| Index: net/spdy/spdy_proxy_client_socket.cc
|
| diff --git a/net/spdy/spdy_proxy_client_socket.cc b/net/spdy/spdy_proxy_client_socket.cc
|
| index 7b2c83bbc83d558cd9360f10490dd89ead5005f7..77ea05bb4ef6b18abfa7c4260747c8327c4852a1 100644
|
| --- a/net/spdy/spdy_proxy_client_socket.cc
|
| +++ b/net/spdy/spdy_proxy_client_socket.cc
|
| @@ -33,8 +33,6 @@ SpdyProxyClientSocket::SpdyProxyClientSocket(
|
| io_callback_(this, &SpdyProxyClientSocket::OnIOComplete)),
|
| next_state_(STATE_DISCONNECTED),
|
| spdy_stream_(spdy_stream),
|
| - old_read_callback_(NULL),
|
| - write_callback_(NULL),
|
| endpoint_(endpoint),
|
| auth_(
|
| new HttpAuthController(HttpAuth::AUTH_PROXY,
|
| @@ -91,21 +89,8 @@ HttpStream* SpdyProxyClientSocket::CreateConnectResponseStream() {
|
| // by creating a new stream for the subsequent request.
|
| // TODO(rch): create a more appropriate error code to disambiguate
|
| // the HTTPS Proxy tunnel failure from an HTTP Proxy tunnel failure.
|
| -int SpdyProxyClientSocket::Connect(OldCompletionCallback* callback) {
|
| - DCHECK(!old_read_callback_ && read_callback_.is_null());
|
| - if (next_state_ == STATE_OPEN)
|
| - return OK;
|
| -
|
| - DCHECK_EQ(STATE_DISCONNECTED, next_state_);
|
| - next_state_ = STATE_GENERATE_AUTH_TOKEN;
|
| -
|
| - int rv = DoLoop(OK);
|
| - if (rv == ERR_IO_PENDING)
|
| - old_read_callback_ = callback;
|
| - return rv;
|
| -}
|
| int SpdyProxyClientSocket::Connect(const CompletionCallback& callback) {
|
| - DCHECK(!old_read_callback_ && read_callback_.is_null());
|
| + DCHECK(read_callback_.is_null());
|
| if (next_state_ == STATE_OPEN)
|
| return OK;
|
|
|
| @@ -121,12 +106,11 @@ int SpdyProxyClientSocket::Connect(const CompletionCallback& callback) {
|
| void SpdyProxyClientSocket::Disconnect() {
|
| read_buffer_.clear();
|
| user_buffer_ = NULL;
|
| - old_read_callback_ = NULL;
|
| read_callback_.Reset();
|
|
|
| write_buffer_len_ = 0;
|
| write_bytes_outstanding_ = 0;
|
| - write_callback_ = NULL;
|
| + write_callback_.Reset();
|
|
|
| next_state_ = STATE_DISCONNECTED;
|
|
|
| @@ -173,32 +157,8 @@ base::TimeDelta SpdyProxyClientSocket::GetConnectTimeMicros() const {
|
| }
|
|
|
| int SpdyProxyClientSocket::Read(IOBuffer* buf, int buf_len,
|
| - OldCompletionCallback* callback) {
|
| - DCHECK(!old_read_callback_ && read_callback_.is_null());
|
| - DCHECK(!user_buffer_);
|
| -
|
| - if (next_state_ == STATE_DISCONNECTED)
|
| - return ERR_SOCKET_NOT_CONNECTED;
|
| -
|
| - if (next_state_ == STATE_CLOSED && read_buffer_.empty()) {
|
| - return 0;
|
| - }
|
| -
|
| - DCHECK(next_state_ == STATE_OPEN || next_state_ == STATE_CLOSED);
|
| - DCHECK(buf);
|
| - user_buffer_ = new DrainableIOBuffer(buf, buf_len);
|
| - int result = PopulateUserReadBuffer();
|
| - if (result == 0) {
|
| - DCHECK(callback);
|
| - old_read_callback_ = callback;
|
| - return ERR_IO_PENDING;
|
| - }
|
| - user_buffer_ = NULL;
|
| - return result;
|
| -}
|
| -int SpdyProxyClientSocket::Read(IOBuffer* buf, int buf_len,
|
| const CompletionCallback& callback) {
|
| - DCHECK(!old_read_callback_ && read_callback_.is_null());
|
| + DCHECK(read_callback_.is_null());
|
| DCHECK(!user_buffer_);
|
|
|
| if (next_state_ == STATE_DISCONNECTED)
|
| @@ -243,8 +203,8 @@ int SpdyProxyClientSocket::PopulateUserReadBuffer() {
|
| }
|
|
|
| int SpdyProxyClientSocket::Write(IOBuffer* buf, int buf_len,
|
| - OldCompletionCallback* callback) {
|
| - DCHECK(!write_callback_);
|
| + const CompletionCallback& callback) {
|
| + DCHECK(write_callback_.is_null());
|
| if (next_state_ != STATE_OPEN)
|
| return ERR_SOCKET_NOT_CONNECTED;
|
|
|
| @@ -309,15 +269,9 @@ void SpdyProxyClientSocket::OnIOComplete(int result) {
|
| DCHECK_NE(STATE_DISCONNECTED, next_state_);
|
| int rv = DoLoop(result);
|
| if (rv != ERR_IO_PENDING) {
|
| - if (old_read_callback_) {
|
| - OldCompletionCallback* c = old_read_callback_;
|
| - old_read_callback_ = NULL;
|
| - c->Run(rv);
|
| - } else {
|
| - CompletionCallback c = read_callback_;
|
| - read_callback_.Reset();
|
| - c.Run(rv);
|
| - }
|
| + CompletionCallback c = read_callback_;
|
| + read_callback_.Reset();
|
| + c.Run(rv);
|
| }
|
| }
|
|
|
| @@ -516,13 +470,7 @@ void SpdyProxyClientSocket::OnDataReceived(const char* data, int length) {
|
| make_scoped_refptr(new DrainableIOBuffer(io_buffer, length)));
|
| }
|
|
|
| - if (old_read_callback_) {
|
| - int rv = PopulateUserReadBuffer();
|
| - OldCompletionCallback* c = old_read_callback_;
|
| - old_read_callback_ = NULL;
|
| - user_buffer_ = NULL;
|
| - c->Run(rv);
|
| - } else if (!read_callback_.is_null()) {
|
| + if (!read_callback_.is_null()) {
|
| int rv = PopulateUserReadBuffer();
|
| CompletionCallback c = read_callback_;
|
| read_callback_.Reset();
|
| @@ -532,7 +480,7 @@ void SpdyProxyClientSocket::OnDataReceived(const char* data, int length) {
|
| }
|
|
|
| void SpdyProxyClientSocket::OnDataSent(int length) {
|
| - DCHECK(write_callback_);
|
| + DCHECK(!write_callback_.is_null());
|
|
|
| write_bytes_outstanding_ -= length;
|
|
|
| @@ -542,9 +490,9 @@ void SpdyProxyClientSocket::OnDataSent(int length) {
|
| int rv = write_buffer_len_;
|
| write_buffer_len_ = 0;
|
| write_bytes_outstanding_ = 0;
|
| - OldCompletionCallback* c = write_callback_;
|
| - write_callback_ = NULL;
|
| - c->Run(rv);
|
| + CompletionCallback c = write_callback_;
|
| + write_callback_.Reset();
|
| + c.Run(rv);
|
| }
|
| }
|
|
|
| @@ -561,31 +509,25 @@ void SpdyProxyClientSocket::OnClose(int status) {
|
| next_state_ = STATE_DISCONNECTED;
|
|
|
| base::WeakPtr<SpdyProxyClientSocket> weak_ptr = weak_factory_.GetWeakPtr();
|
| - OldCompletionCallback* write_callback = write_callback_;
|
| - write_callback_ = NULL;
|
| + CompletionCallback write_callback = write_callback_;
|
| + write_callback_.Reset();
|
| write_buffer_len_ = 0;
|
| write_bytes_outstanding_ = 0;
|
|
|
| // If we're in the middle of connecting, we need to make sure
|
| // we invoke the connect callback.
|
| if (connecting) {
|
| - DCHECK(old_read_callback_ || !read_callback_.is_null());
|
| - if (old_read_callback_) {
|
| - OldCompletionCallback* read_callback = old_read_callback_;
|
| - old_read_callback_ = NULL;
|
| - read_callback->Run(status);
|
| - } else {
|
| - CompletionCallback read_callback = read_callback_;
|
| - read_callback_.Reset();
|
| - read_callback.Run(status);
|
| - }
|
| - } else if (old_read_callback_ || !read_callback_.is_null()) {
|
| + DCHECK(!read_callback_.is_null());
|
| + CompletionCallback read_callback = read_callback_;
|
| + read_callback_.Reset();
|
| + read_callback.Run(status);
|
| + } else if (!read_callback_.is_null()) {
|
| // If we have a read_callback_, the we need to make sure we call it back.
|
| OnDataReceived(NULL, 0);
|
| }
|
| // This may have been deleted by read_callback_, so check first.
|
| - if (weak_ptr && write_callback)
|
| - write_callback->Run(ERR_CONNECTION_CLOSED);
|
| + if (weak_ptr && !write_callback.is_null())
|
| + write_callback.Run(ERR_CONNECTION_CLOSED);
|
| }
|
|
|
| void SpdyProxyClientSocket::set_chunk_callback(ChunkCallback* /*callback*/) {
|
|
|