| Index: net/spdy/spdy_proxy_client_socket.cc
|
| diff --git a/net/spdy/spdy_proxy_client_socket.cc b/net/spdy/spdy_proxy_client_socket.cc
|
| index 7dbf83e085512cb89b31af4e7328948320a477f3..c9f0d8f1959439f7a9ab965b0381c9a94a4f8ff1 100644
|
| --- a/net/spdy/spdy_proxy_client_socket.cc
|
| +++ b/net/spdy/spdy_proxy_client_socket.cc
|
| @@ -33,7 +33,7 @@ SpdyProxyClientSocket::SpdyProxyClientSocket(
|
| io_callback_(this, &SpdyProxyClientSocket::OnIOComplete)),
|
| next_state_(STATE_DISCONNECTED),
|
| spdy_stream_(spdy_stream),
|
| - read_callback_(NULL),
|
| + old_read_callback_(NULL),
|
| write_callback_(NULL),
|
| endpoint_(endpoint),
|
| auth_(
|
| @@ -92,7 +92,20 @@ HttpStream* SpdyProxyClientSocket::CreateConnectResponseStream() {
|
| // TODO(rch): create a more appropriate error code to disambiguate
|
| // the HTTPS Proxy tunnel failure from an HTTP Proxy tunnel failure.
|
| int SpdyProxyClientSocket::Connect(OldCompletionCallback* callback) {
|
| - DCHECK(!read_callback_);
|
| + DCHECK(!old_read_callback_ && read_callback_.is_null());
|
| + if (next_state_ == STATE_OPEN)
|
| + return OK;
|
| +
|
| + DCHECK_EQ(STATE_DISCONNECTED, next_state_);
|
| + next_state_ = STATE_GENERATE_AUTH_TOKEN;
|
| +
|
| + int rv = DoLoop(OK);
|
| + if (rv == ERR_IO_PENDING)
|
| + old_read_callback_ = callback;
|
| + return rv;
|
| +}
|
| +int SpdyProxyClientSocket::Connect(const CompletionCallback& callback) {
|
| + DCHECK(!old_read_callback_ && read_callback_.is_null());
|
| if (next_state_ == STATE_OPEN)
|
| return OK;
|
|
|
| @@ -108,7 +121,8 @@ int SpdyProxyClientSocket::Connect(OldCompletionCallback* callback) {
|
| void SpdyProxyClientSocket::Disconnect() {
|
| read_buffer_.clear();
|
| user_buffer_ = NULL;
|
| - read_callback_ = NULL;
|
| + old_read_callback_ = NULL;
|
| + read_callback_.Reset();
|
|
|
| write_buffer_len_ = 0;
|
| write_bytes_outstanding_ = 0;
|
| @@ -160,7 +174,7 @@ base::TimeDelta SpdyProxyClientSocket::GetConnectTimeMicros() const {
|
|
|
| int SpdyProxyClientSocket::Read(IOBuffer* buf, int buf_len,
|
| OldCompletionCallback* callback) {
|
| - DCHECK(!read_callback_);
|
| + DCHECK(!old_read_callback_ && read_callback_.is_null());
|
| DCHECK(!user_buffer_);
|
|
|
| if (next_state_ == STATE_DISCONNECTED)
|
| @@ -176,7 +190,7 @@ int SpdyProxyClientSocket::Read(IOBuffer* buf, int buf_len,
|
| int result = PopulateUserReadBuffer();
|
| if (result == 0) {
|
| DCHECK(callback);
|
| - read_callback_ = callback;
|
| + old_read_callback_ = callback;
|
| return ERR_IO_PENDING;
|
| }
|
| user_buffer_ = NULL;
|
| @@ -271,9 +285,15 @@ void SpdyProxyClientSocket::OnIOComplete(int result) {
|
| DCHECK_NE(STATE_DISCONNECTED, next_state_);
|
| int rv = DoLoop(result);
|
| if (rv != ERR_IO_PENDING) {
|
| - OldCompletionCallback* c = read_callback_;
|
| - read_callback_ = NULL;
|
| - c->Run(rv);
|
| + if (old_read_callback_) {
|
| + OldCompletionCallback* c = old_read_callback_;
|
| + old_read_callback_ = NULL;
|
| + c->Run(rv);
|
| + } else {
|
| + CompletionCallback c = read_callback_;
|
| + read_callback_.Reset();
|
| + c.Run(rv);
|
| + }
|
| }
|
| }
|
|
|
| @@ -472,12 +492,18 @@ void SpdyProxyClientSocket::OnDataReceived(const char* data, int length) {
|
| make_scoped_refptr(new DrainableIOBuffer(io_buffer, length)));
|
| }
|
|
|
| - if (read_callback_) {
|
| + if (old_read_callback_) {
|
| int rv = PopulateUserReadBuffer();
|
| - OldCompletionCallback* c = read_callback_;
|
| - read_callback_ = NULL;
|
| + OldCompletionCallback* c = old_read_callback_;
|
| + old_read_callback_ = NULL;
|
| user_buffer_ = NULL;
|
| c->Run(rv);
|
| + } else if (!read_callback_.is_null()) {
|
| + int rv = PopulateUserReadBuffer();
|
| + CompletionCallback c = read_callback_;
|
| + read_callback_.Reset();
|
| + user_buffer_ = NULL;
|
| + c.Run(rv);
|
| }
|
| }
|
|
|
| @@ -519,11 +545,17 @@ void SpdyProxyClientSocket::OnClose(int status) {
|
| // If we're in the middle of connecting, we need to make sure
|
| // we invoke the connect callback.
|
| if (connecting) {
|
| - DCHECK(read_callback_);
|
| - OldCompletionCallback* read_callback = read_callback_;
|
| - read_callback_ = NULL;
|
| - read_callback->Run(status);
|
| - } else if (read_callback_) {
|
| + DCHECK(old_read_callback_ || !read_callback_.is_null());
|
| + if (old_read_callback_) {
|
| + OldCompletionCallback* read_callback = old_read_callback_;
|
| + old_read_callback_ = NULL;
|
| + read_callback->Run(status);
|
| + } else {
|
| + CompletionCallback read_callback = read_callback_;
|
| + read_callback_.Reset();
|
| + read_callback.Run(status);
|
| + }
|
| + } else if (old_read_callback_ || !read_callback_.is_null()) {
|
| // If we have a read_callback_, the we need to make sure we call it back.
|
| OnDataReceived(NULL, 0);
|
| }
|
|
|