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Side by Side Diff: ui/aura/desktop.h

Issue 8815004: Aura: delay draw on Expose to avoid getting behind (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_DESKTOP_H_ 5 #ifndef UI_AURA_DESKTOP_H_
6 #define UI_AURA_DESKTOP_H_ 6 #define UI_AURA_DESKTOP_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
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143 void ReleaseCapture(Window* window); 143 void ReleaseCapture(Window* window);
144 144
145 // Overridden from Window: 145 // Overridden from Window:
146 virtual void SetTransform(const ui::Transform& transform) OVERRIDE; 146 virtual void SetTransform(const ui::Transform& transform) OVERRIDE;
147 147
148 #if !defined(NDEBUG) 148 #if !defined(NDEBUG)
149 // Toggles the host's full screen state. 149 // Toggles the host's full screen state.
150 void ToggleFullScreen(); 150 void ToggleFullScreen();
151 #endif 151 #endif
152 152
153 // Overridden from ui::CompositorDelegate
Ben Goodger (Google) 2011/12/06 04:26:40 nit: colon at the end.
154 virtual void ScheduleDraw();
155
153 private: 156 private:
154 Desktop(); 157 Desktop();
155 virtual ~Desktop(); 158 virtual ~Desktop();
156 159
157 // Called whenever the mouse moves, tracks the current |mouse_moved_handler_|, 160 // Called whenever the mouse moves, tracks the current |mouse_moved_handler_|,
158 // sending exited and entered events as its value changes. 161 // sending exited and entered events as its value changes.
159 void HandleMouseMoved(const MouseEvent& event, Window* target); 162 void HandleMouseMoved(const MouseEvent& event, Window* target);
160 163
161 bool ProcessMouseEvent(Window* target, MouseEvent* event); 164 bool ProcessMouseEvent(Window* target, MouseEvent* event);
162 bool ProcessKeyEvent(Window* target, KeyEvent* event); 165 bool ProcessKeyEvent(Window* target, KeyEvent* event);
163 ui::TouchStatus ProcessTouchEvent(Window* target, TouchEvent* event); 166 ui::TouchStatus ProcessTouchEvent(Window* target, TouchEvent* event);
164 167
165 // Overridden from ui::CompositorDelegate
166 virtual void ScheduleDraw();
167
168 // Overridden from Window: 168 // Overridden from Window:
169 virtual bool CanFocus() const OVERRIDE; 169 virtual bool CanFocus() const OVERRIDE;
170 virtual internal::FocusManager* GetFocusManager() OVERRIDE; 170 virtual internal::FocusManager* GetFocusManager() OVERRIDE;
171 virtual Desktop* GetDesktop() OVERRIDE; 171 virtual Desktop* GetDesktop() OVERRIDE;
172 virtual void WindowDetachedFromDesktop(Window* window) OVERRIDE; 172 virtual void WindowDetachedFromDesktop(Window* window) OVERRIDE;
173 173
174 // Overridden from ui::LayerAnimationObserver: 174 // Overridden from ui::LayerAnimationObserver:
175 virtual void OnLayerAnimationEnded( 175 virtual void OnLayerAnimationEnded(
176 const ui::LayerAnimationSequence* animation) OVERRIDE; 176 const ui::LayerAnimationSequence* animation) OVERRIDE;
177 virtual void OnLayerAnimationScheduled( 177 virtual void OnLayerAnimationScheduled(
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234 Window* mouse_moved_handler_; 234 Window* mouse_moved_handler_;
235 Window* focused_window_; 235 Window* focused_window_;
236 Window* touch_event_handler_; 236 Window* touch_event_handler_;
237 237
238 DISALLOW_COPY_AND_ASSIGN(Desktop); 238 DISALLOW_COPY_AND_ASSIGN(Desktop);
239 }; 239 };
240 240
241 } // namespace aura 241 } // namespace aura
242 242
243 #endif // UI_AURA_DESKTOP_H_ 243 #endif // UI_AURA_DESKTOP_H_
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