Chromium Code Reviews| Index: content/browser/gamepad/data_fetcher_mac.mm |
| diff --git a/content/browser/gamepad/data_fetcher_mac.mm b/content/browser/gamepad/data_fetcher_mac.mm |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..44d52b4f9a6bfd91948ee239110b6109909ef0ba |
| --- /dev/null |
| +++ b/content/browser/gamepad/data_fetcher_mac.mm |
| @@ -0,0 +1,287 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "content/browser/gamepad/data_fetcher_mac.h" |
| + |
| +#include "base/mac/foundation_util.h" |
| +#include "base/memory/scoped_nsobject.h" |
| +#include "base/string16.h" |
| +#include "base/string_util.h" |
| +#include "base/utf_string_conversions.h" |
| + |
| +#include <IOKit/hid/IOHIDKeys.h> |
| +#import <Foundation/Foundation.h> |
| + |
| +namespace content { |
| + |
| +namespace { |
| + |
| +NSDictionary* DeviceMatching(uint32_t usage_page, uint32_t usage) { |
| + return [NSDictionary dictionaryWithObjectsAndKeys: |
| + [NSNumber numberWithUnsignedInt:usage_page], |
| + base::mac::CFToNSCast(CFSTR(kIOHIDDeviceUsagePageKey)), |
| + [NSNumber numberWithUnsignedInt:usage], |
| + base::mac::CFToNSCast(CFSTR(kIOHIDDeviceUsageKey)), |
| + nil]; |
| +} |
| + |
| +float NormalizeAxis(CFIndex value, CFIndex min, CFIndex max) { |
| + return (2.f * (value - min) / static_cast<float>(max - min)) - 1.f; |
| +} |
| + |
| +// http://www.usb.org/developers/hidpage |
| +const uint32_t kGenericDesktopUsagePage = 0x01; |
| +const uint32_t kButtonUsagePage = 0x09; |
| +const uint32_t kJoystickUsageNumber = 0x04; |
| +const uint32_t kGameUsageNumber = 0x05; |
| +const uint32_t kMultiAxisUsageNumber = 0x08; |
| +const uint32_t kAxisMinimumUsageNumber = 0x30; |
| +const uint32_t kAxisMaximumUsageNumber = 0x35; |
| + |
| +} // namespace |
| + |
| +GamepadDataFetcherMac::GamepadDataFetcherMac() : enabled_(true) { |
| + hid_manager_ref_.reset(IOHIDManagerCreate(kCFAllocatorDefault, |
| + kIOHIDOptionsTypeNone)); |
| + if (CFGetTypeID(hid_manager_ref_) != IOHIDManagerGetTypeID()) { |
| + enabled_ = false; |
| + return; |
| + } |
| + |
| + scoped_nsobject<NSArray> criteria([[NSArray alloc] initWithObjects: |
| + DeviceMatching(kGenericDesktopUsagePage, kJoystickUsageNumber), |
| + DeviceMatching(kGenericDesktopUsagePage, kGameUsageNumber), |
| + DeviceMatching(kGenericDesktopUsagePage, kMultiAxisUsageNumber), |
| + nil]); |
| + IOHIDManagerSetDeviceMatchingMultiple( |
| + hid_manager_ref_, |
| + base::mac::NSToCFCast(criteria)); |
| + |
| + RegisterForNotifications(); |
| +} |
| + |
| +void GamepadDataFetcherMac::RegisterForNotifications() { |
| + // Register for plug/unplug notifications. |
| + IOHIDManagerRegisterDeviceMatchingCallback( |
| + hid_manager_ref_, |
| + &DeviceAddCallback, |
| + this); |
| + IOHIDManagerRegisterDeviceRemovalCallback( |
| + hid_manager_ref_, |
| + DeviceRemoveCallback, |
| + this); |
| + |
| + // Register for value change notifications. |
| + IOHIDManagerRegisterInputValueCallback( |
| + hid_manager_ref_, |
| + ValueChangedCallback, |
| + this); |
| + |
| + IOHIDManagerScheduleWithRunLoop( |
| + hid_manager_ref_, |
| + CFRunLoopGetMain(), |
| + kCFRunLoopDefaultMode); |
| + |
| + enabled_ = IOHIDManagerOpen(hid_manager_ref_, |
| + kIOHIDOptionsTypeSeizeDevice) == kIOReturnSuccess; |
| +} |
| + |
| +void GamepadDataFetcherMac::UnregisterFromNotifications() { |
| + IOHIDManagerUnscheduleFromRunLoop( |
| + hid_manager_ref_, |
| + CFRunLoopGetCurrent(), |
| + kCFRunLoopDefaultMode); |
| + IOHIDManagerClose(hid_manager_ref_, kIOHIDOptionsTypeNone); |
| +} |
| + |
| +void GamepadDataFetcherMac::PauseHint(bool pause) { |
| + if (pause) |
| + UnregisterFromNotifications(); |
| + else |
| + RegisterForNotifications(); |
| +} |
| + |
| +GamepadDataFetcherMac::~GamepadDataFetcherMac() { |
| + UnregisterFromNotifications(); |
| +} |
| + |
| +GamepadDataFetcherMac* GamepadDataFetcherMac::InstanceFromContext( |
| + void* context) { |
| + return reinterpret_cast<GamepadDataFetcherMac*>(context); |
| +} |
| + |
| +void GamepadDataFetcherMac::DeviceAddCallback(void* context, |
| + IOReturn result, |
| + void* sender, |
| + IOHIDDeviceRef ref) { |
| + InstanceFromContext(context)->DeviceAdd(ref); |
| +} |
| + |
| +void GamepadDataFetcherMac::DeviceRemoveCallback(void* context, |
| + IOReturn result, |
| + void* sender, |
| + IOHIDDeviceRef ref) { |
| + InstanceFromContext(context)->DeviceRemove(ref); |
| +} |
| + |
| +void GamepadDataFetcherMac::ValueChangedCallback(void* context, |
| + IOReturn result, |
| + void* sender, |
| + IOHIDValueRef ref) { |
| + InstanceFromContext(context)->ValueChanged(ref); |
| +} |
| + |
| +void GamepadDataFetcherMac::AddButtonsAndAxes(NSArray* elements, |
| + size_t slot) { |
| + WebKit::WebGamepad& pad = data_.items[slot]; |
| + AssociatedData& associated = associated_[slot]; |
| + |
| + pad.axesLength = 0; |
| + pad.buttonsLength = 0; |
| + memset(pad.axes, 0, sizeof(pad.axes)); |
| + memset(pad.buttons, 0, sizeof(pad.buttons)); |
| + |
| + for (id elem in elements) { |
| + IOHIDElementRef element = reinterpret_cast<IOHIDElementRef>(elem); |
| + uint32_t usagePage = IOHIDElementGetUsagePage(element); |
| + uint32_t usage = IOHIDElementGetUsage(element); |
| + if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Button && |
| + usagePage == kButtonUsagePage) { |
| + uint32_t button_index = usage - 1; |
| + if (button_index < WebKit::WebGamepad::buttonsLengthCap) { |
| + associated.button_elements[button_index] = element; |
| + pad.buttonsLength = std::max(pad.buttonsLength, button_index + 1); |
| + } |
| + } |
| + else if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Misc) { |
| + uint32_t axis_index = usage - kAxisMinimumUsageNumber; |
| + if (axis_index < WebKit::WebGamepad::axesLengthCap) { |
| + associated.axis_minimums[axis_index] = |
| + IOHIDElementGetLogicalMin(element); |
| + associated.axis_maximums[axis_index] = |
| + IOHIDElementGetLogicalMax(element); |
| + associated.axis_elements[axis_index] = element; |
| + pad.axesLength = std::max(pad.axesLength, axis_index + 1); |
| + } |
| + } |
| + } |
| +} |
| + |
| +void GamepadDataFetcherMac::DeviceAdd(IOHIDDeviceRef device) { |
| + using WebKit::WebGamepad; |
| + using WebKit::WebGamepads; |
| + using base::mac::CFToNSCast; |
| + using base::mac::CFCastStrict; |
| + size_t slot; |
| + |
| + if (!enabled_) |
| + return; |
| + |
| + // Find an index for this device. |
| + for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { |
| + // If we already have this device, and it's already connected, don't do |
| + // anything now. |
| + if (associated_[slot].device_ref == device && data_.items[slot].connected) |
| + return; |
| + if (!data_.items[slot].connected) |
| + break; |
| + } |
| + |
| + // We can't handle this many connected devices. |
| + if (slot == WebGamepads::itemsLengthCap) |
| + return; |
| + |
| + NSNumber* vendor_id = CFToNSCast(CFCastStrict<CFNumberRef>( |
| + IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey)))); |
| + NSNumber* product_id = CFToNSCast(CFCastStrict<CFNumberRef>( |
| + IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey)))); |
| + NSString* product = CFToNSCast(CFCastStrict<CFStringRef>( |
| + IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey)))); |
| + |
| + NSString* ident([NSString stringWithFormat: |
| + @"%@ (Vendor: %04x Product: %04x)", |
| + product, |
| + [vendor_id intValue], |
| + [product_id intValue]]); |
| + NSData* as16 = [ident dataUsingEncoding:NSUTF16StringEncoding]; |
| + |
| + const size_t kOutputLengthBytes = sizeof(data_.items[slot].id); |
| + memset(&data_.items[slot].id, 0, kOutputLengthBytes); |
| + [as16 getBytes:data_.items[slot].id |
| + length:kOutputLengthBytes - sizeof(WebKit::WebUChar)]; |
| + |
| + base::mac::ScopedCFTypeRef<CFArrayRef> elements( |
| + IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone)); |
|
Avi (use Gerrit)
2011/12/07 19:24:18
Still four space indent for a line continuation.
|
| + AddButtonsAndAxes(CFToNSCast(elements), slot); |
| + |
| + associated_[slot].device_ref = device; |
| + data_.items[slot].connected = true; |
| + if (slot >= data_.length) |
| + data_.length = slot + 1; |
| +} |
| + |
| +void GamepadDataFetcherMac::DeviceRemove(IOHIDDeviceRef device) { |
| + using WebKit::WebGamepads; |
| + size_t slot; |
| + if (!enabled_) |
| + return; |
| + |
| + // Find the index for this device. |
| + for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { |
| + if (associated_[slot].device_ref == device && data_.items[slot].connected) |
| + break; |
| + } |
| + DCHECK(slot < WebGamepads::itemsLengthCap); |
| + // Leave associated device_ref so that it will be reconnected in the same |
| + // location. Simply mark it as disconnected. |
| + data_.items[slot].connected = false; |
| +} |
| + |
| +void GamepadDataFetcherMac::ValueChanged(IOHIDValueRef value) { |
| + if (!enabled_) |
| + return; |
| + |
| + IOHIDElementRef element = IOHIDValueGetElement(value); |
| + IOHIDDeviceRef device = IOHIDElementGetDevice(element); |
| + |
| + // Find device slot. |
| + size_t slot; |
| + for (slot = 0; slot < data_.length; ++slot) { |
| + if (data_.items[slot].connected && associated_[slot].device_ref == device) |
| + break; |
| + } |
| + if (slot == data_.length) |
| + return; |
| + |
| + WebKit::WebGamepad& pad = data_.items[slot]; |
| + AssociatedData& associated = associated_[slot]; |
| + |
| + // Find and fill in the associated button event, if any. |
| + for (size_t i = 0; i < pad.buttonsLength; ++i) { |
| + if (associated.button_elements[i] == element) { |
| + pad.buttons[i] = IOHIDValueGetIntegerValue(value) ? 1.f : 0.f; |
| + return; |
| + } |
| + } |
| + |
| + // Find and fill in the associated axis event, if any. |
| + for (size_t i = 0; i < pad.axesLength; ++i) { |
| + if (associated.axis_elements[i] == element) { |
| + pad.axes[i] = NormalizeAxis(IOHIDValueGetIntegerValue(value), |
| + associated.axis_minimums[i], |
| + associated.axis_maximums[i]); |
| + return; |
| + } |
| + } |
| +} |
| + |
| +void GamepadDataFetcherMac::GetGamepadData(WebKit::WebGamepads* pads, bool) { |
| + if (!enabled_) { |
| + pads->length = 0; |
| + return; |
| + } |
| + memcpy(pads, &data_, sizeof(WebKit::WebGamepads)); |
| +} |
| + |
| +} // namespace content |