Index: net/socket/tcp_client_socket_win.cc |
diff --git a/net/socket/tcp_client_socket_win.cc b/net/socket/tcp_client_socket_win.cc |
index cb59a980826ecfc5488e23ab70b36e729c98c646..b5921b9355fc411a035aaf901f3a083696e511fa 100644 |
--- a/net/socket/tcp_client_socket_win.cc |
+++ b/net/socket/tcp_client_socket_win.cc |
@@ -317,8 +317,6 @@ TCPClientSocketWin::TCPClientSocketWin(const AddressList& addresses, |
current_ai_(NULL), |
waiting_read_(false), |
waiting_write_(false), |
- old_read_callback_(NULL), |
- write_callback_(NULL), |
next_connect_state_(CONNECT_STATE_NONE), |
connect_os_error_(0), |
net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)), |
@@ -382,35 +380,6 @@ int TCPClientSocketWin::Bind(const IPEndPoint& address) { |
} |
-int TCPClientSocketWin::Connect(OldCompletionCallback* callback) { |
- DCHECK(CalledOnValidThread()); |
- |
- // If already connected, then just return OK. |
- if (socket_ != INVALID_SOCKET) |
- return OK; |
- |
- base::StatsCounter connects("tcp.connect"); |
- connects.Increment(); |
- |
- net_log_.BeginEvent(NetLog::TYPE_TCP_CONNECT, |
- new AddressListNetLogParam(addresses_)); |
- |
- // We will try to connect to each address in addresses_. Start with the |
- // first one in the list. |
- next_connect_state_ = CONNECT_STATE_CONNECT; |
- current_ai_ = addresses_.head(); |
- |
- int rv = DoConnectLoop(OK); |
- if (rv == ERR_IO_PENDING) { |
- // Synchronous operation not supported. |
- DCHECK(callback); |
- old_read_callback_ = callback; |
- } else { |
- LogConnectCompletion(rv); |
- } |
- |
- return rv; |
-} |
int TCPClientSocketWin::Connect(const CompletionCallback& callback) { |
DCHECK(CalledOnValidThread()); |
@@ -433,6 +402,7 @@ int TCPClientSocketWin::Connect(const CompletionCallback& callback) { |
if (rv == ERR_IO_PENDING) { |
// Synchronous operation not supported. |
DCHECK(!callback.is_null()); |
+ // TODO(ajwong): Is setting read_callback_ the right thing to do here?? |
read_callback_ = callback; |
} else { |
LogConnectCompletion(rv); |
@@ -705,52 +675,11 @@ base::TimeDelta TCPClientSocketWin::GetConnectTimeMicros() const { |
int TCPClientSocketWin::Read(IOBuffer* buf, |
int buf_len, |
- OldCompletionCallback* callback) { |
- DCHECK(CalledOnValidThread()); |
- DCHECK_NE(socket_, INVALID_SOCKET); |
- DCHECK(!waiting_read_); |
- DCHECK(!old_read_callback_ && read_callback_.is_null()); |
- DCHECK(!core_->read_iobuffer_); |
- |
- buf_len = core_->ThrottleReadSize(buf_len); |
- |
- core_->read_buffer_.len = buf_len; |
- core_->read_buffer_.buf = buf->data(); |
- |
- // TODO(wtc): Remove the assertion after enough testing. |
- AssertEventNotSignaled(core_->read_overlapped_.hEvent); |
- DWORD num, flags = 0; |
- int rv = WSARecv(socket_, &core_->read_buffer_, 1, &num, &flags, |
- &core_->read_overlapped_, NULL); |
- if (rv == 0) { |
- if (ResetEventIfSignaled(core_->read_overlapped_.hEvent)) { |
- base::StatsCounter read_bytes("tcp.read_bytes"); |
- read_bytes.Add(num); |
- num_bytes_read_ += num; |
- if (num > 0) |
- use_history_.set_was_used_to_convey_data(); |
- net_log_.AddByteTransferEvent(NetLog::TYPE_SOCKET_BYTES_RECEIVED, num, |
- core_->read_buffer_.buf); |
- return static_cast<int>(num); |
- } |
- } else { |
- int os_error = WSAGetLastError(); |
- if (os_error != WSA_IO_PENDING) |
- return MapSystemError(os_error); |
- } |
- core_->WatchForRead(); |
- waiting_read_ = true; |
- old_read_callback_ = callback; |
- core_->read_iobuffer_ = buf; |
- return ERR_IO_PENDING; |
-} |
-int TCPClientSocketWin::Read(IOBuffer* buf, |
- int buf_len, |
const CompletionCallback& callback) { |
DCHECK(CalledOnValidThread()); |
DCHECK_NE(socket_, INVALID_SOCKET); |
DCHECK(!waiting_read_); |
- DCHECK(!old_read_callback_ && read_callback_.is_null()); |
+ DCHECK(read_callback_.is_null()); |
DCHECK(!core_->read_iobuffer_); |
buf_len = core_->ThrottleReadSize(buf_len); |
@@ -788,11 +717,11 @@ int TCPClientSocketWin::Read(IOBuffer* buf, |
int TCPClientSocketWin::Write(IOBuffer* buf, |
int buf_len, |
- OldCompletionCallback* callback) { |
+ const CompletionCallback& callback) { |
DCHECK(CalledOnValidThread()); |
DCHECK_NE(socket_, INVALID_SOCKET); |
DCHECK(!waiting_write_); |
- DCHECK(!write_callback_); |
+ DCHECK(write_callback_.is_null()); |
DCHECK_GT(buf_len, 0); |
DCHECK(!core_->write_iobuffer_); |
@@ -881,28 +810,22 @@ void TCPClientSocketWin::LogConnectCompletion(int net_error) { |
void TCPClientSocketWin::DoReadCallback(int rv) { |
DCHECK_NE(rv, ERR_IO_PENDING); |
- DCHECK(old_read_callback_ || !read_callback_.is_null()); |
+ DCHECK(!read_callback_.is_null()); |
- // since Run may result in Read being called, clear read_callback_ up front. |
- if (old_read_callback_) { |
- OldCompletionCallback* c = old_read_callback_; |
- old_read_callback_ = NULL; |
- c->Run(rv); |
- } else { |
- CompletionCallback c = read_callback_; |
- read_callback_.Reset(); |
- c.Run(rv); |
- } |
+ // Since Run may result in Read being called, clear read_callback_ up front. |
+ CompletionCallback c = read_callback_; |
+ read_callback_.Reset(); |
+ c.Run(rv); |
} |
void TCPClientSocketWin::DoWriteCallback(int rv) { |
DCHECK_NE(rv, ERR_IO_PENDING); |
- DCHECK(write_callback_); |
+ DCHECK(!write_callback_.is_null()); |
// since Run may result in Write being called, clear write_callback_ up front. |
- OldCompletionCallback* c = write_callback_; |
- write_callback_ = NULL; |
- c->Run(rv); |
+ CompletionCallback c = write_callback_; |
+ write_callback_.Reset(); |
+ c.Run(rv); |
} |
void TCPClientSocketWin::DidCompleteConnect() { |