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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_SHELL_SHELL_H_ | 5 #ifndef CONTENT_SHELL_SHELL_H_ |
| 6 #define CONTENT_SHELL_SHELL_H_ | 6 #define CONTENT_SHELL_SHELL_H_ |
| 7 | 7 |
| 8 #pragma once | 8 #pragma once |
| 9 | 9 |
| 10 #include <vector> | 10 #include <vector> |
| 11 | 11 |
| 12 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
| 13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
| 14 #include "base/string_piece.h" |
| 14 #include "content/browser/tab_contents/tab_contents_delegate.h" | 15 #include "content/browser/tab_contents/tab_contents_delegate.h" |
| 15 #include "ui/gfx/native_widget_types.h" | 16 #include "ui/gfx/native_widget_types.h" |
| 16 | 17 |
| 17 class GURL; | 18 class GURL; |
| 18 class SiteInstance; | 19 class SiteInstance; |
| 19 class TabContents; | 20 class TabContents; |
| 20 | 21 |
| 21 namespace base { | |
| 22 class StringPiece; | |
| 23 } | |
| 24 | |
| 25 namespace content { | 22 namespace content { |
| 26 | 23 |
| 27 class BrowserContext; | 24 class BrowserContext; |
| 28 | 25 |
| 29 // This represents one window of the Content Shell, i.e. all the UI including | 26 // This represents one window of the Content Shell, i.e. all the UI including |
| 30 // buttons and url bar, as well as the web content area. | 27 // buttons and url bar, as well as the web content area. |
| 31 class Shell : public TabContentsDelegate { | 28 class Shell : public TabContentsDelegate { |
| 32 public: | 29 public: |
| 33 virtual ~Shell(); | 30 virtual ~Shell(); |
| 34 | 31 |
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| 110 #endif | 107 #endif |
| 111 | 108 |
| 112 // A container of all the open windows. We use a vector so we can keep track | 109 // A container of all the open windows. We use a vector so we can keep track |
| 113 // of ordering. | 110 // of ordering. |
| 114 static std::vector<Shell*> windows_; | 111 static std::vector<Shell*> windows_; |
| 115 }; | 112 }; |
| 116 | 113 |
| 117 } // namespace content | 114 } // namespace content |
| 118 | 115 |
| 119 #endif // CONTENT_SHELL_SHELL_H_ | 116 #endif // CONTENT_SHELL_SHELL_H_ |
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