Chromium Code Reviews| Index: content/browser/gamepad/data_fetcher_mac.h |
| diff --git a/content/browser/gamepad/data_fetcher_mac.h b/content/browser/gamepad/data_fetcher_mac.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..bd215903c7a2c2ec79b493ffe15e68c696ae90fa |
| --- /dev/null |
| +++ b/content/browser/gamepad/data_fetcher_mac.h |
| @@ -0,0 +1,64 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_MAC_H_ |
| +#define CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_MAC_H_ |
| + |
| +#include "build/build_config.h" |
| + |
| +#include "base/compiler_specific.h" |
| +#include "content/browser/gamepad/data_fetcher.h" |
| +#include "content/common/gamepad_hardware_buffer.h" |
| + |
| +#include <CoreFoundation/CoreFoundation.h> |
| +#include <IOKit/hid/IOHIDManager.h> |
| + |
| +namespace content { |
| + |
| +class GamepadDataFetcherMac : public GamepadDataFetcher { |
| + public: |
| + GamepadDataFetcherMac(); |
| + virtual ~GamepadDataFetcherMac(); |
| + virtual void GetGamepadData(WebKit::WebGamepads* pads, |
| + bool devices_changed_hint) OVERRIDE; |
| + private: |
| + bool enabled_; |
| + IOHIDManagerRef hid_manager_ref_; |
|
Avi (use Gerrit)
2011/12/06 04:54:19
scoped_cftyperef
scottmg
2011/12/07 01:20:50
Done.
|
| + |
| + static GamepadDataFetcherMac* InstanceFromContext(void* context); |
| + static void DeviceAddCallback(void* context, |
| + IOReturn result, |
| + void* sender, |
| + IOHIDDeviceRef ref); |
| + static void DeviceRemoveCallback(void* context, |
| + IOReturn result, |
| + void* sender, |
| + IOHIDDeviceRef ref); |
| + static void ValueChangedCallback(void* context, |
| + IOReturn result, |
| + void* sender, |
| + IOHIDValueRef ref); |
| + |
| + void DeviceAdd(IOHIDDeviceRef device); |
| + void AddButtonsAndAxes(CFArrayRef elements, unsigned slot); |
| + void DeviceRemove(IOHIDDeviceRef device); |
| + void ValueChanged(IOHIDValueRef value); |
| + |
| + WebKit::WebGamepads data_; |
| + |
| + // Side-band data that's not passed to the consumer, but we need to maintain |
| + // to update data_. |
| + struct AssociatedData { |
| + IOHIDDeviceRef device_ref; |
| + IOHIDElementRef button_elements[WebKit::WebGamepad::buttonsLengthCap]; |
| + IOHIDElementRef axis_elements[WebKit::WebGamepad::buttonsLengthCap]; |
| + CFIndex axis_minimums[WebKit::WebGamepad::axesLengthCap]; |
| + CFIndex axis_maximums[WebKit::WebGamepad::axesLengthCap]; |
| + }; |
| + AssociatedData associated_[WebKit::WebGamepads::itemsLengthCap]; |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_MAC_H_ |