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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "net/socket/socks_client_socket.h" | 5 #include "net/socket/socks_client_socket.h" |
6 | 6 |
7 #include "base/basictypes.h" | 7 #include "base/basictypes.h" |
8 #include "base/bind.h" | 8 #include "base/bind.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "net/base/io_buffer.h" | 10 #include "net/base/io_buffer.h" |
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55 COMPILE_ASSERT(sizeof(SOCKS4ServerResponse) == kReadHeaderSize, | 55 COMPILE_ASSERT(sizeof(SOCKS4ServerResponse) == kReadHeaderSize, |
56 socks4_server_response_struct_wrong_size); | 56 socks4_server_response_struct_wrong_size); |
57 | 57 |
58 SOCKSClientSocket::SOCKSClientSocket(ClientSocketHandle* transport_socket, | 58 SOCKSClientSocket::SOCKSClientSocket(ClientSocketHandle* transport_socket, |
59 const HostResolver::RequestInfo& req_info, | 59 const HostResolver::RequestInfo& req_info, |
60 HostResolver* host_resolver) | 60 HostResolver* host_resolver) |
61 : ALLOW_THIS_IN_INITIALIZER_LIST( | 61 : ALLOW_THIS_IN_INITIALIZER_LIST( |
62 io_callback_(this, &SOCKSClientSocket::OnIOComplete)), | 62 io_callback_(this, &SOCKSClientSocket::OnIOComplete)), |
63 transport_(transport_socket), | 63 transport_(transport_socket), |
64 next_state_(STATE_NONE), | 64 next_state_(STATE_NONE), |
65 user_callback_(NULL), | 65 old_user_callback_(NULL), |
66 completed_handshake_(false), | 66 completed_handshake_(false), |
67 bytes_sent_(0), | 67 bytes_sent_(0), |
68 bytes_received_(0), | 68 bytes_received_(0), |
69 host_resolver_(host_resolver), | 69 host_resolver_(host_resolver), |
70 host_request_info_(req_info), | 70 host_request_info_(req_info), |
71 net_log_(transport_socket->socket()->NetLog()) { | 71 net_log_(transport_socket->socket()->NetLog()) { |
72 } | 72 } |
73 | 73 |
74 SOCKSClientSocket::SOCKSClientSocket(StreamSocket* transport_socket, | 74 SOCKSClientSocket::SOCKSClientSocket(StreamSocket* transport_socket, |
75 const HostResolver::RequestInfo& req_info, | 75 const HostResolver::RequestInfo& req_info, |
76 HostResolver* host_resolver) | 76 HostResolver* host_resolver) |
77 : ALLOW_THIS_IN_INITIALIZER_LIST( | 77 : ALLOW_THIS_IN_INITIALIZER_LIST( |
78 io_callback_(this, &SOCKSClientSocket::OnIOComplete)), | 78 io_callback_(this, &SOCKSClientSocket::OnIOComplete)), |
79 transport_(new ClientSocketHandle()), | 79 transport_(new ClientSocketHandle()), |
80 next_state_(STATE_NONE), | 80 next_state_(STATE_NONE), |
81 user_callback_(NULL), | 81 old_user_callback_(NULL), |
82 completed_handshake_(false), | 82 completed_handshake_(false), |
83 bytes_sent_(0), | 83 bytes_sent_(0), |
84 bytes_received_(0), | 84 bytes_received_(0), |
85 host_resolver_(host_resolver), | 85 host_resolver_(host_resolver), |
86 host_request_info_(req_info), | 86 host_request_info_(req_info), |
87 net_log_(transport_socket->NetLog()) { | 87 net_log_(transport_socket->NetLog()) { |
88 transport_->set_socket(transport_socket); | 88 transport_->set_socket(transport_socket); |
89 } | 89 } |
90 | 90 |
91 SOCKSClientSocket::~SOCKSClientSocket() { | 91 SOCKSClientSocket::~SOCKSClientSocket() { |
92 Disconnect(); | 92 Disconnect(); |
93 } | 93 } |
94 | 94 |
95 int SOCKSClientSocket::Connect(OldCompletionCallback* callback) { | 95 int SOCKSClientSocket::Connect(OldCompletionCallback* callback) { |
96 DCHECK(transport_.get()); | 96 DCHECK(transport_.get()); |
97 DCHECK(transport_->socket()); | 97 DCHECK(transport_->socket()); |
98 DCHECK_EQ(STATE_NONE, next_state_); | 98 DCHECK_EQ(STATE_NONE, next_state_); |
99 DCHECK(!user_callback_); | 99 DCHECK(!old_user_callback_ && user_callback_.is_null()); |
100 | 100 |
101 // If already connected, then just return OK. | 101 // If already connected, then just return OK. |
102 if (completed_handshake_) | 102 if (completed_handshake_) |
103 return OK; | 103 return OK; |
104 | 104 |
105 next_state_ = STATE_RESOLVE_HOST; | 105 next_state_ = STATE_RESOLVE_HOST; |
106 | 106 |
107 net_log_.BeginEvent(NetLog::TYPE_SOCKS_CONNECT, NULL); | 107 net_log_.BeginEvent(NetLog::TYPE_SOCKS_CONNECT, NULL); |
108 | 108 |
109 int rv = DoLoop(OK); | 109 int rv = DoLoop(OK); |
110 if (rv == ERR_IO_PENDING) { | 110 if (rv == ERR_IO_PENDING) { |
111 user_callback_ = callback; | 111 old_user_callback_ = callback; |
112 } else { | 112 } else { |
113 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS_CONNECT, rv); | 113 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS_CONNECT, rv); |
114 } | 114 } |
115 return rv; | 115 return rv; |
116 } | 116 } |
| 117 int SOCKSClientSocket::Connect(const net::CompletionCallback& callback) { |
| 118 DCHECK(transport_.get()); |
| 119 DCHECK(transport_->socket()); |
| 120 DCHECK_EQ(STATE_NONE, next_state_); |
| 121 DCHECK(!old_user_callback_ && user_callback_.is_null()); |
| 122 |
| 123 // If already connected, then just return OK. |
| 124 if (completed_handshake_) |
| 125 return OK; |
| 126 |
| 127 next_state_ = STATE_RESOLVE_HOST; |
| 128 |
| 129 net_log_.BeginEvent(NetLog::TYPE_SOCKS_CONNECT, NULL); |
| 130 |
| 131 int rv = DoLoop(OK); |
| 132 if (rv == ERR_IO_PENDING) |
| 133 user_callback_ = callback; |
| 134 else |
| 135 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS_CONNECT, rv); |
| 136 |
| 137 return rv; |
| 138 } |
117 | 139 |
118 void SOCKSClientSocket::Disconnect() { | 140 void SOCKSClientSocket::Disconnect() { |
119 completed_handshake_ = false; | 141 completed_handshake_ = false; |
120 host_resolver_.Cancel(); | 142 host_resolver_.Cancel(); |
121 transport_->socket()->Disconnect(); | 143 transport_->socket()->Disconnect(); |
122 | 144 |
123 // Reset other states to make sure they aren't mistakenly used later. | 145 // Reset other states to make sure they aren't mistakenly used later. |
124 // These are the states initialized by Connect(). | 146 // These are the states initialized by Connect(). |
125 next_state_ = STATE_NONE; | 147 next_state_ = STATE_NONE; |
126 user_callback_ = NULL; | 148 old_user_callback_ = NULL; |
| 149 user_callback_.Reset(); |
127 } | 150 } |
128 | 151 |
129 bool SOCKSClientSocket::IsConnected() const { | 152 bool SOCKSClientSocket::IsConnected() const { |
130 return completed_handshake_ && transport_->socket()->IsConnected(); | 153 return completed_handshake_ && transport_->socket()->IsConnected(); |
131 } | 154 } |
132 | 155 |
133 bool SOCKSClientSocket::IsConnectedAndIdle() const { | 156 bool SOCKSClientSocket::IsConnectedAndIdle() const { |
134 return completed_handshake_ && transport_->socket()->IsConnectedAndIdle(); | 157 return completed_handshake_ && transport_->socket()->IsConnectedAndIdle(); |
135 } | 158 } |
136 | 159 |
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186 return base::TimeDelta::FromMicroseconds(-1); | 209 return base::TimeDelta::FromMicroseconds(-1); |
187 } | 210 } |
188 | 211 |
189 | 212 |
190 // Read is called by the transport layer above to read. This can only be done | 213 // Read is called by the transport layer above to read. This can only be done |
191 // if the SOCKS handshake is complete. | 214 // if the SOCKS handshake is complete. |
192 int SOCKSClientSocket::Read(IOBuffer* buf, int buf_len, | 215 int SOCKSClientSocket::Read(IOBuffer* buf, int buf_len, |
193 OldCompletionCallback* callback) { | 216 OldCompletionCallback* callback) { |
194 DCHECK(completed_handshake_); | 217 DCHECK(completed_handshake_); |
195 DCHECK_EQ(STATE_NONE, next_state_); | 218 DCHECK_EQ(STATE_NONE, next_state_); |
196 DCHECK(!user_callback_); | 219 DCHECK(!old_user_callback_); |
197 | 220 |
198 return transport_->socket()->Read(buf, buf_len, callback); | 221 return transport_->socket()->Read(buf, buf_len, callback); |
199 } | 222 } |
200 | 223 |
201 // Write is called by the transport layer. This can only be done if the | 224 // Write is called by the transport layer. This can only be done if the |
202 // SOCKS handshake is complete. | 225 // SOCKS handshake is complete. |
203 int SOCKSClientSocket::Write(IOBuffer* buf, int buf_len, | 226 int SOCKSClientSocket::Write(IOBuffer* buf, int buf_len, |
204 OldCompletionCallback* callback) { | 227 OldCompletionCallback* callback) { |
205 DCHECK(completed_handshake_); | 228 DCHECK(completed_handshake_); |
206 DCHECK_EQ(STATE_NONE, next_state_); | 229 DCHECK_EQ(STATE_NONE, next_state_); |
207 DCHECK(!user_callback_); | 230 DCHECK(!old_user_callback_); |
208 | 231 |
209 return transport_->socket()->Write(buf, buf_len, callback); | 232 return transport_->socket()->Write(buf, buf_len, callback); |
210 } | 233 } |
211 | 234 |
212 bool SOCKSClientSocket::SetReceiveBufferSize(int32 size) { | 235 bool SOCKSClientSocket::SetReceiveBufferSize(int32 size) { |
213 return transport_->socket()->SetReceiveBufferSize(size); | 236 return transport_->socket()->SetReceiveBufferSize(size); |
214 } | 237 } |
215 | 238 |
216 bool SOCKSClientSocket::SetSendBufferSize(int32 size) { | 239 bool SOCKSClientSocket::SetSendBufferSize(int32 size) { |
217 return transport_->socket()->SetSendBufferSize(size); | 240 return transport_->socket()->SetSendBufferSize(size); |
218 } | 241 } |
219 | 242 |
220 void SOCKSClientSocket::DoCallback(int result) { | 243 void SOCKSClientSocket::DoCallback(int result) { |
221 DCHECK_NE(ERR_IO_PENDING, result); | 244 DCHECK_NE(ERR_IO_PENDING, result); |
222 DCHECK(user_callback_); | 245 DCHECK(old_user_callback_ || !user_callback_.is_null()); |
223 | 246 |
224 // Since Run() may result in Read being called, | 247 // Since Run() may result in Read being called, |
225 // clear user_callback_ up front. | 248 // clear user_callback_ up front. |
226 OldCompletionCallback* c = user_callback_; | 249 if (old_user_callback_) { |
227 user_callback_ = NULL; | 250 OldCompletionCallback* c = old_user_callback_; |
228 DVLOG(1) << "Finished setting up SOCKS handshake"; | 251 old_user_callback_ = NULL; |
229 c->Run(result); | 252 DVLOG(1) << "Finished setting up SOCKS handshake"; |
| 253 c->Run(result); |
| 254 } else { |
| 255 CompletionCallback c = user_callback_; |
| 256 user_callback_.Reset(); |
| 257 DVLOG(1) << "Finished setting up SOCKS handshake"; |
| 258 c.Run(result); |
| 259 } |
230 } | 260 } |
231 | 261 |
232 void SOCKSClientSocket::OnIOComplete(int result) { | 262 void SOCKSClientSocket::OnIOComplete(int result) { |
233 DCHECK_NE(STATE_NONE, next_state_); | 263 DCHECK_NE(STATE_NONE, next_state_); |
234 int rv = DoLoop(result); | 264 int rv = DoLoop(result); |
235 if (rv != ERR_IO_PENDING) { | 265 if (rv != ERR_IO_PENDING) { |
236 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS_CONNECT, rv); | 266 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS_CONNECT, rv); |
237 DoCallback(rv); | 267 DoCallback(rv); |
238 } | 268 } |
239 } | 269 } |
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431 | 461 |
432 int SOCKSClientSocket::GetPeerAddress(AddressList* address) const { | 462 int SOCKSClientSocket::GetPeerAddress(AddressList* address) const { |
433 return transport_->socket()->GetPeerAddress(address); | 463 return transport_->socket()->GetPeerAddress(address); |
434 } | 464 } |
435 | 465 |
436 int SOCKSClientSocket::GetLocalAddress(IPEndPoint* address) const { | 466 int SOCKSClientSocket::GetLocalAddress(IPEndPoint* address) const { |
437 return transport_->socket()->GetLocalAddress(address); | 467 return transport_->socket()->GetLocalAddress(address); |
438 } | 468 } |
439 | 469 |
440 } // namespace net | 470 } // namespace net |
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