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| 1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
| 4 | 4 |
| 5 class _ChunkedInputStream implements ChunkedInputStream { | 5 class _ChunkedInputStream implements ChunkedInputStream { |
| 6 _ChunkedInputStream(InputStream this._input, [int chunkSize]) | 6 _ChunkedInputStream(InputStream this._input, [int chunkSize]) |
| 7 : _chunkSize = chunkSize, _bufferList = new _BufferList() { | 7 : _chunkSize = chunkSize, _bufferList = new _BufferList() { |
| 8 if (_chunkSize === null) { | 8 if (_chunkSize === null) { |
| 9 _chunkSize = 0; | 9 _chunkSize = 0; |
| 10 } | 10 } |
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| 82 } else { | 82 } else { |
| 83 _input.dataHandler = null; | 83 _input.dataHandler = null; |
| 84 } | 84 } |
| 85 } | 85 } |
| 86 } | 86 } |
| 87 | 87 |
| 88 void _checkScheduleCallback() { | 88 void _checkScheduleCallback() { |
| 89 // TODO(sgjesse): Find a better way of scheduling callbacks from | 89 // TODO(sgjesse): Find a better way of scheduling callbacks from |
| 90 // the event loop. | 90 // the event loop. |
| 91 void issueDataCallback(Timer timer) { | 91 void issueDataCallback(Timer timer) { |
| 92 _scheduledDataCallback = null; |
| 92 if (_clientDataHandler !== null) { | 93 if (_clientDataHandler !== null) { |
| 93 _clientDataHandler(); | 94 _clientDataHandler(); |
| 94 _checkScheduleCallback(); | 95 _checkScheduleCallback(); |
| 95 } | 96 } |
| 96 } | 97 } |
| 97 | 98 |
| 98 void issueCloseCallback(Timer timer) { | 99 void issueCloseCallback(Timer timer) { |
| 100 _scheduledCloseCallback = null; |
| 99 if (!_closed) { | 101 if (!_closed) { |
| 100 if (_clientCloseHandler !== null) _clientCloseHandler(); | 102 if (_clientCloseHandler !== null) _clientCloseHandler(); |
| 101 _closed = true; | 103 _closed = true; |
| 102 } | 104 } |
| 103 } | 105 } |
| 104 | 106 |
| 105 // Schedule data callback if enough data in buffer. | 107 // Schedule data callback if enough data in buffer. |
| 106 if ((_bufferList.length >=_chunkSize || | 108 if ((_bufferList.length >=_chunkSize || |
| 107 (_bufferList.length > 0 && _inputClosed)) && | 109 (_bufferList.length > 0 && _inputClosed)) && |
| 108 _clientDataHandler !== null) { | 110 _clientDataHandler !== null && |
| 109 new Timer(issueDataCallback, 0, false); | 111 _scheduledDataCallback == null) { |
| 112 _scheduledDataCallback = new Timer(issueDataCallback, 0, false); |
| 110 } | 113 } |
| 111 | 114 |
| 112 // Schedule close callback if no more data and input is closed. | 115 // Schedule close callback if no more data and input is closed. |
| 113 if (_bufferList.length == 0 && _inputClosed && !_closed) { | 116 if (_bufferList.length == 0 && |
| 114 new Timer(issueCloseCallback, 0, false); | 117 _inputClosed && |
| 118 !_closed && |
| 119 _scheduledCloseCallback == null) { |
| 120 _scheduledCloseCallback = new Timer(issueCloseCallback, 0, false); |
| 115 } | 121 } |
| 116 } | 122 } |
| 117 | 123 |
| 118 InputStream _input; | 124 InputStream _input; |
| 119 _BufferList _bufferList; | 125 _BufferList _bufferList; |
| 120 int _chunkSize; | 126 int _chunkSize; |
| 121 bool _inputClosed = false; // Is the underlying input stream closed? | 127 bool _inputClosed = false; // Is the underlying input stream closed? |
| 122 bool _closed = false; // Has the close handler been called?. | 128 bool _closed = false; // Has the close handler been called?. |
| 123 var _clientDataHandler; | 129 Timer _scheduledDataCallback; |
| 124 var _clientCloseHandler; | 130 Timer _scheduledCloseCallback; |
| 131 Function _clientDataHandler; |
| 132 Function _clientCloseHandler; |
| 125 } | 133 } |
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