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Issue 8777003: Move decision if we need to use WASAPI or wave out into separate function. (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: '' Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Software adjust volume of samples, allows each audio stream its own 5 // Software adjust volume of samples, allows each audio stream its own
6 // volume without impacting master volume for chrome and other applications. 6 // volume without impacting master volume for chrome and other applications.
7 7
8 // Implemented as templates to allow 8, 16 and 32 bit implementations. 8 // Implemented as templates to allow 8, 16 and 32 bit implementations.
9 // 8 bit is unsigned and biased by 128. 9 // 8 bit is unsigned and biased by 128.
10 10
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236 destination[j * channels + i] = static_cast<int16>(sample); 236 destination[j * channels + i] = static_cast<int16>(sample);
237 } 237 }
238 } 238 }
239 } 239 }
240 240
241 double GetAudioHardwareSampleRate() { 241 double GetAudioHardwareSampleRate() {
242 #if defined(OS_MACOSX) 242 #if defined(OS_MACOSX)
243 // Hardware sample-rate on the Mac can be configured, so we must query. 243 // Hardware sample-rate on the Mac can be configured, so we must query.
244 return AUAudioOutputStream::HardwareSampleRate(); 244 return AUAudioOutputStream::HardwareSampleRate();
245 #elif defined(OS_WIN) 245 #elif defined(OS_WIN)
246 if (base::win::GetVersion() <= base::win::VERSION_XP) { 246 if (!IsWASAPISupported()) {
247 // Fall back to Windows Wave implementation on Windows XP or lower 247 // Fall back to Windows Wave implementation on Windows XP or lower
248 // and use 48kHz as default input sample rate. 248 // and use 48kHz as default input sample rate.
249 return 48000.0; 249 return 48000.0;
250 } 250 }
251 251
252 // Hardware sample-rate on Windows can be configured, so we must query. 252 // Hardware sample-rate on Windows can be configured, so we must query.
253 // TODO(henrika): improve possibility to specify audio endpoint. 253 // TODO(henrika): improve possibility to specify audio endpoint.
254 // Use the default device (same as for Wave) for now to be compatible. 254 // Use the default device (same as for Wave) for now to be compatible.
255 return WASAPIAudioOutputStream::HardwareSampleRate(eConsole); 255 return WASAPIAudioOutputStream::HardwareSampleRate(eConsole);
256 #else 256 #else
257 // Hardware for Linux is nearly always 48KHz. 257 // Hardware for Linux is nearly always 48KHz.
258 // TODO(crogers) : return correct value in rare non-48KHz cases. 258 // TODO(crogers) : return correct value in rare non-48KHz cases.
259 return 48000.0; 259 return 48000.0;
260 #endif 260 #endif
261 } 261 }
262 262
263 double GetAudioInputHardwareSampleRate() { 263 double GetAudioInputHardwareSampleRate() {
264 #if defined(OS_MACOSX) 264 #if defined(OS_MACOSX)
265 // Hardware sample-rate on the Mac can be configured, so we must query. 265 // Hardware sample-rate on the Mac can be configured, so we must query.
266 return AUAudioInputStream::HardwareSampleRate(); 266 return AUAudioInputStream::HardwareSampleRate();
267 #elif defined(OS_WIN) 267 #elif defined(OS_WIN)
268 if (base::win::GetVersion() <= base::win::VERSION_XP) { 268 if (!IsWASAPISupported()) {
269 // Fall back to Windows Wave implementation on Windows XP or lower 269 // Fall back to Windows Wave implementation on Windows XP or lower
270 // and use 48kHz as default input sample rate. 270 // and use 48kHz as default input sample rate.
271 return 48000.0; 271 return 48000.0;
272 } 272 }
273 273
274 // Hardware sample-rate on Windows can be configured, so we must query. 274 // Hardware sample-rate on Windows can be configured, so we must query.
275 // TODO(henrika): improve possibility to specify audio endpoint. 275 // TODO(henrika): improve possibility to specify audio endpoint.
276 // Use the default device (same as for Wave) for now to be compatible. 276 // Use the default device (same as for Wave) for now to be compatible.
277 return WASAPIAudioInputStream::HardwareSampleRate(eConsole); 277 return WASAPIAudioInputStream::HardwareSampleRate(eConsole);
278 #else 278 #else
279 // Hardware for Linux is nearly always 48KHz. 279 // Hardware for Linux is nearly always 48KHz.
280 // TODO(henrika): return correct value in rare non-48KHz cases. 280 // TODO(henrika): return correct value in rare non-48KHz cases.
281 return 48000.0; 281 return 48000.0;
282 #endif 282 #endif
283 } 283 }
284 284
285 size_t GetAudioHardwareBufferSize() { 285 size_t GetAudioHardwareBufferSize() {
286 // The sizes here were determined by experimentation and are roughly 286 // The sizes here were determined by experimentation and are roughly
287 // the lowest value (for low latency) that still allowed glitch-free 287 // the lowest value (for low latency) that still allowed glitch-free
288 // audio under high loads. 288 // audio under high loads.
289 // 289 //
290 // For Mac OS X and Windows the chromium audio backend uses a low-latency 290 // For Mac OS X and Windows the chromium audio backend uses a low-latency
291 // Core Audio API, so a low buffer size is possible. For Linux, further 291 // Core Audio API, so a low buffer size is possible. For Linux, further
292 // tuning may be needed. 292 // tuning may be needed.
293 #if defined(OS_MACOSX) 293 #if defined(OS_MACOSX)
294 return 128; 294 return 128;
295 #elif defined(OS_WIN) 295 #elif defined(OS_WIN)
296 if (base::win::GetVersion() <= base::win::VERSION_XP) { 296 if (!IsWASAPISupported()) {
297 // Fall back to Windows Wave implementation on Windows XP or lower 297 // Fall back to Windows Wave implementation on Windows XP or lower
298 // and assume 48kHz as default sample rate. 298 // and assume 48kHz as default sample rate.
299 return 2048; 299 return 2048;
300 } 300 }
301 // This call must be done on a COM thread configured as MTA. 301 // This call must be done on a COM thread configured as MTA.
302 // TODO(tommi): http://code.google.com/p/chromium/issues/detail?id=103835. 302 // TODO(tommi): http://code.google.com/p/chromium/issues/detail?id=103835.
303 int mixing_sample_rate = 303 int mixing_sample_rate =
304 static_cast<int>(WASAPIAudioOutputStream::HardwareSampleRate(eConsole)); 304 static_cast<int>(WASAPIAudioOutputStream::HardwareSampleRate(eConsole));
305 if (mixing_sample_rate == 48000) 305 if (mixing_sample_rate == 48000)
306 return 480; 306 return 480;
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356 uint32 shared_memory_size) { 356 uint32 shared_memory_size) {
357 char* ptr = static_cast<char*>(shared_memory->memory()) + shared_memory_size; 357 char* ptr = static_cast<char*>(shared_memory->memory()) + shared_memory_size;
358 DCHECK_EQ(0u, reinterpret_cast<size_t>(ptr) & 3); 358 DCHECK_EQ(0u, reinterpret_cast<size_t>(ptr) & 3);
359 359
360 // Actual data size stored at the end of the buffer. 360 // Actual data size stored at the end of the buffer.
361 uint32 actual_data_size = 361 uint32 actual_data_size =
362 base::subtle::Acquire_Load(reinterpret_cast<volatile Atomic32*>(ptr)); 362 base::subtle::Acquire_Load(reinterpret_cast<volatile Atomic32*>(ptr));
363 return actual_data_size == kUnknownDataSize; 363 return actual_data_size == kUnknownDataSize;
364 } 364 }
365 365
366 #if defined(OS_WIN)
367
368 bool IsWASAPISupported() {
369 // Note: that function correctly returns that Windows Server 2003 does not
370 // support WASAPI.
371 return base::win::GetVersion() >= base::win::VERSION_VISTA;
372 }
373
374 #endif
375
366 } // namespace media 376 } // namespace media
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