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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_ | 5 #ifndef NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_ |
6 #define NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_ | 6 #define NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <winsock2.h> | 9 #include <winsock2.h> |
10 | 10 |
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35 // socket. This object must not be connected. This object takes ownership of | 35 // socket. This object must not be connected. This object takes ownership of |
36 // the given socket and then acts as if Connect() had been called. This | 36 // the given socket and then acts as if Connect() had been called. This |
37 // function is used by TCPServerSocket() to adopt accepted connections | 37 // function is used by TCPServerSocket() to adopt accepted connections |
38 // and for testing. | 38 // and for testing. |
39 int AdoptSocket(SOCKET socket); | 39 int AdoptSocket(SOCKET socket); |
40 | 40 |
41 // Binds the socket to a local IP address and port. | 41 // Binds the socket to a local IP address and port. |
42 int Bind(const IPEndPoint& address); | 42 int Bind(const IPEndPoint& address); |
43 | 43 |
44 // StreamSocket implementation. | 44 // StreamSocket implementation. |
45 virtual int Connect(OldCompletionCallback* callback); | |
46 virtual int Connect(const CompletionCallback& callback); | 45 virtual int Connect(const CompletionCallback& callback); |
47 virtual void Disconnect(); | 46 virtual void Disconnect(); |
48 virtual bool IsConnected() const; | 47 virtual bool IsConnected() const; |
49 virtual bool IsConnectedAndIdle() const; | 48 virtual bool IsConnectedAndIdle() const; |
50 virtual int GetPeerAddress(AddressList* address) const; | 49 virtual int GetPeerAddress(AddressList* address) const; |
51 virtual int GetLocalAddress(IPEndPoint* address) const; | 50 virtual int GetLocalAddress(IPEndPoint* address) const; |
52 virtual const BoundNetLog& NetLog() const { return net_log_; } | 51 virtual const BoundNetLog& NetLog() const { return net_log_; } |
53 virtual void SetSubresourceSpeculation(); | 52 virtual void SetSubresourceSpeculation(); |
54 virtual void SetOmniboxSpeculation(); | 53 virtual void SetOmniboxSpeculation(); |
55 virtual bool WasEverUsed() const; | 54 virtual bool WasEverUsed() const; |
56 virtual bool UsingTCPFastOpen() const; | 55 virtual bool UsingTCPFastOpen() const; |
57 virtual int64 NumBytesRead() const; | 56 virtual int64 NumBytesRead() const; |
58 virtual base::TimeDelta GetConnectTimeMicros() const; | 57 virtual base::TimeDelta GetConnectTimeMicros() const; |
59 | 58 |
60 // Socket implementation. | 59 // Socket implementation. |
61 // Multiple outstanding requests are not supported. | 60 // Multiple outstanding requests are not supported. |
62 // Full duplex mode (reading and writing at the same time) is supported | 61 // Full duplex mode (reading and writing at the same time) is supported |
63 virtual int Read(IOBuffer* buf, int buf_len, OldCompletionCallback* callback); | |
64 virtual int Read(IOBuffer* buf, int buf_len, | 62 virtual int Read(IOBuffer* buf, int buf_len, |
65 const CompletionCallback& callback); | 63 const CompletionCallback& callback); |
66 virtual int Write(IOBuffer* buf, int buf_len, OldCompletionCallback* callback)
; | 64 virtual int Write(IOBuffer* buf, int buf_len, |
| 65 const CompletionCallback& callback); |
67 | 66 |
68 virtual bool SetReceiveBufferSize(int32 size); | 67 virtual bool SetReceiveBufferSize(int32 size); |
69 virtual bool SetSendBufferSize(int32 size); | 68 virtual bool SetSendBufferSize(int32 size); |
70 | 69 |
71 private: | 70 private: |
72 // State machine for connecting the socket. | 71 // State machine for connecting the socket. |
73 enum ConnectState { | 72 enum ConnectState { |
74 CONNECT_STATE_CONNECT, | 73 CONNECT_STATE_CONNECT, |
75 CONNECT_STATE_CONNECT_COMPLETE, | 74 CONNECT_STATE_CONNECT_COMPLETE, |
76 CONNECT_STATE_NONE, | 75 CONNECT_STATE_NONE, |
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119 // The various states that the socket could be in. | 118 // The various states that the socket could be in. |
120 bool waiting_read_; | 119 bool waiting_read_; |
121 bool waiting_write_; | 120 bool waiting_write_; |
122 | 121 |
123 // The core of the socket that can live longer than the socket itself. We pass | 122 // The core of the socket that can live longer than the socket itself. We pass |
124 // resources to the Windows async IO functions and we have to make sure that | 123 // resources to the Windows async IO functions and we have to make sure that |
125 // they are not destroyed while the OS still references them. | 124 // they are not destroyed while the OS still references them. |
126 scoped_refptr<Core> core_; | 125 scoped_refptr<Core> core_; |
127 | 126 |
128 // External callback; called when connect or read is complete. | 127 // External callback; called when connect or read is complete. |
129 OldCompletionCallback* old_read_callback_; | |
130 CompletionCallback read_callback_; | 128 CompletionCallback read_callback_; |
131 | 129 |
132 // External callback; called when write is complete. | 130 // External callback; called when write is complete. |
133 OldCompletionCallback* write_callback_; | 131 CompletionCallback write_callback_; |
134 | 132 |
135 // The next state for the Connect() state machine. | 133 // The next state for the Connect() state machine. |
136 ConnectState next_connect_state_; | 134 ConnectState next_connect_state_; |
137 | 135 |
138 // The OS error that CONNECT_STATE_CONNECT last completed with. | 136 // The OS error that CONNECT_STATE_CONNECT last completed with. |
139 int connect_os_error_; | 137 int connect_os_error_; |
140 | 138 |
141 BoundNetLog net_log_; | 139 BoundNetLog net_log_; |
142 | 140 |
143 // This socket was previously disconnected and has not been re-connected. | 141 // This socket was previously disconnected and has not been re-connected. |
144 bool previously_disconnected_; | 142 bool previously_disconnected_; |
145 | 143 |
146 // Record of connectivity and transmissions, for use in speculative connection | 144 // Record of connectivity and transmissions, for use in speculative connection |
147 // histograms. | 145 // histograms. |
148 UseHistory use_history_; | 146 UseHistory use_history_; |
149 | 147 |
150 base::TimeTicks connect_start_time_; | 148 base::TimeTicks connect_start_time_; |
151 base::TimeDelta connect_time_micros_; | 149 base::TimeDelta connect_time_micros_; |
152 int64 num_bytes_read_; | 150 int64 num_bytes_read_; |
153 | 151 |
154 DISALLOW_COPY_AND_ASSIGN(TCPClientSocketWin); | 152 DISALLOW_COPY_AND_ASSIGN(TCPClientSocketWin); |
155 }; | 153 }; |
156 | 154 |
157 } // namespace net | 155 } // namespace net |
158 | 156 |
159 #endif // NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_ | 157 #endif // NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_ |
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