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Side by Side Diff: net/socket/socks_client_socket_pool.cc

Issue 8824006: Migrate net/socket/socket.h, net/socket/stream_socket.h to base::Bind(). (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebased Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "net/socket/socks_client_socket_pool.h" 5 #include "net/socket/socks_client_socket_pool.h"
6 6
7 #include "base/time.h" 7 #include "base/time.h"
8 #include "base/values.h" 8 #include "base/values.h"
9 #include "net/base/net_errors.h" 9 #include "net/base/net_errors.h"
10 #include "net/socket/client_socket_factory.h" 10 #include "net/socket/client_socket_factory.h"
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
44 TransportClientSocketPool* transport_pool, 44 TransportClientSocketPool* transport_pool,
45 HostResolver* host_resolver, 45 HostResolver* host_resolver,
46 Delegate* delegate, 46 Delegate* delegate,
47 NetLog* net_log) 47 NetLog* net_log)
48 : ConnectJob(group_name, timeout_duration, delegate, 48 : ConnectJob(group_name, timeout_duration, delegate,
49 BoundNetLog::Make(net_log, NetLog::SOURCE_CONNECT_JOB)), 49 BoundNetLog::Make(net_log, NetLog::SOURCE_CONNECT_JOB)),
50 socks_params_(socks_params), 50 socks_params_(socks_params),
51 transport_pool_(transport_pool), 51 transport_pool_(transport_pool),
52 resolver_(host_resolver), 52 resolver_(host_resolver),
53 ALLOW_THIS_IN_INITIALIZER_LIST( 53 ALLOW_THIS_IN_INITIALIZER_LIST(
54 callback_(this, &SOCKSConnectJob::OnIOComplete)) { 54 callback_old_(this, &SOCKSConnectJob::OnIOComplete)) {
55 } 55 }
56 56
57 SOCKSConnectJob::~SOCKSConnectJob() { 57 SOCKSConnectJob::~SOCKSConnectJob() {
58 // We don't worry about cancelling the tcp socket since the destructor in 58 // We don't worry about cancelling the tcp socket since the destructor in
59 // scoped_ptr<ClientSocketHandle> transport_socket_handle_ will take care of 59 // scoped_ptr<ClientSocketHandle> transport_socket_handle_ will take care of
60 // it. 60 // it.
61 } 61 }
62 62
63 LoadState SOCKSConnectJob::GetLoadState() const { 63 LoadState SOCKSConnectJob::GetLoadState() const {
64 switch (next_state_) { 64 switch (next_state_) {
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
111 111
112 return rv; 112 return rv;
113 } 113 }
114 114
115 int SOCKSConnectJob::DoTransportConnect() { 115 int SOCKSConnectJob::DoTransportConnect() {
116 next_state_ = STATE_TRANSPORT_CONNECT_COMPLETE; 116 next_state_ = STATE_TRANSPORT_CONNECT_COMPLETE;
117 transport_socket_handle_.reset(new ClientSocketHandle()); 117 transport_socket_handle_.reset(new ClientSocketHandle());
118 return transport_socket_handle_->Init(group_name(), 118 return transport_socket_handle_->Init(group_name(),
119 socks_params_->transport_params(), 119 socks_params_->transport_params(),
120 socks_params_->destination().priority(), 120 socks_params_->destination().priority(),
121 &callback_, 121 &callback_old_,
122 transport_pool_, 122 transport_pool_,
123 net_log()); 123 net_log());
124 } 124 }
125 125
126 int SOCKSConnectJob::DoTransportConnectComplete(int result) { 126 int SOCKSConnectJob::DoTransportConnectComplete(int result) {
127 if (result != OK) 127 if (result != OK)
128 return ERR_PROXY_CONNECTION_FAILED; 128 return ERR_PROXY_CONNECTION_FAILED;
129 129
130 // Reset the timer to just the length of time allowed for SOCKS handshake 130 // Reset the timer to just the length of time allowed for SOCKS handshake
131 // so that a fast TCP connection plus a slow SOCKS failure doesn't take 131 // so that a fast TCP connection plus a slow SOCKS failure doesn't take
132 // longer to timeout than it should. 132 // longer to timeout than it should.
133 ResetTimer(base::TimeDelta::FromSeconds(kSOCKSConnectJobTimeoutInSeconds)); 133 ResetTimer(base::TimeDelta::FromSeconds(kSOCKSConnectJobTimeoutInSeconds));
134 next_state_ = STATE_SOCKS_CONNECT; 134 next_state_ = STATE_SOCKS_CONNECT;
135 return result; 135 return result;
136 } 136 }
137 137
138 int SOCKSConnectJob::DoSOCKSConnect() { 138 int SOCKSConnectJob::DoSOCKSConnect() {
139 next_state_ = STATE_SOCKS_CONNECT_COMPLETE; 139 next_state_ = STATE_SOCKS_CONNECT_COMPLETE;
140 140
141 // Add a SOCKS connection on top of the tcp socket. 141 // Add a SOCKS connection on top of the tcp socket.
142 if (socks_params_->is_socks_v5()) { 142 if (socks_params_->is_socks_v5()) {
143 socket_.reset(new SOCKS5ClientSocket(transport_socket_handle_.release(), 143 socket_.reset(new SOCKS5ClientSocket(transport_socket_handle_.release(),
144 socks_params_->destination())); 144 socks_params_->destination()));
145 } else { 145 } else {
146 socket_.reset(new SOCKSClientSocket(transport_socket_handle_.release(), 146 socket_.reset(new SOCKSClientSocket(transport_socket_handle_.release(),
147 socks_params_->destination(), 147 socks_params_->destination(),
148 resolver_)); 148 resolver_));
149 } 149 }
150 return socket_->Connect(&callback_); 150 return socket_->Connect(
151 base::Bind(&SOCKSConnectJob::OnIOComplete, base::Unretained(this)));
151 } 152 }
152 153
153 int SOCKSConnectJob::DoSOCKSConnectComplete(int result) { 154 int SOCKSConnectJob::DoSOCKSConnectComplete(int result) {
154 if (result != OK) { 155 if (result != OK) {
155 socket_->Disconnect(); 156 socket_->Disconnect();
156 return result; 157 return result;
157 } 158 }
158 159
159 set_socket(socket_.release()); 160 set_socket(socket_.release());
160 return result; 161 return result;
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300 return base_.histograms(); 301 return base_.histograms();
301 }; 302 };
302 303
303 bool SOCKSClientSocketPool::CloseOneIdleConnection() { 304 bool SOCKSClientSocketPool::CloseOneIdleConnection() {
304 if (base_.CloseOneIdleSocket()) 305 if (base_.CloseOneIdleSocket())
305 return true; 306 return true;
306 return base_.CloseOneIdleConnectionInLayeredPool(); 307 return base_.CloseOneIdleConnectionInLayeredPool();
307 } 308 }
308 309
309 } // namespace net 310 } // namespace net
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