| Index: media/filters/reference_audio_renderer.cc
|
| ===================================================================
|
| --- media/filters/reference_audio_renderer.cc (revision 113173)
|
| +++ media/filters/reference_audio_renderer.cc (working copy)
|
| @@ -10,8 +10,9 @@
|
|
|
| namespace media {
|
|
|
| -ReferenceAudioRenderer::ReferenceAudioRenderer()
|
| +ReferenceAudioRenderer::ReferenceAudioRenderer(AudioManager* audio_manager)
|
| : AudioRendererBase(),
|
| + audio_manager_(audio_manager),
|
| bytes_per_second_(0) {
|
| }
|
|
|
| @@ -71,7 +72,7 @@
|
| int sample_rate) {
|
| int samples_per_packet = sample_rate / 10;
|
| int hardware_buffer_size = samples_per_packet *
|
| - ChannelLayoutToChannelCount(channel_layout) * bits_per_channel / 8;
|
| + ChannelLayoutToChannelCount(channel_layout) * bits_per_channel / 8;
|
|
|
| // Allocate audio buffer based on hardware buffer size.
|
| buffer_capacity_ = 3 * hardware_buffer_size;
|
| @@ -81,7 +82,8 @@
|
| sample_rate, bits_per_channel, samples_per_packet);
|
| bytes_per_second_ = params.GetBytesPerSecond();
|
|
|
| - controller_ = AudioOutputController::Create(this, params, buffer_capacity_);
|
| + controller_ = AudioOutputController::Create(audio_manager_, this, params,
|
| + buffer_capacity_);
|
| return controller_ != NULL;
|
| }
|
|
|
|
|