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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/audio_output_proxy.h" | 5 #include "media/audio/audio_output_proxy.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/message_loop.h" | 8 #include "base/message_loop.h" |
9 #include "base/task.h" | 9 #include "base/task.h" |
10 #include "media/audio/audio_manager.h" | 10 #include "media/audio/audio_manager.h" |
11 #include "media/audio/audio_output_dispatcher.h" | 11 #include "media/audio/audio_output_dispatcher.h" |
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77 void AudioOutputProxy::GetVolume(double* volume) { | 77 void AudioOutputProxy::GetVolume(double* volume) { |
78 DCHECK_EQ(MessageLoop::current(), dispatcher_->message_loop()); | 78 DCHECK_EQ(MessageLoop::current(), dispatcher_->message_loop()); |
79 *volume = volume_; | 79 *volume = volume_; |
80 } | 80 } |
81 | 81 |
82 void AudioOutputProxy::Close() { | 82 void AudioOutputProxy::Close() { |
83 DCHECK_EQ(MessageLoop::current(), dispatcher_->message_loop()); | 83 DCHECK_EQ(MessageLoop::current(), dispatcher_->message_loop()); |
84 DCHECK(state_ == kCreated || state_ == kError || state_ == kOpened); | 84 DCHECK(state_ == kCreated || state_ == kError || state_ == kOpened); |
85 DCHECK(!physical_stream_); | 85 DCHECK(!physical_stream_); |
86 | 86 |
87 if (state_ != kCreated) { | 87 if (state_ != kCreated) |
88 dispatcher_->StreamClosed(); | 88 dispatcher_->StreamClosed(); |
89 } | 89 |
90 dispatcher_->message_loop()->DeleteSoon(FROM_HERE, this); | |
91 state_ = kClosed; | 90 state_ = kClosed; |
91 | |
92 // Delete the object now like is done in the Close() implementation of | |
henrika (OOO until Aug 14)
2011/12/07 10:08:34
Have to trust you on this part. Don't know the det
tommi (sloooow) - chröme
2011/12/07 12:26:44
The Mac, Wave and WASAPI implementations delete th
| |
93 // physical stream objects. If we delete the object via DeleteSoon, we | |
94 // unnecessarily complicate the Shutdown procedure of the | |
95 // dispatcher+audio manager. | |
96 delete this; | |
92 } | 97 } |
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