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Side by Side Diff: base/memory/scoped_ptr.h

Issue 8774032: Add Pass(), which implements move semantics, to scoped_ptr, scoped_array, and scoped_ptr_malloc. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: small fixes. Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Scopers help you manage ownership of a pointer, helping you easily manage the 5 // Scopers help you manage ownership of a pointer, helping you easily manage the
6 // a pointer within a scope, and automatically destroying the pointer at the 6 // a pointer within a scope, and automatically destroying the pointer at the
7 // end of a scope. There are two main classes you will use, which correspond 7 // end of a scope. There are two main classes you will use, which correspond
8 // to the operators new/delete and new[]/delete[]. 8 // to the operators new/delete and new[]/delete[].
9 // 9 //
10 // Example usage (scoped_ptr): 10 // Example usage (scoped_ptr):
(...skipping 14 matching lines...) Expand all
25 // foo.reset(); // Foo("wee4") destroyed, foo no longer 25 // foo.reset(); // Foo("wee4") destroyed, foo no longer
26 // // manages a pointer. 26 // // manages a pointer.
27 // } // foo wasn't managing a pointer, so nothing was destroyed. 27 // } // foo wasn't managing a pointer, so nothing was destroyed.
28 // 28 //
29 // Example usage (scoped_array): 29 // Example usage (scoped_array):
30 // { 30 // {
31 // scoped_array<Foo> foo(new Foo[100]); 31 // scoped_array<Foo> foo(new Foo[100]);
32 // foo.get()->Method(); // Foo::Method on the 0th element. 32 // foo.get()->Method(); // Foo::Method on the 0th element.
33 // foo[10].Method(); // Foo::Method on the 10th element. 33 // foo[10].Method(); // Foo::Method on the 10th element.
34 // } 34 // }
35 //
36 // These scopers also implement part of the functionality of C++11 unique_ptr
37 // in that they are "moveable but not copyable." You can use the scopers in
38 // the parameter and return types of functions to signify ownership transfer
39 // in to and out of a function. When calling a function that has a scoper
40 // as the argument type, it must be called with the result of an analogous
41 // scoper's Pass() function or another funciton that generates a temporary;
42 // passing by copy will NOT work. Here is an example using scoped_ptr:
43 //
44 // void TakesOwnership(scoped_ptr<Foo> arg) {
45 // // Do something with arg
46 // }
47 // scoped_ptr<Foo> CreateFoo() {
48 // return scoped_ptr<Foo>(new Foo("new"));
49 // }
50 // scoped_ptr<Foo> PassThru(scoped_ptr<Foo> arg) {
51 // return arg.Pass();
52 // }
53 //
54 // {
55 // scoped_ptr<Foo> ptr(new Foo("yay")); // ptr manages Foo("yay)"
56 // TakesOwnership(ptr.Pass()); // ptr no longer owns Foo("yay").
57 // scoped_ptr<Foo> ptr2 = CreateFoo(); // ptr2 owns the return Foo.
58 // scoped_ptr<Foo> ptr3 = // ptr3 now owns what was in ptr2.
59 // PassThru(ptr2.Pass()); // ptr2 is correspondly NULL.
60 // }
61 //
62 // Notice that if you do not call Pass() when retruning from CreateFoo(), or
darin (slow to review) 2011/12/03 00:25:10 retruning -> returning
awong 2011/12/06 00:02:08 Done.
63 // when invoking TakesOwnership(), the code will not compile because scopers
64 // are not copyable; they only implement move semantics based on the Pass()
65 // function.
35 66
36 #ifndef BASE_MEMORY_SCOPED_PTR_H_ 67 #ifndef BASE_MEMORY_SCOPED_PTR_H_
37 #define BASE_MEMORY_SCOPED_PTR_H_ 68 #define BASE_MEMORY_SCOPED_PTR_H_
38 #pragma once 69 #pragma once
39 70
40 // This is an implementation designed to match the anticipated future TR2 71 // This is an implementation designed to match the anticipated future TR2
41 // implementation of the scoped_ptr class, and its closely-related brethren, 72 // implementation of the scoped_ptr class, and its closely-related brethren,
42 // scoped_array, scoped_ptr_malloc. 73 // scoped_array, scoped_ptr_malloc.
43 74
44 #include <assert.h> 75 #include <assert.h>
45 #include <stddef.h> 76 #include <stddef.h>
46 #include <stdlib.h> 77 #include <stdlib.h>
47 78
48 #include "base/compiler_specific.h" 79 #include "base/compiler_specific.h"
49 80
81 // Macro with the boilerplate C++03 move emulation for a class.
82 //
83 // In C++11, this is done via r-value references. Here, we use
84 // C++03 move emulation. For a more detailed explanation, see:
85 //
86 // http://en.wikibooks.org/wiki/More_C%2B%2B_Idioms/Move_Constructor
87 //
88 #define CPP_03_MOVE_EMULATION(scoper, field) \
89 private: \
90 struct MoveProxy { \
91 explicit MoveProxy(scoper& obj) : obj_(obj) {} \
92 scoper& obj_; \
93 }; \
94 public: \
95 operator MoveProxy() { return MoveProxy(*this); } \
96 scoper(MoveProxy proxy) : field(proxy.obj_.release()) { } \
97 scoper& operator=(MoveProxy proxy) { \
98 swap(proxy.obj_); \
99 return *this; \
100 } \
101 scoper Pass() { return scoper(MoveProxy(*this)); }
102
50 // A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T> 103 // A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T>
51 // automatically deletes the pointer it holds (if any). 104 // automatically deletes the pointer it holds (if any).
52 // That is, scoped_ptr<T> owns the T object that it points to. 105 // That is, scoped_ptr<T> owns the T object that it points to.
53 // Like a T*, a scoped_ptr<T> may hold either NULL or a pointer to a T object. 106 // Like a T*, a scoped_ptr<T> may hold either NULL or a pointer to a T object.
54 // Also like T*, scoped_ptr<T> is thread-compatible, and once you 107 // Also like T*, scoped_ptr<T> is thread-compatible, and once you
55 // dereference it, you get the threadsafety guarantees of T. 108 // dereference it, you get the threadsafety guarantees of T.
56 // 109 //
57 // The size of a scoped_ptr is small: 110 // The size of a scoped_ptr is small:
58 // sizeof(scoped_ptr<C>) == sizeof(C*) 111 // sizeof(scoped_ptr<C>) == sizeof(C*)
59 template <class C> 112 template <class C>
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
115 // The return value is the current pointer held by this object. 168 // The return value is the current pointer held by this object.
116 // If this object holds a NULL pointer, the return value is NULL. 169 // If this object holds a NULL pointer, the return value is NULL.
117 // After this operation, this object will hold a NULL pointer, 170 // After this operation, this object will hold a NULL pointer,
118 // and will not own the object any more. 171 // and will not own the object any more.
119 C* release() WARN_UNUSED_RESULT { 172 C* release() WARN_UNUSED_RESULT {
120 C* retVal = ptr_; 173 C* retVal = ptr_;
121 ptr_ = NULL; 174 ptr_ = NULL;
122 return retVal; 175 return retVal;
123 } 176 }
124 177
178 CPP_03_MOVE_EMULATION(scoped_ptr, ptr_);
179
125 private: 180 private:
126 C* ptr_; 181 C* ptr_;
127 182
128 // Forbid comparison of scoped_ptr types. If C2 != C, it totally doesn't 183 // Forbid comparison of scoped_ptr types. If C2 != C, it totally doesn't
129 // make sense, and if C2 == C, it still doesn't make sense because you should 184 // make sense, and if C2 == C, it still doesn't make sense because you should
130 // never have the same object owned by two different scoped_ptrs. 185 // never have the same object owned by two different scoped_ptrs.
131 template <class C2> bool operator==(scoped_ptr<C2> const& p2) const; 186 template <class C2> bool operator==(scoped_ptr<C2> const& p2) const;
132 template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const; 187 template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const;
133 188
134 // Disallow evil constructors 189 // Disallow evil constructors. Note that MUST NOT take a const& because we
135 scoped_ptr(const scoped_ptr&); 190 // are implmenting move semantics. See the CPP_03_MOVE_EMULATION macro.
136 void operator=(const scoped_ptr&); 191 scoped_ptr(scoped_ptr&);
192 void operator=(scoped_ptr&);
137 }; 193 };
138 194
139 // Free functions 195 // Free functions
140 template <class C> 196 template <class C>
141 void swap(scoped_ptr<C>& p1, scoped_ptr<C>& p2) { 197 void swap(scoped_ptr<C>& p1, scoped_ptr<C>& p2) {
142 p1.swap(p2); 198 p1.swap(p2);
143 } 199 }
144 200
145 template <class C> 201 template <class C>
146 bool operator==(C* p1, const scoped_ptr<C>& p2) { 202 bool operator==(C* p1, const scoped_ptr<C>& p2) {
(...skipping 75 matching lines...) Expand 10 before | Expand all | Expand 10 after
222 // The return value is the current pointer held by this object. 278 // The return value is the current pointer held by this object.
223 // If this object holds a NULL pointer, the return value is NULL. 279 // If this object holds a NULL pointer, the return value is NULL.
224 // After this operation, this object will hold a NULL pointer, 280 // After this operation, this object will hold a NULL pointer,
225 // and will not own the object any more. 281 // and will not own the object any more.
226 C* release() WARN_UNUSED_RESULT { 282 C* release() WARN_UNUSED_RESULT {
227 C* retVal = array_; 283 C* retVal = array_;
228 array_ = NULL; 284 array_ = NULL;
229 return retVal; 285 return retVal;
230 } 286 }
231 287
288 CPP_03_MOVE_EMULATION(scoped_array, array_);
289
232 private: 290 private:
233 C* array_; 291 C* array_;
234 292
235 // Forbid comparison of different scoped_array types. 293 // Forbid comparison of different scoped_array types.
236 template <class C2> bool operator==(scoped_array<C2> const& p2) const; 294 template <class C2> bool operator==(scoped_array<C2> const& p2) const;
237 template <class C2> bool operator!=(scoped_array<C2> const& p2) const; 295 template <class C2> bool operator!=(scoped_array<C2> const& p2) const;
238 296
239 // Disallow evil constructors 297 // Disallow evil constructors. Note that MUST NOT take a const& because we
240 scoped_array(const scoped_array&); 298 // are implmenting move semantics. See the CPP_03_MOVE_EMULATION macro.
241 void operator=(const scoped_array&); 299 scoped_array(scoped_array&);
300 void operator=(scoped_array&);
242 }; 301 };
243 302
244 // Free functions 303 // Free functions
245 template <class C> 304 template <class C>
246 void swap(scoped_array<C>& p1, scoped_array<C>& p2) { 305 void swap(scoped_array<C>& p1, scoped_array<C>& p2) {
247 p1.swap(p2); 306 p1.swap(p2);
248 } 307 }
249 308
250 template <class C> 309 template <class C>
251 bool operator==(C* p1, const scoped_array<C>& p2) { 310 bool operator==(C* p1, const scoped_array<C>& p2) {
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340 // The return value is the current pointer held by this object. 399 // The return value is the current pointer held by this object.
341 // If this object holds a NULL pointer, the return value is NULL. 400 // If this object holds a NULL pointer, the return value is NULL.
342 // After this operation, this object will hold a NULL pointer, 401 // After this operation, this object will hold a NULL pointer,
343 // and will not own the object any more. 402 // and will not own the object any more.
344 C* release() WARN_UNUSED_RESULT { 403 C* release() WARN_UNUSED_RESULT {
345 C* tmp = ptr_; 404 C* tmp = ptr_;
346 ptr_ = NULL; 405 ptr_ = NULL;
347 return tmp; 406 return tmp;
348 } 407 }
349 408
409 CPP_03_MOVE_EMULATION(scoped_ptr_malloc, ptr_);
410
350 private: 411 private:
351 C* ptr_; 412 C* ptr_;
352 413
353 // no reason to use these: each scoped_ptr_malloc should have its own object 414 // no reason to use these: each scoped_ptr_malloc should have its own object
354 template <class C2, class GP> 415 template <class C2, class GP>
355 bool operator==(scoped_ptr_malloc<C2, GP> const& p) const; 416 bool operator==(scoped_ptr_malloc<C2, GP> const& p) const;
356 template <class C2, class GP> 417 template <class C2, class GP>
357 bool operator!=(scoped_ptr_malloc<C2, GP> const& p) const; 418 bool operator!=(scoped_ptr_malloc<C2, GP> const& p) const;
358 419
359 // Disallow evil constructors 420 // Disallow evil constructors. Note that MUST NOT take a const& because we
360 scoped_ptr_malloc(const scoped_ptr_malloc&); 421 // are implmenting move semantics. See the CPP_03_MOVE_EMULATION macro.
361 void operator=(const scoped_ptr_malloc&); 422 scoped_ptr_malloc(scoped_ptr_malloc&);
423 void operator=(scoped_ptr_malloc&);
362 }; 424 };
363 425
426 #undef CPP_03_MOVE_EMULATION
427
364 template<class C, class FP> inline 428 template<class C, class FP> inline
365 void swap(scoped_ptr_malloc<C, FP>& a, scoped_ptr_malloc<C, FP>& b) { 429 void swap(scoped_ptr_malloc<C, FP>& a, scoped_ptr_malloc<C, FP>& b) {
366 a.swap(b); 430 a.swap(b);
367 } 431 }
368 432
369 template<class C, class FP> inline 433 template<class C, class FP> inline
370 bool operator==(C* p, const scoped_ptr_malloc<C, FP>& b) { 434 bool operator==(C* p, const scoped_ptr_malloc<C, FP>& b) {
371 return p == b.get(); 435 return p == b.get();
372 } 436 }
373 437
374 template<class C, class FP> inline 438 template<class C, class FP> inline
375 bool operator!=(C* p, const scoped_ptr_malloc<C, FP>& b) { 439 bool operator!=(C* p, const scoped_ptr_malloc<C, FP>& b) {
376 return p != b.get(); 440 return p != b.get();
377 } 441 }
378 442
379 #endif // BASE_MEMORY_SCOPED_PTR_H_ 443 #endif // BASE_MEMORY_SCOPED_PTR_H_
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