Index: content/renderer/gpu/command_buffer_proxy.h |
=================================================================== |
--- content/renderer/gpu/command_buffer_proxy.h (revision 113511) |
+++ content/renderer/gpu/command_buffer_proxy.h (working copy) |
@@ -43,12 +43,13 @@ |
int route_id() const { return route_id_; } |
// CommandBuffer implementation: |
- virtual bool Initialize() OVERRIDE; |
+ virtual bool Initialize(int32 size) OVERRIDE; |
+ virtual bool Initialize(base::SharedMemory* buffer, int32 size) OVERRIDE; |
+ virtual gpu::Buffer GetRingBuffer() OVERRIDE; |
virtual State GetState() OVERRIDE; |
virtual State GetLastState() OVERRIDE; |
virtual void Flush(int32 put_offset) OVERRIDE; |
virtual State FlushSync(int32 put_offset, int32 last_known_get) OVERRIDE; |
- virtual void SetGetBuffer(int32 shm_id) OVERRIDE; |
virtual void SetGetOffset(int32 get_offset) OVERRIDE; |
virtual int32 CreateTransferBuffer(size_t size, int32 id_request) OVERRIDE; |
virtual int32 RegisterTransferBuffer(base::SharedMemory* shared_memory, |
@@ -103,6 +104,10 @@ |
void OnDestroyed(gpu::error::ContextLostReason reason); |
void OnEchoAck(); |
+ // As with the service, the client takes ownership of the ring buffer. |
+ int32 num_entries_; |
+ scoped_ptr<base::SharedMemory> ring_buffer_; |
+ |
// Local cache of id to transfer buffer mapping. |
typedef std::map<int32, gpu::Buffer> TransferBufferMap; |
TransferBufferMap transfer_buffers_; |