Index: ui/aura_shell/status_area_layout_manager.h |
=================================================================== |
--- ui/aura_shell/status_area_layout_manager.h (revision 113185) |
+++ ui/aura_shell/status_area_layout_manager.h (working copy) |
@@ -1,52 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_AURA_SHELL_STATUS_AREA_LAYOUT_MANAGER_H_ |
-#define UI_AURA_SHELL_STATUS_AREA_LAYOUT_MANAGER_H_ |
-#pragma once |
- |
-#include "base/basictypes.h" |
-#include "base/compiler_specific.h" |
-#include "ui/aura/layout_manager.h" |
- |
-namespace aura_shell { |
-namespace internal { |
- |
-class ShelfLayoutManager; |
- |
-// StatusAreaLayoutManager is a layout manager responsible for the status area. |
-// In any case when status area needs relayout it redirects this call to |
-// ShelfLayoutManager. |
-class StatusAreaLayoutManager : public aura::LayoutManager { |
- public: |
- explicit StatusAreaLayoutManager(ShelfLayoutManager* shelf); |
- virtual ~StatusAreaLayoutManager(); |
- |
- // Overridden from aura::LayoutManager: |
- virtual void OnWindowResized() OVERRIDE; |
- virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE; |
- virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE; |
- virtual void OnChildWindowVisibilityChanged(aura::Window* child, |
- bool visible) OVERRIDE; |
- virtual void SetChildBounds(aura::Window* child, |
- const gfx::Rect& requested_bounds) OVERRIDE; |
- |
- private: |
- // Updates layout of the status area. Effectively calls ShelfLayoutManager |
- // to update layout of the shelf. |
- void LayoutStatusArea(); |
- |
- // True when inside LayoutStatusArea method. |
- // Used to prevent calling itself again from SetChildBounds(). |
- bool in_layout_; |
- |
- ShelfLayoutManager* shelf_; |
- |
- DISALLOW_COPY_AND_ASSIGN(StatusAreaLayoutManager); |
-}; |
- |
-} // namespace internal |
-} // namespace aura_shell |
- |
-#endif // UI_AURA_SHELL_STATUS_AREA_LAYOUT_MANAGER_H_ |