| Index: ui/views/bubble/bubble_border.cc
|
| diff --git a/ui/views/bubble/bubble_border.cc b/ui/views/bubble/bubble_border.cc
|
| index 760f3869f8169a618cf99fe661e3f17a42522fd8..1cbb7d9743ee2d9a1b9fdcdf6f8b54fcbd411ecd 100644
|
| --- a/ui/views/bubble/bubble_border.cc
|
| +++ b/ui/views/bubble/bubble_border.cc
|
| @@ -88,8 +88,7 @@ gfx::Rect BubbleBorder::GetBounds(const gfx::Rect& position_relative_to,
|
| gfx::Size border_size(contents_size);
|
| gfx::Insets insets;
|
| GetInsets(&insets);
|
| - border_size.Enlarge(insets.left() + insets.right(),
|
| - insets.top() + insets.bottom());
|
| + border_size.Enlarge(insets.width(), insets.height());
|
|
|
| // Screen position depends on the arrow location.
|
| // The arrow should overlap the target by some amount since there is space
|
|
|