include "ui/aura/root_window.h" |
9 #include "ui/aura/screen_aura.h" | 9 #include "ui/aura/screen_aura.h" |
10 #include "ui/gfx/compositor/layer.h" | 10 #include "ui/gfx/compositor/layer.h" |
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
68 | 68 |
69 TargetBounds target_bounds; | 69 TargetBounds target_bounds; |
70 float target_opacity = visible ? 1.0f : 0.0f; | 70 float target_opacity = visible ? 1.0f : 0.0f; |
71 CalculateTargetBounds(visible, &target_bounds); | 71 CalculateTargetBounds(visible, &target_bounds); |
72 AnimateWidgetTo(launcher_, target_bounds.launcher_bounds, target_opacity); | 72 AnimateWidgetTo(launcher_, target_bounds.launcher_bounds, target_opacity); |
73 AnimateWidgetTo(status_, target_bounds.status_bounds, target_opacity); | 73 AnimateWidgetTo(status_, target_bounds.status_bounds, target_opacity); |
74 animating_ = true; | 74 animating_ = true; |
75 // |visible_| is updated once the animation completes. | 75 // |visible_| is updated once the animation completes. |
76 } | 76 } |
77 | 77 |
78 gfx::Rect ShelfLayoutManager::GetLauncherBounds() const { | |
79 return launcher_->GetWindowScreenBounds(); | |
80 } | |
81 | |
78 //////////////////////////////////////////////////////////////////////////////// | 82 //////////////////////////////////////////////////////////////////////////////// |
79 // ShelfLayoutManager, aura::LayoutManager implementation: | 83 // ShelfLayoutManager, aura::LayoutManager implementation: |
80 | 84 |
81 void ShelfLayoutManager::OnWindowResized() { | 85 void ShelfLayoutManager::OnWindowResized() { |
82 LayoutShelf(); | 86 LayoutShelf(); |
83 } | 87 } |
84 | 88 |
85 void ShelfLayoutManager::OnWindowAddedToLayout(aura::Window* child) { | 89 void ShelfLayoutManager::OnWindowAddedToLayout(aura::Window* child) { |
86 } | 90 } |
87 | 91 |
(...skipping 20 matching lines...) Expand all Loading... | |
108 visible_ = !visible_; | 112 visible_ = !visible_; |
109 } | 113 } |
110 GetLayer(launcher_)->GetAnimator()->StopAnimating(); | 114 GetLayer(launcher_)->GetAnimator()->StopAnimating(); |
111 } | 115 } |
112 | 116 |
113 void ShelfLayoutManager::CalculateTargetBounds(bool visible, | 117 void ShelfLayoutManager::CalculateTargetBounds(bool visible, |
114 TargetBounds* target_bounds) { | 118 TargetBounds* target_bounds) { |
115 const gfx::Rect& available_bounds(aura::RootWindow::GetInstance()->bounds()); | 119 const gfx::Rect& available_bounds(aura::RootWindow::GetInstance()->bounds()); |
116 int y = available_bounds.bottom() - (visible ? max_height_ : 0); | 120 int y = available_bounds.bottom() - (visible ? max_height_ : 0); |
117 gfx::Rect status_bounds(status_->GetWindowScreenBounds()); | 121 gfx::Rect status_bounds(status_->GetWindowScreenBounds()); |
122 gfx::Rect launcher_bounds(launcher_->GetWindowScreenBounds()); | |
sky
2011/12/14 06:23:05
What was wrong with the old code here? This change
DaveMoore
2011/12/14 17:03:19
It was left over from when I had a background in t
| |
123 int shelf_h = launcher_bounds.height(); | |
124 int shelf_y = y + (max_height_ - shelf_h) / 2; | |
118 target_bounds->status_bounds = gfx::Rect( | 125 target_bounds->status_bounds = gfx::Rect( |
119 available_bounds.right() - status_bounds.width(), | 126 available_bounds.right() - status_bounds.width(), |
120 y + (max_height_ - status_bounds.height()) / 2, | 127 shelf_y, |
121 status_bounds.width(), status_bounds.height()); | 128 status_bounds.width(), shelf_h); |
122 gfx::Rect launcher_bounds(launcher_->GetWindowScreenBounds()); | |
123 target_bounds->launcher_bounds = gfx::Rect( | 129 target_bounds->launcher_bounds = gfx::Rect( |
124 available_bounds.x(), y + (max_height_ - launcher_bounds.height()) / 2, | 130 available_bounds.x(), shelf_y, |
125 available_bounds.width() - status_bounds.width(), | 131 available_bounds.width(), |
126 launcher_bounds.height()); | 132 shelf_h); |
127 if (visible) | 133 if (visible) |
128 target_bounds->work_area_insets = gfx::Insets(0, 0, max_height_, 0); | 134 target_bounds->work_area_insets = gfx::Insets(0, 0, max_height_, 0); |
129 } | 135 } |
130 | 136 |
131 void ShelfLayoutManager::AnimateWidgetTo(views::Widget* widget, | 137 void ShelfLayoutManager::AnimateWidgetTo(views::Widget* widget, |
132 const gfx::Rect& target_bounds, | 138 const gfx::Rect& target_bounds, |
133 float target_opacity) { | 139 float target_opacity) { |
134 ui::Layer* layer = GetLayer(widget); | 140 ui::Layer* layer = GetLayer(widget); |
135 ui::LayerAnimator::ScopedSettings animation_setter(layer->GetAnimator()); | 141 ui::LayerAnimator::ScopedSettings animation_setter(layer->GetAnimator()); |
136 widget->SetBounds(target_bounds); | 142 widget->SetBounds(target_bounds); |
137 layer->SetOpacity(target_opacity); | 143 layer->SetOpacity(target_opacity); |
138 } | 144 } |
139 | 145 |
140 void ShelfLayoutManager::OnLayerAnimationEnded( | 146 void ShelfLayoutManager::OnLayerAnimationEnded( |
141 const ui::LayerAnimationSequence* sequence) { | 147 const ui::LayerAnimationSequence* sequence) { |
142 if (!animating_) | 148 if (!animating_) |
143 return; | 149 return; |
144 animating_ = false; | 150 animating_ = false; |
145 visible_ = !visible_; | 151 visible_ = !visible_; |
146 TargetBounds target_bounds; | 152 TargetBounds target_bounds; |
147 CalculateTargetBounds(visible_, &target_bounds); | 153 CalculateTargetBounds(visible_, &target_bounds); |
148 aura::RootWindow::GetInstance()->screen()->set_work_area_insets( | 154 aura::RootWindow::GetInstance()->screen()->set_work_area_insets( |
149 target_bounds.work_area_insets); | 155 target_bounds.work_area_insets); |
150 } | 156 } |
151 | 157 |
152 } // internal | 158 } // internal |
153 } // aura_shell | 159 } // aura_shell |
OLD | NEW |