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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/idle_timer.h" | 5 #include "base/idle_timer.h" |
| 6 | 6 |
| 7 #if defined(OS_MACOSX) | 7 #if defined(OS_MACOSX) |
| 8 #include <ApplicationServices/ApplicationServices.h> | 8 #include <ApplicationServices/ApplicationServices.h> |
| 9 #endif | 9 #endif |
| 10 | 10 |
| 11 #if defined(OS_LINUX) && 0 | |
|
Evan Martin
2008/11/06 20:28:19
Perhaps rather than the 0, just make up a define l
| |
| 12 // We may not want to port idle_timer to Linux, but we have implemented it | |
| 13 // anyway. Remove the 0 above if we want it. | |
| 14 #include <gdk/gdkx.h> | |
| 15 #include <X11/extensions/scrnsaver.h> | |
| 16 #include "base/lazy_instance.h" | |
| 17 #include "base/thread_local.h" | |
| 18 #endif | |
| 19 | |
| 11 #include "base/message_loop.h" | 20 #include "base/message_loop.h" |
| 12 #include "base/time.h" | 21 #include "base/time.h" |
| 13 | 22 |
| 14 namespace base { | 23 namespace base { |
| 15 | 24 |
| 16 #if defined(OS_WIN) | 25 #if defined(OS_WIN) |
| 17 bool OSIdleTimeSource(int32 *milliseconds_interval_since_last_event) { | 26 bool OSIdleTimeSource(int32 *milliseconds_interval_since_last_event) { |
| 18 LASTINPUTINFO lastInputInfo; | 27 LASTINPUTINFO lastInputInfo; |
| 19 lastInputInfo.cbSize = sizeof(lastInputInfo); | 28 lastInputInfo.cbSize = sizeof(lastInputInfo); |
| 20 if (GetLastInputInfo(&lastInputInfo) == 0) { | 29 if (GetLastInputInfo(&lastInputInfo) == 0) { |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 33 return true; | 42 return true; |
| 34 } | 43 } |
| 35 #elif defined(OS_MACOSX) | 44 #elif defined(OS_MACOSX) |
| 36 bool OSIdleTimeSource(int32 *milliseconds_interval_since_last_event) { | 45 bool OSIdleTimeSource(int32 *milliseconds_interval_since_last_event) { |
| 37 *milliseconds_interval_since_last_event = | 46 *milliseconds_interval_since_last_event = |
| 38 CGEventSourceSecondsSinceLastEventType( | 47 CGEventSourceSecondsSinceLastEventType( |
| 39 kCGEventSourceStateCombinedSessionState, | 48 kCGEventSourceStateCombinedSessionState, |
| 40 kCGAnyInputEventType) * 1000.0; | 49 kCGAnyInputEventType) * 1000.0; |
| 41 return true; | 50 return true; |
| 42 } | 51 } |
| 52 #elif defined(OS_LINUX) && 0 | |
| 53 // We may not want to port idle_timer to Linux, but we have implemented it | |
| 54 // anyway. Remove the 0 above if we want it. | |
| 55 | |
| 56 struct IdleState { | |
| 57 bool have_screen_saver; | |
| 58 ThreadLocalPointer<XScreenSaverInfo*> screen_saver_info; | |
| 59 }; | |
| 60 | |
| 61 struct IdleStateLazyInstanceTraits { | |
| 62 static void New(void* instance) { | |
|
Dean McNamee
2008/11/06 08:57:05
This code is not technically correct. You never c
| |
| 63 IdleState* state = static_cast<IdleState*>(instance); | |
| 64 int event_base, error_base; | |
| 65 state->have_screen_saver = XScreenSaverQueryExtension( | |
| 66 GDK_DISPLAY(), &event_base, &error_base); | |
| 67 if (state->have_screen_saver) | |
| 68 *state->screen_saver_info.Get() = XScreenSaverAllocInfo(); | |
| 69 } | |
| 70 static void Delete(void* instance) { | |
| 71 IdleState* state = static_cast<IdleState*>(instance); | |
| 72 if (*state->screen_saver_info.Get()) { | |
| 73 XFree(*state->screen_saver_info.Get()); | |
| 74 state->screen_saver_info.~ThreadLocalPointer(); | |
| 75 } | |
| 76 } | |
| 77 }; | |
| 78 | |
| 79 bool OSIdleTimeSource(int32* milliseconds_interval_since_last_event) { | |
| 80 static LazyInstance<IdleState, IdleStateLazyInstanceTraits> state_instance( | |
| 81 base::LINKER_INITIALIZED); | |
| 82 IdleState* state = state_instance.Pointer(); | |
| 83 if (state->have_screen_saver && state->screen_saver_info.Get()) { | |
| 84 XScreenSaverQueryInfo(GDK_DISPLAY(), GDK_ROOT_WINDOW(), | |
| 85 *state->screen_saver_info.Get()); | |
| 86 *milliseconds_interval_since_last_event = | |
| 87 (*state->screen_saver_info.Get())->idle; | |
| 88 return true; | |
| 89 } | |
| 90 return false; | |
| 91 } | |
| 43 #endif | 92 #endif |
| 44 | 93 |
| 45 IdleTimer::IdleTimer(TimeDelta idle_time, bool repeat) | 94 IdleTimer::IdleTimer(TimeDelta idle_time, bool repeat) |
| 46 : idle_interval_(idle_time), | 95 : idle_interval_(idle_time), |
| 47 repeat_(repeat), | 96 repeat_(repeat), |
| 48 idle_time_source_(OSIdleTimeSource) { | 97 idle_time_source_(OSIdleTimeSource) { |
| 49 DCHECK_EQ(MessageLoop::TYPE_UI, MessageLoop::current()->type()) << | 98 DCHECK_EQ(MessageLoop::TYPE_UI, MessageLoop::current()->type()) << |
| 50 "Requires a thread that processes Windows UI events"; | 99 "Requires a thread that processes Windows UI events"; |
| 51 } | 100 } |
| 52 | 101 |
| (...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 94 TimeDelta current_idle_time = CurrentIdleTime(); | 143 TimeDelta current_idle_time = CurrentIdleTime(); |
| 95 if (current_idle_time > time_since_last_fire) { | 144 if (current_idle_time > time_since_last_fire) { |
| 96 if (repeat_) | 145 if (repeat_) |
| 97 return idle_interval_ - time_since_last_fire; | 146 return idle_interval_ - time_since_last_fire; |
| 98 return idle_interval_; | 147 return idle_interval_; |
| 99 } | 148 } |
| 100 return idle_interval_ - current_idle_time; | 149 return idle_interval_ - current_idle_time; |
| 101 } | 150 } |
| 102 | 151 |
| 103 } // namespace base | 152 } // namespace base |
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