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Unified Diff: net/socket/socks5_client_socket.cc

Issue 8801004: base::Bind: Convert StreamSocket::Connect. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Build fixes. Created 9 years ago
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Index: net/socket/socks5_client_socket.cc
diff --git a/net/socket/socks5_client_socket.cc b/net/socket/socks5_client_socket.cc
index f106f70f2e138c2fad2fa8ce49472fd20a9ce043..fa81ed71b56365132162da8a52f0728bb294aaa7 100644
--- a/net/socket/socks5_client_socket.cc
+++ b/net/socket/socks5_client_socket.cc
@@ -34,7 +34,7 @@ SOCKS5ClientSocket::SOCKS5ClientSocket(
io_callback_(this, &SOCKS5ClientSocket::OnIOComplete)),
transport_(transport_socket),
next_state_(STATE_NONE),
- user_callback_(NULL),
+ old_user_callback_(NULL),
completed_handshake_(false),
bytes_sent_(0),
bytes_received_(0),
@@ -50,7 +50,7 @@ SOCKS5ClientSocket::SOCKS5ClientSocket(
io_callback_(this, &SOCKS5ClientSocket::OnIOComplete)),
transport_(new ClientSocketHandle()),
next_state_(STATE_NONE),
- user_callback_(NULL),
+ old_user_callback_(NULL),
completed_handshake_(false),
bytes_sent_(0),
bytes_received_(0),
@@ -68,7 +68,7 @@ int SOCKS5ClientSocket::Connect(OldCompletionCallback* callback) {
DCHECK(transport_.get());
DCHECK(transport_->socket());
DCHECK_EQ(STATE_NONE, next_state_);
- DCHECK(!user_callback_);
+ DCHECK(!old_user_callback_);
csilv 2011/12/06 21:03:18 make this same as line 94
James Hawkins 2011/12/06 22:19:30 Done.
// If already connected, then just return OK.
if (completed_handshake_)
@@ -81,12 +81,35 @@ int SOCKS5ClientSocket::Connect(OldCompletionCallback* callback) {
int rv = DoLoop(OK);
if (rv == ERR_IO_PENDING) {
- user_callback_ = callback;
+ old_user_callback_ = callback;
} else {
net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_CONNECT, rv);
}
return rv;
}
+int SOCKS5ClientSocket::Connect(const CompletionCallback& callback) {
+ DCHECK(transport_.get());
+ DCHECK(transport_->socket());
+ DCHECK_EQ(STATE_NONE, next_state_);
+ DCHECK(!old_user_callback_ && user_callback_.is_null());
+
+ // If already connected, then just return OK.
+ if (completed_handshake_)
+ return OK;
+
+ net_log_.BeginEvent(NetLog::TYPE_SOCKS5_CONNECT, NULL);
+
+ next_state_ = STATE_GREET_WRITE;
+ buffer_.clear();
+
+ int rv = DoLoop(OK);
+ if (rv == ERR_IO_PENDING)
+ user_callback_ = callback;
+ else
+ net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_CONNECT, rv);
+
+ return rv;
+}
void SOCKS5ClientSocket::Disconnect() {
completed_handshake_ = false;
@@ -95,7 +118,8 @@ void SOCKS5ClientSocket::Disconnect() {
// Reset other states to make sure they aren't mistakenly used later.
// These are the states initialized by Connect().
next_state_ = STATE_NONE;
- user_callback_ = NULL;
+ old_user_callback_ = NULL;
+ user_callback_.Reset();
}
bool SOCKS5ClientSocket::IsConnected() const {
@@ -164,7 +188,7 @@ int SOCKS5ClientSocket::Read(IOBuffer* buf, int buf_len,
OldCompletionCallback* callback) {
DCHECK(completed_handshake_);
DCHECK_EQ(STATE_NONE, next_state_);
- DCHECK(!user_callback_);
+ DCHECK(!old_user_callback_);
return transport_->socket()->Read(buf, buf_len, callback);
}
@@ -175,7 +199,7 @@ int SOCKS5ClientSocket::Write(IOBuffer* buf, int buf_len,
OldCompletionCallback* callback) {
DCHECK(completed_handshake_);
DCHECK_EQ(STATE_NONE, next_state_);
- DCHECK(!user_callback_);
+ DCHECK(!old_user_callback_);
return transport_->socket()->Write(buf, buf_len, callback);
}
@@ -190,13 +214,19 @@ bool SOCKS5ClientSocket::SetSendBufferSize(int32 size) {
void SOCKS5ClientSocket::DoCallback(int result) {
DCHECK_NE(ERR_IO_PENDING, result);
- DCHECK(user_callback_);
+ DCHECK(old_user_callback_ || !user_callback_.is_null());
// Since Run() may result in Read being called,
// clear user_callback_ up front.
- OldCompletionCallback* c = user_callback_;
- user_callback_ = NULL;
- c->Run(result);
+ if (old_user_callback_) {
+ OldCompletionCallback* c = old_user_callback_;
+ old_user_callback_ = NULL;
+ c->Run(result);
+ } else {
+ CompletionCallback c = user_callback_;
+ user_callback_.Reset();
+ c.Run(result);
+ }
}
void SOCKS5ClientSocket::OnIOComplete(int result) {

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