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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/compositor/layer.h" | 5 #include "ui/gfx/compositor/layer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "third_party/WebKit/Source/WebKit/chromium/public/WebContentLayer.h" | 13 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebContentLa
yer.h" |
14 #include "third_party/WebKit/Source/WebKit/chromium/public/WebExternalTextureLay
er.h" | 14 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebExternalT
extureLayer.h" |
15 #include "third_party/WebKit/Source/WebKit/chromium/public/WebFloatPoint.h" | 15 #include "third_party/WebKit/Source/WebKit/chromium/public/WebFloatPoint.h" |
16 #include "third_party/WebKit/Source/WebKit/chromium/public/WebFloatRect.h" | 16 #include "third_party/WebKit/Source/WebKit/chromium/public/WebFloatRect.h" |
17 #include "third_party/WebKit/Source/WebKit/chromium/public/WebSize.h" | 17 #include "third_party/WebKit/Source/WebKit/chromium/public/WebSize.h" |
18 #include "ui/base/animation/animation.h" | 18 #include "ui/base/animation/animation.h" |
19 #include "ui/gfx/canvas_skia.h" | 19 #include "ui/gfx/canvas_skia.h" |
20 #include "ui/gfx/compositor/compositor_switches.h" | 20 #include "ui/gfx/compositor/compositor_switches.h" |
21 #include "ui/gfx/compositor/layer_animator.h" | 21 #include "ui/gfx/compositor/layer_animator.h" |
22 #include "ui/gfx/interpolated_transform.h" | 22 #include "ui/gfx/interpolated_transform.h" |
23 #include "ui/gfx/point3.h" | 23 #include "ui/gfx/point3.h" |
24 | 24 |
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761 unsigned int color = 0xFF000000; | 761 unsigned int color = 0xFF000000; |
762 color |= web_layer_is_accelerated_ ? 0x0000FF00 : 0x00FF0000; | 762 color |= web_layer_is_accelerated_ ? 0x0000FF00 : 0x00FF0000; |
763 bool opaque = fills_bounds_opaquely_ && (GetCombinedOpacity() == 1.f); | 763 bool opaque = fills_bounds_opaquely_ && (GetCombinedOpacity() == 1.f); |
764 if (!opaque) | 764 if (!opaque) |
765 color |= 0xFF; | 765 color |= 0xFF; |
766 web_layer_.setDebugBorderColor(color); | 766 web_layer_.setDebugBorderColor(color); |
767 } | 767 } |
768 #endif | 768 #endif |
769 | 769 |
770 } // namespace ui | 770 } // namespace ui |
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