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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ | 5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ |
6 #define UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ | 6 #define UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/gtest_prod_util.h" | 9 #include "base/gtest_prod_util.h" |
10 #include "ui/base/animation/animation_delegate.h" | 10 #include "ui/base/animation/animation_delegate.h" |
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21 class BubbleFrameView; | 21 class BubbleFrameView; |
22 | 22 |
23 // BubbleDelegateView creates frame and client views for bubble Widgets. | 23 // BubbleDelegateView creates frame and client views for bubble Widgets. |
24 // BubbleDelegateView itself is the client's contents view. | 24 // BubbleDelegateView itself is the client's contents view. |
25 // | 25 // |
26 /////////////////////////////////////////////////////////////////////////////// | 26 /////////////////////////////////////////////////////////////////////////////// |
27 class VIEWS_EXPORT BubbleDelegateView : public WidgetDelegateView, | 27 class VIEWS_EXPORT BubbleDelegateView : public WidgetDelegateView, |
28 public ui::AnimationDelegate, | 28 public ui::AnimationDelegate, |
29 public Widget::Observer { | 29 public Widget::Observer { |
30 public: | 30 public: |
31 // The default bubble background color. | |
32 static const SkColor kBackgroundColor; | |
33 | |
31 BubbleDelegateView(); | 34 BubbleDelegateView(); |
32 BubbleDelegateView(View* anchor_view, | 35 BubbleDelegateView(View* anchor_view, |
33 BubbleBorder::ArrowLocation arrow_location, | 36 BubbleBorder::ArrowLocation arrow_location); |
34 const SkColor& color); | |
35 virtual ~BubbleDelegateView(); | 37 virtual ~BubbleDelegateView(); |
36 | 38 |
37 // Create and initialize the bubble Widget(s) with proper bounds. | 39 // Create and initialize the bubble Widget(s) with proper bounds. |
38 static Widget* CreateBubble(BubbleDelegateView* bubble_delegate); | 40 static Widget* CreateBubble(BubbleDelegateView* bubble_delegate); |
39 | 41 |
40 // WidgetDelegate overrides: | 42 // WidgetDelegate overrides: |
41 virtual View* GetInitiallyFocusedView() OVERRIDE; | 43 virtual View* GetInitiallyFocusedView() OVERRIDE; |
42 virtual BubbleDelegateView* AsBubbleDelegate() OVERRIDE; | 44 virtual BubbleDelegateView* AsBubbleDelegate() OVERRIDE; |
43 virtual View* GetContentsView() OVERRIDE; | 45 virtual View* GetContentsView() OVERRIDE; |
44 virtual NonClientFrameView* CreateNonClientFrameView() OVERRIDE; | 46 virtual NonClientFrameView* CreateNonClientFrameView() OVERRIDE; |
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55 } | 57 } |
56 | 58 |
57 bool allow_bubble_offscreen() const { return allow_bubble_offscreen_; } | 59 bool allow_bubble_offscreen() const { return allow_bubble_offscreen_; } |
58 void set_allow_bubble_offscreen(bool allow_bubble_offscreen) { | 60 void set_allow_bubble_offscreen(bool allow_bubble_offscreen) { |
59 allow_bubble_offscreen_ = allow_bubble_offscreen; | 61 allow_bubble_offscreen_ = allow_bubble_offscreen; |
60 } | 62 } |
61 | 63 |
62 View* anchor_view() const { return anchor_view_; } | 64 View* anchor_view() const { return anchor_view_; } |
63 void set_anchor_view(View* anchor_view) { anchor_view_ = anchor_view; } | 65 void set_anchor_view(View* anchor_view) { anchor_view_ = anchor_view; } |
64 | 66 |
67 SkColor color() const { return color_; } | |
68 void set_color(const SkColor& color) { color_ = color; } | |
sky
2011/12/07 22:12:47
nit: make these two consistent in the type. I woul
tfarina
2011/12/07 22:15:19
yeah, probably it should be passed just by value a
msw
2011/12/07 22:26:24
Done.
| |
69 | |
65 bool use_focusless() const { return use_focusless_; } | 70 bool use_focusless() const { return use_focusless_; } |
66 void set_use_focusless(bool use_focusless) { | 71 void set_use_focusless(bool use_focusless) { |
67 use_focusless_ = use_focusless; | 72 use_focusless_ = use_focusless; |
68 } | 73 } |
69 | 74 |
70 // Get the arrow's anchor point in screen space. | 75 // Get the arrow's anchor point in screen space. |
71 virtual gfx::Point GetAnchorPoint(); | 76 virtual gfx::Point GetAnchorPoint(); |
72 | 77 |
73 // Get the arrow's location on the bubble. | 78 // Get the arrow's location on the bubble. |
74 virtual BubbleBorder::ArrowLocation GetArrowLocation() const; | 79 virtual BubbleBorder::ArrowLocation GetArrowLocation() const; |
75 | 80 |
76 // Get the color used for the background and border. | |
77 virtual SkColor GetColor() const; | |
78 | |
79 // Show the bubble's widget (and |border_widget_| on Windows). | 81 // Show the bubble's widget (and |border_widget_| on Windows). |
80 void Show(); | 82 void Show(); |
81 | 83 |
82 // Fade the bubble in or out via Widget transparency. | 84 // Fade the bubble in or out via Widget transparency. |
83 // Fade in calls Widget::Show; fade out calls Widget::Close upon completion. | 85 // Fade in calls Widget::Show; fade out calls Widget::Close upon completion. |
84 void StartFade(bool fade_in); | 86 void StartFade(bool fade_in); |
85 | 87 |
86 // Reset fade and opacity of bubble. Restore the opacity of the | 88 // Reset fade and opacity of bubble. Restore the opacity of the |
87 // bubble to the setting before StartFade() was called. | 89 // bubble to the setting before StartFade() was called. |
88 void ResetFade(); | 90 void ResetFade(); |
89 | 91 |
90 // The default bubble background color. | |
91 static const SkColor kBackgroundColor; | |
92 | |
93 protected: | 92 protected: |
94 // View overrides: | 93 // View overrides: |
95 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE; | 94 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE; |
96 | 95 |
97 // ui::AnimationDelegate overrides: | 96 // ui::AnimationDelegate overrides: |
98 virtual void AnimationEnded(const ui::Animation* animation) OVERRIDE; | 97 virtual void AnimationEnded(const ui::Animation* animation) OVERRIDE; |
99 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE; | 98 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE; |
100 | 99 |
101 // Perform view initialization on the contents for bubble sizing. | 100 // Perform view initialization on the contents for bubble sizing. |
102 virtual void Init(); | 101 virtual void Init(); |
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148 // Create a popup window for focusless bubbles on Linux/ChromeOS. | 147 // Create a popup window for focusless bubbles on Linux/ChromeOS. |
149 // These bubbles are not interactive and should not gain focus. | 148 // These bubbles are not interactive and should not gain focus. |
150 bool use_focusless_; | 149 bool use_focusless_; |
151 | 150 |
152 DISALLOW_COPY_AND_ASSIGN(BubbleDelegateView); | 151 DISALLOW_COPY_AND_ASSIGN(BubbleDelegateView); |
153 }; | 152 }; |
154 | 153 |
155 } // namespace views | 154 } // namespace views |
156 | 155 |
157 #endif // UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ | 156 #endif // UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ |
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