Index: ui/aura_shell/shelf_layout_manager.cc |
=================================================================== |
--- ui/aura_shell/shelf_layout_manager.cc (revision 113185) |
+++ ui/aura_shell/shelf_layout_manager.cc (working copy) |
@@ -1,153 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "ui/aura_shell/shelf_layout_manager.h" |
- |
-#include "base/auto_reset.h" |
-#include "ui/aura/desktop.h" |
-#include "ui/aura/screen_aura.h" |
-#include "ui/gfx/compositor/layer.h" |
-#include "ui/gfx/compositor/layer_animator.h" |
-#include "ui/views/widget/widget.h" |
- |
-namespace aura_shell { |
-namespace internal { |
- |
-namespace { |
- |
-ui::Layer* GetLayer(views::Widget* widget) { |
- return widget->GetNativeView()->layer(); |
-} |
- |
-} // namespace |
- |
-//////////////////////////////////////////////////////////////////////////////// |
-// ShelfLayoutManager, public: |
- |
-ShelfLayoutManager::ShelfLayoutManager(views::Widget* launcher, |
- views::Widget* status) |
- : animating_(false), |
- in_layout_(false), |
- visible_(true), |
- max_height_(-1), |
- launcher_(launcher), |
- status_(status) { |
- gfx::Rect launcher_bounds = launcher->GetWindowScreenBounds(); |
- gfx::Rect status_bounds = status->GetWindowScreenBounds(); |
- max_height_ = std::max(launcher_bounds.height(), status_bounds.height()); |
- GetLayer(launcher)->GetAnimator()->AddObserver(this); |
-} |
- |
- |
-ShelfLayoutManager::~ShelfLayoutManager() { |
- // Do not try to remove observer from layer as the Launcher is |
- // already deleted. |
-} |
- |
-void ShelfLayoutManager::LayoutShelf() { |
- AutoReset<bool> auto_reset_in_layout(&in_layout_, true); |
- StopAnimating(); |
- TargetBounds target_bounds; |
- float target_opacity = visible_ ? 1.0f : 0.0f; |
- CalculateTargetBounds(visible_, &target_bounds); |
- GetLayer(launcher_)->SetOpacity(target_opacity); |
- GetLayer(status_)->SetOpacity(target_opacity); |
- launcher_->SetBounds(target_bounds.launcher_bounds); |
- status_->SetBounds(target_bounds.status_bounds); |
- aura::Desktop::GetInstance()->screen()->set_work_area_insets( |
- target_bounds.work_area_insets); |
-} |
- |
-void ShelfLayoutManager::SetVisible(bool visible) { |
- bool current_visibility = animating_ ? !visible_ : visible_; |
- if (visible == current_visibility) |
- return; // Nothing changed. |
- |
- StopAnimating(); |
- |
- TargetBounds target_bounds; |
- float target_opacity = visible ? 1.0f : 0.0f; |
- CalculateTargetBounds(visible, &target_bounds); |
- AnimateWidgetTo(launcher_, target_bounds.launcher_bounds, target_opacity); |
- AnimateWidgetTo(status_, target_bounds.status_bounds, target_opacity); |
- animating_ = true; |
- // |visible_| is updated once the animation completes. |
-} |
- |
-//////////////////////////////////////////////////////////////////////////////// |
-// ShelfLayoutManager, aura::LayoutManager implementation: |
- |
-void ShelfLayoutManager::OnWindowResized() { |
- LayoutShelf(); |
-} |
- |
-void ShelfLayoutManager::OnWindowAddedToLayout(aura::Window* child) { |
-} |
- |
-void ShelfLayoutManager::OnWillRemoveWindowFromLayout(aura::Window* child) { |
-} |
- |
-void ShelfLayoutManager::OnChildWindowVisibilityChanged(aura::Window* child, |
- bool visible) { |
-} |
- |
-void ShelfLayoutManager::SetChildBounds(aura::Window* child, |
- const gfx::Rect& requested_bounds) { |
- SetChildBoundsDirect(child, requested_bounds); |
- if (!in_layout_) |
- LayoutShelf(); |
-} |
- |
-//////////////////////////////////////////////////////////////////////////////// |
-// ShelfLayoutManager, private: |
- |
-void ShelfLayoutManager::StopAnimating() { |
- if (animating_) { |
- animating_ = false; |
- visible_ = !visible_; |
- } |
- GetLayer(launcher_)->GetAnimator()->StopAnimating(); |
-} |
- |
-void ShelfLayoutManager::CalculateTargetBounds(bool visible, |
- TargetBounds* target_bounds) { |
- const gfx::Rect& available_bounds(aura::Desktop::GetInstance()->bounds()); |
- int y = available_bounds.bottom() - (visible ? max_height_ : 0); |
- gfx::Rect status_bounds(status_->GetWindowScreenBounds()); |
- target_bounds->status_bounds = gfx::Rect( |
- available_bounds.right() - status_bounds.width(), |
- y + (max_height_ - status_bounds.height()) / 2, |
- status_bounds.width(), status_bounds.height()); |
- gfx::Rect launcher_bounds(launcher_->GetWindowScreenBounds()); |
- target_bounds->launcher_bounds = gfx::Rect( |
- available_bounds.x(), y + (max_height_ - launcher_bounds.height()) / 2, |
- available_bounds.width() - status_bounds.width(), |
- launcher_bounds.height()); |
- if (visible) |
- target_bounds->work_area_insets = gfx::Insets(0, 0, max_height_, 0); |
-} |
- |
-void ShelfLayoutManager::AnimateWidgetTo(views::Widget* widget, |
- const gfx::Rect& target_bounds, |
- float target_opacity) { |
- ui::Layer* layer = GetLayer(widget); |
- ui::LayerAnimator::ScopedSettings animation_setter(layer->GetAnimator()); |
- widget->SetBounds(target_bounds); |
- layer->SetOpacity(target_opacity); |
-} |
- |
-void ShelfLayoutManager::OnLayerAnimationEnded( |
- const ui::LayerAnimationSequence* sequence) { |
- if (!animating_) |
- return; |
- animating_ = false; |
- visible_ = !visible_; |
- TargetBounds target_bounds; |
- CalculateTargetBounds(visible_, &target_bounds); |
- aura::Desktop::GetInstance()->screen()->set_work_area_insets( |
- target_bounds.work_area_insets); |
-} |
- |
-} // internal |
-} // aura_shell |